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https://github.com/CHOMPStation2/CHOMPStation2.git
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TG: Steel renamed to plasteel.
Having more than 100 burn damage and being dead now makes you a husk. r2925 Author: uporotiy
This commit is contained in:
@@ -514,7 +514,7 @@
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#include "code\game\machinery\bots\medbot.dm"
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#include "code\game\machinery\bots\medbot.dm"
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#include "code\game\machinery\bots\mulebot.dm"
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#include "code\game\machinery\bots\mulebot.dm"
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#include "code\game\machinery\bots\secbot.dm"
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#include "code\game\machinery\bots\secbot.dm"
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#include "code\game\machinery\computer\AIcore.dm"
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#include "code\game\machinery\computer\ai_core.dm"
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#include "code\game\machinery\computer\aifixer.dm"
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#include "code\game\machinery\computer\aifixer.dm"
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#include "code\game\machinery\computer\arcade.dm"
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#include "code\game\machinery\computer\arcade.dm"
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#include "code\game\machinery\computer\atmos.dm"
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#include "code\game\machinery\computer\atmos.dm"
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@@ -1320,31 +1320,6 @@
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throwforce = 14.0
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throwforce = 14.0
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flags = FPRINT | TABLEPASS | CONDUCT
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flags = FPRINT | TABLEPASS | CONDUCT
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/obj/item/stack/sheet/r_metal
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name = "steel"
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singular_name = "steel sheet"
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desc = "This sheet is an alloy of iron and plasma."
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icon_state = "sheet-r_metal"
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item_state = "sheet-metal"
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m_amt = 7500
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throwforce = 15.0
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flags = FPRINT | TABLEPASS | CONDUCT
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origin_tech = "materials=2"
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/obj/item/stack/tile/steel
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name = "Metal floor tile"
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singular_name = "Steel floor tile"
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desc = "Those could work as a pretty decent throwing weapon"
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icon_state = "tile"
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w_class = 3.0
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force = 6.0
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m_amt = 937.5
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throwforce = 15.0
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throw_speed = 5
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throw_range = 20
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flags = FPRINT | TABLEPASS | CONDUCT
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max_amount = 60
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/obj/item/stack/sheet/plasteel
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/obj/item/stack/sheet/plasteel
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name = "plasteel"
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name = "plasteel"
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singular_name = "plasteel sheet"
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singular_name = "plasteel sheet"
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@@ -161,7 +161,7 @@
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var/obj/item/stack/sheet/metal/G = new /obj/item/stack/sheet/metal(src)
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var/obj/item/stack/sheet/metal/G = new /obj/item/stack/sheet/metal(src)
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G.amount = 50
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G.amount = 50
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G.loc = src
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G.loc = src
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var/obj/item/stack/sheet/r_metal/R = new /obj/item/stack/sheet/r_metal(src)
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var/obj/item/stack/sheet/plasteel/R = new /obj/item/stack/sheet/plasteel(src)
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R.amount = 50
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R.amount = 50
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R.loc = src
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R.loc = src
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var/obj/item/weapon/storage/box/B1 = new /obj/item/weapon/storage/box(src)
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var/obj/item/weapon/storage/box/B1 = new /obj/item/weapon/storage/box(src)
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@@ -1,6 +1,6 @@
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/turf
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/turf
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icon = 'floors.dmi'
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icon = 'floors.dmi'
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var/intact = 1 //for floors, use is_plating(), is_steel_floor() and is_light_floor()
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var/intact = 1 //for floors, use is_plating(), is_plasteel_floor() and is_light_floor()
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level = 1.0
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level = 1.0
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@@ -26,7 +26,7 @@
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return 0
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return 0
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proc/is_asteroid_floor()
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proc/is_asteroid_floor()
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return 0
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return 0
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proc/is_steel_floor()
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proc/is_plasteel_floor()
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return 0
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return 0
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proc/is_light_floor()
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proc/is_light_floor()
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return 0
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return 0
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@@ -82,7 +82,7 @@
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blocks_air = 1
