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Adds a smaller device cell for use in non-weapon devices
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@@ -18,6 +18,7 @@
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origin_tech = list(TECH_COMBAT = 2, TECH_BIO = 4)
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agonyforce = 10 //It's not supposed to be great at stunning human beings.
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var/stasisforce = 60 //How much stasis it does to slimes, and 1/3rd to non-slimes.
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hitcost = 48 //Less zap for less cost
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/obj/item/weapon/melee/baton/slime/attack(mob/M, mob/user)
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if(istype(M, /mob/living/simple_animal/xeno))
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