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https://github.com/CHOMPStation2/CHOMPStation2.git
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Merge pull request #4081 from Cameron653/512_FILTER_FIX
BYOND 512 Compiling Errors Fix
This commit is contained in:
@@ -29,7 +29,7 @@
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if(key3)
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signal.data[key3] = value3
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frequency.post_signal(src, signal, filter = s_filter)
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frequency.post_signal(src, signal, radio_filter = s_filter)
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return
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@@ -47,7 +47,7 @@
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..()
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spawn(5)
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if(radio_controller)
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radio_controller.add_object(src, control_freq, filter = RADIO_SECBOT)
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radio_controller.add_object(src, control_freq, radio_filter = RADIO_SECBOT)
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// receive radio signals
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// can detect bot status signals
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@@ -35,7 +35,7 @@
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origin_tech = list(TECH_MAGNET = 3, TECH_POWER = 4)
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req_components = list(
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/obj/item/weapon/stock_parts/manipulator/pico = 2,
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/obj/item/weapon/stock_parts/subspace/filter = 1,
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/obj/item/weapon/stock_parts/subspace/sub_filter = 1,
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/obj/item/weapon/stock_parts/subspace/treatment = 1,
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/obj/item/weapon/stock_parts/subspace/analyzer = 1,
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/obj/item/weapon/stock_parts/console_screen = 1,
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@@ -11,7 +11,7 @@
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origin_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 3, TECH_BLUESPACE = 2)
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req_components = list(
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/obj/item/weapon/stock_parts/subspace/ansible = 1,
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/obj/item/weapon/stock_parts/subspace/filter = 1,
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/obj/item/weapon/stock_parts/subspace/sub_filter = 1,
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/obj/item/weapon/stock_parts/manipulator = 2,
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/obj/item/weapon/stock_parts/micro_laser = 1)
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@@ -22,7 +22,7 @@
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req_components = list(
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/obj/item/weapon/stock_parts/manipulator = 2,
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/obj/item/stack/cable_coil = 2,
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/obj/item/weapon/stock_parts/subspace/filter = 2)
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/obj/item/weapon/stock_parts/subspace/sub_filter = 2)
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/obj/item/weapon/circuitboard/telecomms/relay
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name = T_BOARD("relay mainframe")
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@@ -31,7 +31,7 @@
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req_components = list(
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/obj/item/weapon/stock_parts/manipulator = 2,
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/obj/item/stack/cable_coil = 2,
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/obj/item/weapon/stock_parts/subspace/filter = 2)
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/obj/item/weapon/stock_parts/subspace/sub_filter = 2)
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/obj/item/weapon/circuitboard/telecomms/bus
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name = T_BOARD("bus mainframe")
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@@ -40,7 +40,7 @@
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req_components = list(
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/obj/item/weapon/stock_parts/manipulator = 2,
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/obj/item/stack/cable_coil = 1,
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/obj/item/weapon/stock_parts/subspace/filter = 1)
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/obj/item/weapon/stock_parts/subspace/sub_filter = 1)
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/obj/item/weapon/circuitboard/telecomms/processor
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name = T_BOARD("processor unit")
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@@ -48,7 +48,7 @@
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origin_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 4)
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req_components = list(
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/obj/item/weapon/stock_parts/manipulator = 3,
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/obj/item/weapon/stock_parts/subspace/filter = 1,
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/obj/item/weapon/stock_parts/subspace/sub_filter = 1,
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/obj/item/weapon/stock_parts/subspace/treatment = 2,
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/obj/item/weapon/stock_parts/subspace/analyzer = 1,
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/obj/item/stack/cable_coil = 2,
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@@ -61,7 +61,7 @@
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req_components = list(
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/obj/item/weapon/stock_parts/manipulator = 2,
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/obj/item/stack/cable_coil = 1,
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/obj/item/weapon/stock_parts/subspace/filter = 1)
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/obj/item/weapon/stock_parts/subspace/sub_filter = 1)
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/obj/item/weapon/circuitboard/telecomms/broadcaster
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name = T_BOARD("subspace broadcaster")
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@@ -70,7 +70,7 @@
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req_components = list(
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/obj/item/weapon/stock_parts/manipulator = 2,
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/obj/item/stack/cable_coil = 1,
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/obj/item/weapon/stock_parts/subspace/filter = 1,
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/obj/item/weapon/stock_parts/subspace/sub_filter = 1,
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/obj/item/weapon/stock_parts/subspace/crystal = 1,
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/obj/item/weapon/stock_parts/micro_laser/high = 2)
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@@ -81,7 +81,7 @@
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origin_tech = list(TECH_DATA = 5, TECH_ENGINEERING = 5, TECH_BLUESPACE = 4)
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req_components = list(
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/obj/item/weapon/stock_parts/subspace/ansible = 1,
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/obj/item/weapon/stock_parts/subspace/filter = 1,
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/obj/item/weapon/stock_parts/subspace/sub_filter = 1,
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/obj/item/weapon/stock_parts/manipulator = 2,
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/obj/item/weapon/stock_parts/micro_laser = 1,
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/obj/item/weapon/stock_parts/subspace/crystal = 1,
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@@ -94,7 +94,7 @@
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origin_tech = list(TECH_DATA = 3, TECH_ENGINEERING = 2, TECH_BLUESPACE = 2)
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req_components = list(
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/obj/item/weapon/stock_parts/subspace/ansible = 1,
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/obj/item/weapon/stock_parts/subspace/filter = 1,
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/obj/item/weapon/stock_parts/subspace/sub_filter = 1,
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/obj/item/weapon/stock_parts/manipulator = 1,
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/obj/item/weapon/stock_parts/subspace/treatment = 1,
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/obj/item/stack/cable_coil = 2)
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@@ -337,7 +337,7 @@ Loot piles can be depleted, if loot_depleted is turned on. Note that players wh
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/obj/item/weapon/stock_parts/subspace/analyzer,
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/obj/item/weapon/stock_parts/subspace/ansible,
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/obj/item/weapon/stock_parts/subspace/crystal,
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/obj/item/weapon/stock_parts/subspace/filter,
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/obj/item/weapon/stock_parts/subspace/sub_filter,
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/obj/item/weapon/stock_parts/subspace/transmitter,
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/obj/item/weapon/stock_parts/subspace/treatment,
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/obj/item/frame,
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