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blocks_air = 1
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thermal_conductivity = WALL_HEAT_TRANSFER_COEFFICIENT
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thermal_conductivity = WALL_HEAT_TRANSFER_COEFFICIENT
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heat_capacity = 312500 //a little over 5 cm thick , 312500 for 1 m by 2.5 m by 0.25 m steel wall
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heat_capacity = 312500 //a little over 5 cm thick , 312500 for 1 m by 2.5 m by 0.25 m plasteel wall
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var/walltype = "wall"
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var/walltype = "wall"
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@@ -99,8 +99,8 @@
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/obj/machinery/bot/floorbot/attackby(var/obj/item/W , mob/user as mob)
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/obj/machinery/bot/floorbot/attackby(var/obj/item/W , mob/user as mob)
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if(istype(W, /obj/item/stack/tile/steel))
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if(istype(W, /obj/item/stack/tile/plasteel))
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var/obj/item/stack/tile/steel/T = W
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var/obj/item/stack/tile/plasteel/T = W
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if(src.amount >= 50)
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if(src.amount >= 50)
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return
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return
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var/loaded = min(50-src.amount, T.amount)
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var/loaded = min(50-src.amount, T.amount)
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@@ -169,7 +169,7 @@
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floorbottargets += bot.target
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floorbottargets += bot.target
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if(src.amount <= 0 && ((src.target == null) || !src.target))
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if(src.amount <= 0 && ((src.target == null) || !src.target))
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if(src.eattiles)
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if(src.eattiles)
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for(var/obj/item/stack/tile/steel/T in view(7, src))
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for(var/obj/item/stack/tile/plasteel/T in view(7, src))
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if(T != src.oldtarget && !(target in floorbottargets))
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if(T != src.oldtarget && !(target in floorbottargets))
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src.oldtarget = T
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src.oldtarget = T
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src.target = T
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src.target = T
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@@ -215,7 +215,7 @@
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src.target = F
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src.target = F
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break
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break
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if((!src.target || src.target == null) && src.eattiles)
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if((!src.target || src.target == null) && src.eattiles)
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for(var/obj/item/stack/tile/steel/T in view(7, src))
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for(var/obj/item/stack/tile/plasteel/T in view(7, src))
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if(!(T in floorbottargets) && T != src.oldtarget)
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if(!(T in floorbottargets) && T != src.oldtarget)
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src.oldtarget = T
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src.oldtarget = T
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src.target = T
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src.target = T
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@@ -245,7 +245,7 @@
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src.path = new()
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src.path = new()
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if(src.loc == src.target || src.loc == src.target.loc)
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if(src.loc == src.target || src.loc == src.target.loc)
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if(istype(src.target, /obj/item/stack/tile/steel))
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if(istype(src.target, /obj/item/stack/tile/plasteel))
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src.eattile(src.target)
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src.eattile(src.target)
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else if(istype(src.target, /obj/item/stack/sheet/metal))
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else if(istype(src.target, /obj/item/stack/sheet/metal))
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src.maketile(src.target)
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src.maketile(src.target)
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@@ -270,7 +270,7 @@
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if(istype(target, /turf/space/))
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if(istype(target, /turf/space/))
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for(var/mob/O in viewers(src, null))
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for(var/mob/O in viewers(src, null))
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O.show_message(text("\red [src] begins to repair the hole"), 1)
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O.show_message(text("\red [src] begins to repair the hole"), 1)
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var/obj/item/stack/tile/steel/T = new /obj/item/stack/tile/steel
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var/obj/item/stack/tile/plasteel/T = new /obj/item/stack/tile/plasteel
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src.repairing = 1
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src.repairing = 1
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spawn(50)
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spawn(50)
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T.build(src.loc)
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T.build(src.loc)
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@@ -291,8 +291,8 @@
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src.anchored = 0
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src.anchored = 0
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src.target = null
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src.target = null
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/obj/machinery/bot/floorbot/proc/eattile(var/obj/item/stack/tile/steel/T)
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/obj/machinery/bot/floorbot/proc/eattile(var/obj/item/stack/tile/plasteel/T)
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if(!istype(T, /obj/item/stack/tile/steel))
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if(!istype(T, /obj/item/stack/tile/plasteel))
