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Fixes machines being below tables they should sit upon.
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@@ -70,6 +70,7 @@ What is the naming convention for planes or layers?
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#define OBJ_PLANE -35
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#define HIDING_LAYER 2.6 // Layer at which mobs hide to be under things like tables
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#define DOOR_OPEN_LAYER 2.7 // Under all objects if opened. 2.7 due to tables being at 2.6
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#define TABLE_LAYER 2.8 // Just under stuff that wants to be slightly below common objects.
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#define UNDER_JUNK_LAYER 2.9 // Things that want to be slightly below common objects
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// Turf/Obj layer boundary
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#define ABOVE_JUNK_LAYER 3.1 // Things that want to be slightly above common objects
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@@ -6,7 +6,7 @@
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density = 1
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anchored = 1
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climbable = 1
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layer = UNDER_JUNK_LAYER
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layer = TABLE_LAYER
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throwpass = 1
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surgery_odds = 66
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var/flipped = 0
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