Fixes machines being below tables they should sit upon.

This commit is contained in:
Leshana
2018-03-29 21:03:45 -04:00
parent 4b5fdb9825
commit 779e6f177d
2 changed files with 2 additions and 1 deletions

View File

@@ -70,6 +70,7 @@ What is the naming convention for planes or layers?
#define OBJ_PLANE -35
#define HIDING_LAYER 2.6 // Layer at which mobs hide to be under things like tables
#define DOOR_OPEN_LAYER 2.7 // Under all objects if opened. 2.7 due to tables being at 2.6
#define TABLE_LAYER 2.8 // Just under stuff that wants to be slightly below common objects.
#define UNDER_JUNK_LAYER 2.9 // Things that want to be slightly below common objects
// Turf/Obj layer boundary
#define ABOVE_JUNK_LAYER 3.1 // Things that want to be slightly above common objects

View File

@@ -6,7 +6,7 @@
density = 1
anchored = 1
climbable = 1
layer = UNDER_JUNK_LAYER
layer = TABLE_LAYER
throwpass = 1
surgery_odds = 66
var/flipped = 0