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return
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return
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for(var/mob/O in viewers(src, null))
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for(var/mob/O in viewers(src, null))
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O.show_message(text("\red [src] begins to collect tiles."), 1)
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O.show_message(text("\red [src] begins to collect tiles."), 1)
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@@ -326,7 +326,7 @@
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src.target = null
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src.target = null
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src.repairing = 0
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src.repairing = 0
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return
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return
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var/obj/item/stack/tile/steel/T = new /obj/item/stack/tile/steel
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var/obj/item/stack/tile/plasteel/T = new /obj/item/stack/tile/plasteel
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T.amount = 4
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T.amount = 4
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T.loc = M.loc
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T.loc = M.loc
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del(M)
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del(M)
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@@ -353,7 +353,7 @@
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new /obj/item/robot_parts/l_arm(Tsec)
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new /obj/item/robot_parts/l_arm(Tsec)
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if (amount)
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if (amount)
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new /obj/item/stack/tile/steel(Tsec) // only one tile, yes
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new /obj/item/stack/tile/plasteel(Tsec) // only one tile, yes
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var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
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var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
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s.set_up(3, 1, src)
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s.set_up(3, 1, src)
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@@ -362,8 +362,8 @@
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return
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return
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/obj/item/weapon/storage/toolbox/mechanical/attackby(var/obj/item/stack/tile/steel/T, mob/user as mob)
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/obj/item/weapon/storage/toolbox/mechanical/attackby(var/obj/item/stack/tile/plasteel/T, mob/user as mob)
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if(!istype(T, /obj/item/stack/tile/steel))
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if(!istype(T, /obj/item/stack/tile/plasteel))
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..()
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..()
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return
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return
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if(src.contents.len >= 1)
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if(src.contents.len >= 1)
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@@ -24,7 +24,7 @@
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P:welding = 2
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P:welding = 2
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if(do_after(user, 20))
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if(do_after(user, 20))
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user << "\blue You deconstruct the frame."
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user << "\blue You deconstruct the frame."
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new /obj/item/stack/sheet/r_metal( loc, 4)
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new /obj/item/stack/sheet/plasteel( loc, 4)
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del(src)
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del(src)
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P:welding = 1
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P:welding = 1
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if(1)
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if(1)
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@@ -1,6 +1,6 @@
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/////////////////////////////////////////
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//////////////////////////////////////
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// SUIT STORAGE UNIT :3 /////////////////
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// SUIT STORAGE UNIT /////////////////
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/////////////////////////////////////////
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//////////////////////////////////////
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/obj/machinery/suit_storage_unit
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/obj/machinery/suit_storage_unit
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@@ -110,7 +110,7 @@
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"backkey"=/obj/item/weapon/crowbar,
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"backkey"=/obj/item/weapon/crowbar,
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"desc"="External armor is installed."),
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"desc"="External armor is installed."),
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//3
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//3
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list("key"=/obj/item/stack/sheet/r_metal,
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list("key"=/obj/item/stack/sheet/plasteel,
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"backkey"=/obj/item/weapon/weldingtool,
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"backkey"=/obj/item/weapon/weldingtool,
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"desc"="Internal armor is welded."),
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"desc"="Internal armor is welded."),
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//4
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//4
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@@ -261,7 +261,7 @@
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user.visible_message("[user] secures external armor layer.", "You secure external reinforced armor layer.")
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user.visible_message("[user] secures external armor layer.", "You secure external reinforced armor layer.")
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else
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else
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user.visible_message("[user] pries external armor layer from [holder].", "You prie external armor layer from [holder].")
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user.visible_message("[user] pries external armor layer from [holder].", "You prie external armor layer from [holder].")
