diff --git a/modular_chomp/code/game/objects/structures/watercloset_ch.dm b/modular_chomp/code/game/objects/structures/watercloset_ch.dm
index 72e9aba71c..2d13b1c692 100644
--- a/modular_chomp/code/game/objects/structures/watercloset_ch.dm
+++ b/modular_chomp/code/game/objects/structures/watercloset_ch.dm
@@ -10,6 +10,7 @@
var/no_destination = TRUE
var/max_w_class = 3 //glogged
var/total_w = 0
+ var/panic_mult = 1
/obj/structure/toilet/Initialize()
if(z in global.using_map.map_levels)
@@ -25,7 +26,9 @@
return ..()
/obj/structure/toilet/attack_hand(mob/living/user as mob)
- if(open && !refilling && no_destination || (teleplumbed && exit_landmark))
+ if(open && !refilling && (no_destination || (teleplumbed && exit_landmark)))
+ if(user.a_intent == I_HURT)
+ panic_mult += 1
var/list/bowl_contents = list()
for(var/obj/item/I in loc.contents)
if(istype(I) && !I.anchored)
@@ -34,7 +37,6 @@
if((L.resting || L.lying) && !L.buckled)
bowl_contents += L
if(bowl_contents.len)
- refilling = TRUE
user.visible_message("[user] flushes the [lowertext(name)].", "You flush the [lowertext(name)].")
playsound(src, 'sound/vore/death7.ogg', 50, 1) //Got lazy about getting new sound files. Have a sick remix lmao.
playsound(src, 'sound/effects/bubbles.ogg', 50, 1)
@@ -54,12 +56,14 @@
if(isliving(F))
var/mob/living/L = F
total_w += L.size_multiplier * 13
- if(total_w <= max_w_class)
+ if(total_w <= max_w_class * panic_mult)
taken_contents |= F
F.forceMove(src)
else
visible_message("The [lowertext(name)] glurks and splutters, unable to guzzle more stuff down in a single flush!")
break
+ refilling = TRUE
+ panic_mult = 1
spawn(refill_cooldown)
for(var/atom/movable/F in taken_contents)
if(F.loc == src)
@@ -69,6 +73,8 @@
total_w = 0
refilling = FALSE
return
+ else
+ panic_mult = 1
if(refilling)
playsound(src, 'sound/machines/door_locked.ogg', 30, 1)
to_chat(user, "The [lowertext(name)] is still refilling its tank.")