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1.4.7 Bar Nerfs
- Fixed wrong plating around the research break area. - Navi beacons added to the central hallway, Beepsky sold separately. - Newer smaller bar added, second spawn for bartender added. Button to lock the doors to and from the bar added to the security checkpoint. - Garden Camera added for seeing the center of the park. - Mule drop off point in medical added. - Scrubbers and vents added to the CE's Office. - Disposals on the research outpost linked to the outlet. - Minor layout change in the warden's office. - 2x more sunglasses added to maintenance. - 2x more Welding goggles added to engineering, seriously I'm not adding anymore. - Added a extra mop and bucket to the janitor's closet. - Space heaters now available in hard storage for engineering. - Fixed black tiles on Tcomms. - All existing deck of cards on the main z-level should properly be a deck of cards and not null.
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@@ -152,6 +152,11 @@
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path = /obj/item/clothing/under/rank/engineer/skirt
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allowed_roles = list("Chief Engineer","Station Engineer")
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/datum/gear/uniform/skirt/roboticist
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display_name = "skirt, roboticist"
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path = /obj/item/clothing/under/rank/roboticist/skirt
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allowed_roles = list("Research Director","Roboticist")
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/datum/gear/uniform/skirt/cmo
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display_name = "skirt, cmo"
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path = /obj/item/clothing/under/rank/chief_medical_officer
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