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var/obj/item/stack/sheet/r_metal/MS = new /obj/item/stack/sheet/r_metal(get_turf(holder))
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var/obj/item/stack/sheet/plasteel/MS = new /obj/item/stack/sheet/plasteel(get_turf(holder))
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MS.amount = 5
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MS.amount = 5
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if(1)
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if(1)
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if(diff==FORWARD)
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if(diff==FORWARD)
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@@ -557,11 +557,11 @@
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"backkey"=/obj/item/weapon/crowbar,
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"backkey"=/obj/item/weapon/crowbar,
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"desc"="External armor is installed."),
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"desc"="External armor is installed."),
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//3
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//3
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list("key"=/obj/item/stack/sheet/r_metal,
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list("key"=/obj/item/stack/sheet/plasteel,
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"backkey"=/obj/item/weapon/crowbar,
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"backkey"=/obj/item/weapon/crowbar,
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"desc"="External armor is being installed."),
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"desc"="External armor is being installed."),
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//4
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//4
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list("key"=/obj/item/stack/sheet/r_metal,
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list("key"=/obj/item/stack/sheet/plasteel,
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"backkey"=/obj/item/weapon/weldingtool,
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"backkey"=/obj/item/weapon/weldingtool,
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"desc"="Internal armor is welded."),
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"desc"="Internal armor is welded."),
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//5
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//5
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@@ -574,7 +574,7 @@
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"desc"="Internal armor is installed"),
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"desc"="Internal armor is installed"),
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//7
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//7
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list("key"=/obj/item/stack/sheet/r_metal,
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list("key"=/obj/item/stack/sheet/plasteel,
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"backkey"=/obj/item/weapon/screwdriver,
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"backkey"=/obj/item/weapon/screwdriver,
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"desc"="Peripherals control module is secured"),
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"desc"="Peripherals control module is secured"),
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//8
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//8
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@@ -673,7 +673,7 @@
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user.visible_message("[user] secures internal armor layer.", "You secure internal armor layer.")
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user.visible_message("[user] secures internal armor layer.", "You secure internal armor layer.")
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else
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else
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user.visible_message("[user] pries internal armor layer from [holder].", "You prie internal armor layer from [holder].")
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user.visible_message("[user] pries internal armor layer from [holder].", "You prie internal armor layer from [holder].")
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var/obj/item/stack/sheet/r_metal/MS = new /obj/item/stack/sheet/r_metal(get_turf(holder))
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var/obj/item/stack/sheet/plasteel/MS = new /obj/item/stack/sheet/plasteel(get_turf(holder))
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MS.amount = 5
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MS.amount = 5
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if(5)
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if(5)
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if(diff==FORWARD)
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if(diff==FORWARD)
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@@ -690,14 +690,14 @@
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user.visible_message("[user] installs external reinforced armor layer to [holder].", "You install external reinforced armor layer to [holder].")
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user.visible_message("[user] installs external reinforced armor layer to [holder].", "You install external reinforced armor layer to [holder].")
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else
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else
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user.visible_message("[user] removes the external armor from [holder].", "You remove the external armor from [holder].")
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user.visible_message("[user] removes the external armor from [holder].", "You remove the external armor from [holder].")
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var/obj/item/stack/sheet/r_metal/MS = new /obj/item/stack/sheet/r_metal(get_turf(holder))
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var/obj/item/stack/sheet/plasteel/MS = new /obj/item/stack/sheet/plasteel(get_turf(holder))
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MS.amount = 5
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MS.amount = 5
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if(2)
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if(2)
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if(diff==FORWARD)
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if(diff==FORWARD)
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user.visible_message("[user] secures external armor layer.", "You secure external reinforced armor layer.")
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user.visible_message("[user] secures external armor layer.", "You secure external reinforced armor layer.")
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else
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else
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user.visible_message("[user] pries external armor layer from [holder].", "You prie external armor layer from [holder].")
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user.visible_message("[user] pries external armor layer from [holder].", "You prie external armor layer from [holder].")
