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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 02:34:00 +00:00
Adding tag to droppod mobs prior to being moved into the target area.
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@@ -136,6 +136,7 @@
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drop = pick(supplied_drop_types)
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supplied_drop_types -= drop
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if(istype(drop))
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drop.tag = null
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if(drop.buckled)
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drop.buckled = null
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drop.loc = T
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@@ -155,11 +156,6 @@
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if(!check_rights(R_FUN)) return
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var/turf/holder_turf = locate(157,254,2) // This is in the admin jails, will need adjusting for other mobs.
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if(!istype(holder_turf))
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usr << "Nowhere to put the mobs, aborting."
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return
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var/client/selected_player
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var/mob/living/spawned_mob
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var/list/spawned_mobs = list()
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@@ -173,7 +169,9 @@
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if(spawn_count <= 0)
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return
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for(var/i=0;i<spawn_count;i++)
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spawned_mobs |= new spawn_path(holder_turf)
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var/mob/living/M = new spawn_path()
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M.tag = "awaiting drop"
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spawned_mobs |= M
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else
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var/list/candidates = list()
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for(var/client/player in clients)
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@@ -190,7 +188,8 @@
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return
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// Spawn the mob in nullspace for now.
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spawned_mob = new spawn_path(holder_turf)
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spawned_mob = new spawn_path()
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spawned_mob.tag = "awaiting drop"
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// Equip them, if they are human and it is desirable.
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if(istype(spawned_mob, /mob/living/carbon/human))
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@@ -205,6 +204,7 @@
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if(spawned_mobs.len)
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for(var/mob/living/M in spawned_mobs)
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spawned_mobs -= M
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M.tag = null
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qdel(M)
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spawned_mobs.Cut()
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return
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