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https://github.com/CHOMPStation2/CHOMPStation2.git
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Added a small fix to the pipe system that should reduce lag.
Added new AI/announcer sound files for when events happen, when game starts or ends, when shuttle is called/recalled/docks and when a new AI is chosen. Removed traitor.ogg and main.ogg because they weren't being used and were quite large files. Fixed flash effect and crit-state effect. But now shroom effect is a bit broken. (to-do) Added a sound effect when a robot comes to life. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@87 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -161,8 +161,8 @@ datum/pipeline
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if(target.air)
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if(target.air.check_tile_graphic())
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target.update_visuals(target.air)
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network.update = 1
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if(network)
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network.update = 1
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proc/temperature_interact(turf/target, share_volume, thermal_conductivity)
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var/total_heat_capacity = air.heat_capacity()
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@@ -227,5 +227,5 @@ datum/pipeline
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(partial_heat_capacity*target.heat_capacity/(partial_heat_capacity+target.heat_capacity))
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air.temperature -= heat/total_heat_capacity
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network.update = 1
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if(network)
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network.update = 1
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