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var/obj/item/stack/sheet/r_metal/MS = new /obj/item/stack/sheet/r_metal(get_turf(holder))
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var/obj/item/stack/sheet/plasteel/MS = new /obj/item/stack/sheet/plasteel(get_turf(holder))
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MS.amount = 5
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MS.amount = 5
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if(1)
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if(1)
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if(diff==FORWARD)
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if(diff==FORWARD)
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@@ -10,7 +10,7 @@
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density = 1
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density = 1
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anchored = 0
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anchored = 0
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opacity = 0
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opacity = 0
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var/list/welder_salvage = list(/obj/item/stack/sheet/r_metal,/obj/item/stack/sheet/metal,/obj/item/stack/rods)
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var/list/welder_salvage = list(/obj/item/stack/sheet/plasteel,/obj/item/stack/sheet/metal,/obj/item/stack/rods)
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var/list/wirecutters_salvage = list(/obj/item/weapon/cable_coil)
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var/list/wirecutters_salvage = list(/obj/item/weapon/cable_coil)
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var/list/crowbar_salvage
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var/list/crowbar_salvage
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var/salvage_num = 5
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var/salvage_num = 5
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@@ -42,7 +42,7 @@ RACK PARTS
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/obj/item/weapon/table_parts/reinforced/attackby(obj/item/weapon/W as obj, mob/user as mob)
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/obj/item/weapon/table_parts/reinforced/attackby(obj/item/weapon/W as obj, mob/user as mob)
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..()
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..()
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if (istype(W, /obj/item/weapon/wrench))
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if (istype(W, /obj/item/weapon/wrench))
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new /obj/item/stack/sheet/r_metal( src.loc )
|
new /obj/item/stack/sheet/plasteel( src.loc )
|
||||||
//SN src = null
|
//SN src = null
|
||||||
del(src)
|
del(src)
|
||||||
|
|
||||||
|
|||||||
@@ -71,7 +71,7 @@ var/global/list/datum/stack_recipe/metal_recipes = list ( \
|
|||||||
null, \
|
null, \
|
||||||
new/datum/stack_recipe("canister", /obj/machinery/portable_atmospherics/canister, 2, one_per_turf = 1), \
|
new/datum/stack_recipe("canister", /obj/machinery/portable_atmospherics/canister, 2, one_per_turf = 1), \
|
||||||
null, \
|
null, \
|
||||||
new/datum/stack_recipe("floor tile", /obj/item/stack/tile/steel, 1, 4, 10), \
|
new/datum/stack_recipe("floor tile", /obj/item/stack/tile/plasteel, 1, 4, 10), \
|
||||||
new/datum/stack_recipe("metal rod", /obj/item/stack/rods, 1, 2, 60), \
|
new/datum/stack_recipe("metal rod", /obj/item/stack/rods, 1, 2, 60), \
|
||||||
null, \
|
null, \
|
||||||
new/datum/stack_recipe("computer frame", /obj/structure/computerframe, 5, one_per_turf = 1), \
|
new/datum/stack_recipe("computer frame", /obj/structure/computerframe, 5, one_per_turf = 1), \
|
||||||
@@ -98,27 +98,27 @@ var/global/list/datum/stack_recipe/metal_recipes = list ( \
