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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
Remove extra asterisks from rune audible messages
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@@ -208,7 +208,7 @@
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/obj/item/weapon/gun/magnetic/matfed/phoronbore/process()
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if(generator_state && !mat_storage)
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audible_message(SPAN_NOTICE("\The [src] goes quiet."),SPAN_NOTICE("A motor noise cuts out."), runemessage = "* goes quiet *")
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audible_message(SPAN_NOTICE("\The [src] goes quiet."),SPAN_NOTICE("A motor noise cuts out."), runemessage = "goes quiet")
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soundloop.stop()
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generator_state = GEN_OFF
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@@ -258,12 +258,12 @@
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soundloop.start()
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time_started = world.time
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cell?.use(100)
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audible_message(SPAN_NOTICE("\The [src] starts chugging."),SPAN_NOTICE("A motor noise starts up."), runemessage = "* whirr *")
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audible_message(SPAN_NOTICE("\The [src] starts chugging."),SPAN_NOTICE("A motor noise starts up."), runemessage = "whirr")
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generator_state = GEN_IDLE
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else if(generator_state > GEN_OFF && time_started + 3 SECONDS < world.time)
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soundloop.stop()
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audible_message(SPAN_NOTICE("\The [src] goes quiet."),SPAN_NOTICE("A motor noise cuts out."), runemessage = "* goes quiet *")
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audible_message(SPAN_NOTICE("\The [src] goes quiet."),SPAN_NOTICE("A motor noise cuts out."), runemessage = "goes quiet")
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generator_state = GEN_OFF
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/obj/item/weapon/gun/magnetic/matfed/phoronbore/loaded
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@@ -271,6 +271,7 @@
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if(loaded) //Safety.
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if(istype(loaded, /obj/item/weapon/fuel_assembly))
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var/obj/item/weapon/fuel_assembly/rod = loaded
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<<<<<<< HEAD
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//CHOMPEdit Begin
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switch(rod.fuel_type)
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if("composite") //Safety check for rods spawned in without a fueltype.
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@@ -287,6 +288,47 @@
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spawn(5)
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visible_message("<span class='danger'>\The [src] begins to rattle, its acceleration chamber collapsing in on itself!</span>")
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removable_components = FALSE
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||||||| parent of defb874fe3... Merge pull request #10511 from VOREStation/Arokha/runestars
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if(rod.fuel_type == "composite" || rod.fuel_type == "deuterium") //Safety check for rods spawned in without a fueltype.
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projectile_type = /obj/item/projectile/bullet/magnetic/fuelrod
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else if(rod.fuel_type == "tritium")
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projectile_type = /obj/item/projectile/bullet/magnetic/fuelrod/tritium
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else if(rod.fuel_type == "phoron")
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projectile_type = /obj/item/projectile/bullet/magnetic/fuelrod/phoron
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else if(rod.fuel_type == "supermatter")
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projectile_type = /obj/item/projectile/bullet/magnetic/fuelrod/supermatter
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visible_message("<span class='danger'>The barrel of \the [src] glows a blinding white!</span>")
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spawn(5)
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visible_message("<span class='danger'>\The [src] begins to rattle, its acceleration chamber collapsing in on itself!</span>")
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removable_components = FALSE
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spawn(15)
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audible_message("<span class='critical'>\The [src]'s power supply begins to overload as the device crumples!</span>", runemessage = "* VWRRRRRRRR *") //Why are you still holding this?
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playsound(src, 'sound/effects/grillehit.ogg', 10, 1)
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var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread()
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var/turf/T = get_turf(src)
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sparks.set_up(2, 1, T)
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sparks.start()
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=======
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if(rod.fuel_type == "composite" || rod.fuel_type == "deuterium") //Safety check for rods spawned in without a fueltype.
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projectile_type = /obj/item/projectile/bullet/magnetic/fuelrod
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else if(rod.fuel_type == "tritium")
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projectile_type = /obj/item/projectile/bullet/magnetic/fuelrod/tritium
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else if(rod.fuel_type == "phoron")
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projectile_type = /obj/item/projectile/bullet/magnetic/fuelrod/phoron
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else if(rod.fuel_type == "supermatter")
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projectile_type = /obj/item/projectile/bullet/magnetic/fuelrod/supermatter
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visible_message("<span class='danger'>The barrel of \the [src] glows a blinding white!</span>")
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spawn(5)
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visible_message("<span class='danger'>\The [src] begins to rattle, its acceleration chamber collapsing in on itself!</span>")
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removable_components = FALSE
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spawn(15)
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audible_message("<span class='critical'>\The [src]'s power supply begins to overload as the device crumples!</span>", runemessage = "VWRRRRRRRR") //Why are you still holding this?
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playsound(src, 'sound/effects/grillehit.ogg', 10, 1)
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var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread()
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var/turf/T = get_turf(src)
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sparks.set_up(2, 1, T)
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sparks.start()
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>>>>>>> defb874fe3... Merge pull request #10511 from VOREStation/Arokha/runestars
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spawn(15)
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audible_message("<span class='critical'>\The [src]'s power supply begins to overload as the device crumples!</span>", runemessage = "* VWRRRRRRRR *") //Why are you still holding this?
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playsound(src, 'sound/effects/grillehit.ogg', 10, 1)
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