Merge pull request #4002 from Anewbe/outfits

Ports Bay's outfit system
This commit is contained in:
Neerti
2017-10-11 22:00:45 -04:00
committed by GitHub
42 changed files with 1735 additions and 1419 deletions
@@ -1517,7 +1517,7 @@
return species.fire_icon_state
// Called by job_controller. Makes drones start with a permit, might be useful for other people later too.
/mob/living/carbon/human/equip_post_job()
/mob/living/carbon/human/equip_post_job() //Drone Permit moved to equip_survival_gear()
var/braintype = get_FBP_type()
if(braintype == FBP_DRONE)
var/turf/T = get_turf(src)
@@ -226,6 +226,7 @@
var/boxtype = /obj/item/weapon/storage/box/survival //Default survival box
if(H.isSynthetic())
boxtype = /obj/item/weapon/storage/box //Empty box for synths
else if(extendedtank)
boxtype = /obj/item/weapon/storage/box/engineer //Special box for engineers