|
|||||||
// REINFORCED METAL SHEET
|
// REINFORCED METAL SHEET
|
||||||
|
|
||||||
// /datum/stack_recipe/New(title, result_type, req_amount, res_amount, max_res_amount, time, one_per_turf, on_floor = 0)
|
// /datum/stack_recipe/New(title, result_type, req_amount, res_amount, max_res_amount, time, one_per_turf, on_floor = 0)
|
||||||
var/global/list/datum/stack_recipe/r_metal_recipes = list ( \
|
var/global/list/datum/stack_recipe/plasteel_recipes = list ( \
|
||||||
new/datum/stack_recipe("table parts", /obj/item/weapon/table_parts/reinforced, 2), \
|
new/datum/stack_recipe("table parts", /obj/item/weapon/table_parts/reinforced, 2), \
|
||||||
new/datum/stack_recipe("AI core", /obj/structure/AIcore, 4, one_per_turf = 1), \
|
new/datum/stack_recipe("AI core", /obj/structure/AIcore, 4, one_per_turf = 1), \
|
||||||
)
|
)
|
||||||
|
|
||||||
/obj/item/stack/sheet/r_metal
|
/obj/item/stack/sheet/plasteel
|
||||||
New(var/loc, var/amount=null)
|
New(var/loc, var/amount=null)
|
||||||
recipes = r_metal_recipes
|
recipes = plasteel_recipes
|
||||||
return ..()
|
return ..()
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// TILES
|
// TILES
|
||||||
|
|
||||||
/obj/item/stack/tile/steel/New(var/loc, var/amount=null)
|
/obj/item/stack/tile/plasteel/New(var/loc, var/amount=null)
|
||||||
..()
|
..()
|
||||||
src.pixel_x = rand(1, 14)
|
src.pixel_x = rand(1, 14)
|
||||||
src.pixel_y = rand(1, 14)
|
src.pixel_y = rand(1, 14)
|
||||||
return
|
return
|
||||||
|
|
||||||
/obj/item/stack/tile/steel/attack_self(mob/user as mob)
|
/obj/item/stack/tile/plasteel/attack_self(mob/user as mob)
|
||||||
if (usr.stat)
|
if (usr.stat)
|
||||||
return
|
return
|
||||||
var/T = user.loc
|
var/T = user.loc
|
||||||
@@ -133,7 +133,7 @@ var/global/list/datum/stack_recipe/r_metal_recipes = list ( \
|
|||||||
use(1)
|
use(1)
|
||||||
return
|
return
|
||||||
|
|
||||||
/obj/item/stack/tile/steel/proc/build(turf/S as turf)
|
/obj/item/stack/tile/plasteel/proc/build(turf/S as turf)
|
||||||
S.ReplaceWithPlating()
|
S.ReplaceWithPlating()
|
||||||
// var/turf/simulated/floor/W = S.ReplaceWithFloor()
|
// var/turf/simulated/floor/W = S.ReplaceWithFloor()
|
||||||
// W.make_plating()
|
// W.make_plating()
|
||||||
|
|||||||
@@ -33,12 +33,14 @@ obj/structure
|
|||||||
W:use(2)
|
W:use(2)
|
||||||
user << "\blue You create a false wall! Push on it to open or close the passage."
|
user << "\blue You create a false wall! Push on it to open or close the passage."
|
||||||
new /obj/structure/falsewall (src.loc)
|
new /obj/structure/falsewall (src.loc)
|
||||||
|
add_hiddenprint(usr)
|
||||||
del(src)
|
del(src)
|
||||||
|
|
||||||
else if(istype(W, /obj/item/stack/sheet/r_metal) && istype(src,/obj/structure/girder/displaced))
|
else if(istype(W, /obj/item/stack/sheet/plasteel) && istype(src,/obj/structure/girder/displaced))
|
||||||
W:use(2)
|
W:use(2)
|
||||||
user << "\blue You create a false r wall! Push on it to open or close the passage."
|
user << "\blue You create a false r wall! Push on it to open or close the passage."
|
||||||
new /obj/structure/falserwall (src.loc)
|
new /obj/structure/falserwall (src.loc)
|
||||||
|
add_hiddenprint(usr)
|
||||||
del(src)
|
del(src)
|
||||||
|
|
||||||
else if(istype(W, /obj/item/weapon/screwdriver) && state == 2 && istype(src,/obj/structure/girder/reinforced))
|
else if(istype(W, /obj/item/weapon/screwdriver) && state == 2 && istype(src,/obj/structure/girder/reinforced))
|
||||||
@@ -86,7 +88,7 @@ obj/structure
|
|||||||
del(src)
|
del(src)
|
||||||
return
|
return
|
||||||
|
|
||||||
else if (istype(W, /obj/item/stack/sheet/r_metal))
|
else if (istype(W, /obj/item/stack/sheet/plasteel))
|
||||||
if (src.icon_state == "reinforced") //Time to finalize!
|
if (src.icon_state == "reinforced") //Time to finalize!
|
||||||
user << "\blue Now finalising reinforced wall."
|
user << "\blue Now finalising reinforced wall."
