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https://github.com/CHOMPStation2/CHOMPStation2.git
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Added a small fix to the pipe system that should reduce lag.
Added new AI/announcer sound files for when events happen, when game starts or ends, when shuttle is called/recalled/docks and when a new AI is chosen. Removed traitor.ogg and main.ogg because they weren't being used and were quite large files. Fixed flash effect and crit-state effect. But now shroom effect is a bit broken. (to-do) Added a sound effect when a robot comes to life. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@87 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -83,7 +83,7 @@ datum/shuttle_controller
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location = 1
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var/area/start_location = locate(/area/shuttle/escape/centcom)
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var/area/end_location = locate(/area/shuttle/escape/station)
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var/list/dstturfs = list()
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var/throwy = world.maxy
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@@ -111,6 +111,7 @@ datum/shuttle_controller
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start_location.move_contents_to(end_location)
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settimeleft(SHUTTLELEAVETIME)
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world << "<B>The Emergency Shuttle has docked with the station! You have [timeleft()/60] minutes to board the Emergency Shuttle.</B>"
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world << sound('shuttledock.ogg')
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return 1
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