diff --git a/code/modules/projectiles/ammunition/magazines.dm b/code/modules/projectiles/ammunition/magazines.dm index 10a4b5ead9..94c27c6961 100644 --- a/code/modules/projectiles/ammunition/magazines.dm +++ b/code/modules/projectiles/ammunition/magazines.dm @@ -551,12 +551,12 @@ /obj/item/ammo_magazine/clip/c12g name = "ammo clip (12g slug)" - icon_state = "12gclipslug" //largely a codersprite, looks good enough. feel free to make a better one. + icon_state = "12gclipslug" // Still a placeholder sprite. Feel free to make a better one. desc = "A color-coded metal clip for holding and quickly loading shotgun shells. This one is loaded with slugs." caliber = "12g" ammo_type = /obj/item/ammo_casing/a12g - matter = list(DEFAULT_WALL_MATERIAL = 1790) // slugs shells x4 + 350 metal for the clip itself. - max_ammo = 4 + matter = list(DEFAULT_WALL_MATERIAL = 1070) // slugs shells x2 + 350 metal for the clip itself. + max_ammo = 2 multiple_sprites = 1 /obj/item/ammo_magazine/clip/c12g/pellet @@ -564,14 +564,14 @@ icon_state = "12gclipshell" desc = "A color-coded metal clip for holding and quickly loading shotgun shells. This one is loaded with buckshot." ammo_type = /obj/item/ammo_casing/a12g/pellet - matter = list(DEFAULT_WALL_MATERIAL = 1790) // buckshot and slugs cost the same + matter = list(DEFAULT_WALL_MATERIAL = 1070) // buckshot and slugs cost the same /obj/item/ammo_magazine/clip/c12g/beanbag name = "ammo clip (12g beanbag)" icon_state = "12gclipbean" desc = "A color-coded metal clip for holding and quickly loading shotgun shells. This one is loaded with beanbags." ammo_type = /obj/item/ammo_casing/a12g/beanbag - matter = list(DEFAULT_WALL_MATERIAL = 1070) //beanbags x4 + 350 metal + matter = list(DEFAULT_WALL_MATERIAL = 710) //beanbags x2 + 350 metal ///////// .75 Gyrojet ///////// diff --git a/icons/obj/ammo.dmi b/icons/obj/ammo.dmi index 8e0f83772b..00ab2af459 100644 Binary files a/icons/obj/ammo.dmi and b/icons/obj/ammo.dmi differ