|
||||||
if(do_after(user, 50))
|
if(do_after(user, 50))
|
||||||
@@ -176,7 +178,7 @@ obj/structure
|
|||||||
|
|
||||||
/obj/structure/lattice/attackby(obj/item/C as obj, mob/user as mob)
|
/obj/structure/lattice/attackby(obj/item/C as obj, mob/user as mob)
|
||||||
|
|
||||||
if (istype(C, /obj/item/stack/tile))
|
if (istype(C, /obj/item/stack/tile/plasteel))
|
||||||
|
|
||||||
C:build(get_turf(src))
|
C:build(get_turf(src))
|
||||||
C:use(1)
|
C:use(1)
|
||||||
|
|||||||
@@ -283,11 +283,11 @@
|
|||||||
if(!devastated)
|
if(!devastated)
|
||||||
playsound(src.loc, 'Welder.ogg', 100, 1)
|
playsound(src.loc, 'Welder.ogg', 100, 1)
|
||||||
new /obj/structure/girder/reinforced(src)
|
new /obj/structure/girder/reinforced(src)
|
||||||
new /obj/item/stack/sheet/r_metal( src )
|
new /obj/item/stack/sheet/plasteel( src )
|
||||||
else
|
else
|
||||||
new /obj/item/stack/sheet/metal( src )
|
new /obj/item/stack/sheet/metal( src )
|
||||||
new /obj/item/stack/sheet/metal( src )
|
new /obj/item/stack/sheet/metal( src )
|
||||||
new /obj/item/stack/sheet/r_metal( src )
|
new /obj/item/stack/sheet/plasteel( src )
|
||||||
else
|
else
|
||||||
if(!devastated)
|
if(!devastated)
|
||||||
playsound(src.loc, 'Welder.ogg', 100, 1)
|
playsound(src.loc, 'Welder.ogg', 100, 1)
|
||||||
@@ -481,6 +481,7 @@
|
|||||||
if(!istype(src, /turf/simulated/wall/r_wall))
|
if(!istype(src, /turf/simulated/wall/r_wall))
|
||||||
return // this may seem stupid and redundant but apparently floors can call this attackby() proc, it was spamming shit up. -- Doohl
|
return // this may seem stupid and redundant but apparently floors can call this attackby() proc, it was spamming shit up. -- Doohl
|
||||||
|
|
||||||
|
|
||||||
if (istype(W, /obj/item/weapon/weldingtool) && W:welding)
|
if (istype(W, /obj/item/weapon/weldingtool) && W:welding)
|
||||||
W:eyecheck(user)
|
W:eyecheck(user)
|
||||||
var/turf/T = user.loc
|
var/turf/T = user.loc
|
||||||
@@ -675,7 +676,7 @@ var/list/plating_icons = list("plating","platingdmg1","platingdmg2","platingdmg3
|
|||||||
/turf/simulated/floor
|
/turf/simulated/floor
|
||||||
|
|
||||||
//Note to coders, the 'intact' var can no longer be used to determine if the floor is a plating or not.
|
//Note to coders, the 'intact' var can no longer be used to determine if the floor is a plating or not.
