TG: Steel renamed to plasteel.

Having more than 100 burn damage and being dead now makes you a husk. r2925
Author: 	 uporotiy
This commit is contained in:
Ren Erthilo
2012-04-09 17:15:57 +01:00
parent d7cf9d51f2
commit 7cb6114eff
23 changed files with 14878 additions and 499 deletions

View File

@@ -27,8 +27,8 @@
if(machine.ore_iron)
dat += text("Iron: [machine.ore_iron] <A href='?src=\ref[src];release=iron'>Release</A><br>")
if(machine.ore_steel)
dat += text("Steel: [machine.ore_steel] <A href='?src=\ref[src];release=steel'>Release</A><br>")
if(machine.ore_plasteel)
dat += text("Plasteel: [machine.ore_plasteel] <A href='?src=\ref[src];release=plasteel'>Release</A><br>")
if(machine.ore_glass)
dat += text("Glass: [machine.ore_glass] <A href='?src=\ref[src];release=glass'>Release</A><br>")
if(machine.ore_rglass)
@@ -107,12 +107,12 @@
G.amount = machine.ore_iron
G.loc = machine.output.loc
machine.ore_iron = 0
if ("steel")
if (machine.ore_steel > 0)
var/obj/item/stack/sheet/r_metal/G = new /obj/item/stack/sheet/r_metal
G.amount = machine.ore_steel
if ("plasteel")
if (machine.ore_plasteel > 0)
var/obj/item/stack/sheet/plasteel/G = new /obj/item/stack/sheet/plasteel
G.amount = machine.ore_plasteel
G.loc = machine.output.loc
machine.ore_steel = 0
machine.ore_plasteel = 0
if ("clown")
if (machine.ore_clown > 0)
var/obj/item/stack/sheet/clown/G = new /obj/item/stack/sheet/clown
@@ -153,7 +153,7 @@
var/ore_clown = 0;
var/ore_glass = 0;
var/ore_rglass = 0;
var/ore_steel = 0;
var/ore_plasteel = 0;
var/ore_adamantine = 0;
var/stack_amt = 50; //ammount to stack before releassing
@@ -211,8 +211,8 @@
ore_rglass+= O:amount
del(O)
continue
if (istype(O,/obj/item/stack/sheet/r_metal))
ore_steel+= O:amount
if (istype(O,/obj/item/stack/sheet/plasteel))
ore_plasteel+= O:amount
del(O)
continue
if (istype(O,/obj/item/stack/sheet/adamantine))
@@ -277,11 +277,11 @@
G.loc = output.loc
ore_rglass -= stack_amt
return
if (ore_steel >= stack_amt)
var/obj/item/stack/sheet/r_metal/G = new /obj/item/stack/sheet/r_metal
if (ore_plasteel >= stack_amt)
var/obj/item/stack/sheet/plasteel/G = new /obj/item/stack/sheet/plasteel
G.amount = stack_amt
G.loc = output.loc
ore_steel -= stack_amt
ore_plasteel -= stack_amt
return
if (ore_adamantine >= stack_amt)
var/obj/item/stack/sheet/adamantine/G = new /obj/item/stack/sheet/adamantine