|
||||||
//Use the is_plating(), is_steel_floor() and is_light_floor() procs instead. --Errorage
|
//Use the is_plating(), is_plasteel_floor() and is_light_floor() procs instead. --Errorage
|
||||||
name = "floor"
|
name = "floor"
|
||||||
icon = 'floors.dmi'
|
icon = 'floors.dmi'
|
||||||
icon_state = "floor"
|
icon_state = "floor"
|
||||||
@@ -685,7 +686,7 @@ var/list/plating_icons = list("plating","platingdmg1","platingdmg2","platingdmg3
|
|||||||
heat_capacity = 10000
|
heat_capacity = 10000
|
||||||
var/broken = 0
|
var/broken = 0
|
||||||
var/burnt = 0
|
var/burnt = 0
|
||||||
var/obj/item/stack/tile/floor_tile = new/obj/item/stack/tile/steel
|
var/obj/item/stack/tile/floor_tile = new/obj/item/stack/tile/plasteel
|
||||||
|
|
||||||
airless
|
airless
|
||||||
icon_state = "floor"
|
icon_state = "floor"
|
||||||
@@ -830,7 +831,7 @@ var/list/plating_icons = list("plating","platingdmg1","platingdmg2","platingdmg3
|
|||||||
return
|
return
|
||||||
|
|
||||||
turf/simulated/floor/proc/update_icon()
|
turf/simulated/floor/proc/update_icon()
|
||||||
if(is_steel_floor())
|
if(is_plasteel_floor())
|
||||||
if(!broken && !burnt)
|
if(!broken && !burnt)
|
||||||
icon_state = icon_regular_floor
|
icon_state = icon_regular_floor
|
||||||
if(is_plating())
|
if(is_plating())
|
||||||
@@ -926,8 +927,8 @@ turf/simulated/floor/return_siding_icon_state()
|
|||||||
make_plating()
|
make_plating()
|
||||||
break_tile()
|
break_tile()
|
||||||
|
|
||||||
/turf/simulated/floor/is_steel_floor()
|
/turf/simulated/floor/is_plasteel_floor()
|
||||||
if(istype(floor_tile,/obj/item/stack/tile/steel))
|
if(istype(floor_tile,/obj/item/stack/tile/plasteel))
|
||||||
return 1
|
return 1
|
||||||
else
|
else
|
||||||
return 0
|
return 0
|
||||||
@@ -954,10 +955,10 @@ turf/simulated/floor/return_siding_icon_state()
|
|||||||
if(istype(src,/turf/simulated/floor/mech_bay_recharge_floor))
|
if(istype(src,/turf/simulated/floor/mech_bay_recharge_floor))
|
||||||
src.ReplaceWithPlating()
|
src.ReplaceWithPlating()
|
||||||
if(broken) return
|
if(broken) return
|
||||||
if(is_steel_floor())
|
if(is_plasteel_floor())
|
||||||
src.icon_state = "damaged[pick(1,2,3,4,5)]"
|
src.icon_state = "damaged[pick(1,2,3,4,5)]"
|
||||||
broken = 1
|
broken = 1
|
||||||
else if(is_steel_floor())
|
else if(is_plasteel_floor())
|
||||||
src.icon_state = "light_broken"
|
src.icon_state = "light_broken"
|
||||||
broken = 1
|
broken = 1
|
||||||
else if(is_plating())
|
else if(is_plating())
|
||||||
@@ -970,10 +971,10 @@ turf/simulated/floor/return_siding_icon_state()
|
|||||||
/turf/simulated/floor/proc/burn_tile()
|
/turf/simulated/floor/proc/burn_tile()
|
||||||
if(istype(src,/turf/simulated/floor/engine)) return
|
if(istype(src,/turf/simulated/floor/engine)) return
|
||||||
if(broken || burnt) return
|
if(broken || burnt) return
|
||||||
if(is_steel_floor())
|
if(is_plasteel_floor())
|
||||||
src.icon_state = "damaged[pick(1,2,3,4,5)]"
|
src.icon_state = "damaged[pick(1,2,3,4,5)]"
|
||||||
burnt = 1
|
burnt = 1
|
||||||
else if(is_steel_floor())
|
else if(is_plasteel_floor())
|
||||||
src.icon_state = "floorscorched[pick(1,2)]"
|
src.icon_state = "floorscorched[pick(1,2)]"
|
||||||
burnt = 1
|
burnt = 1
|
||||||
else if(is_plating())
|
else if(is_plating())
|
||||||
@@ -1006,16 +1007,16 @@ turf/simulated/floor/return_siding_icon_state()
|
|||||||
update_icon()
|
update_icon()
|
||||||
levelupdate()
|
levelupdate()
|
||||||
|
|
||||||
//This proc will make the turf a steel floor tile. The expected argument is the tile to make the turf with
|
//This proc will make the turf a plasteel floor tile. The expected argument is the tile to make the turf with
|
||||||
//If none is given it will make a new object. dropping or unequipping must be handled before or after calling
|
//If none is given it will make a new object. dropping or unequipping must be handled before or after calling
|
||||||
//this proc.
|
//this proc.
|
||||||
/turf/simulated/floor/proc/make_steel_floor(var/obj/item/stack/tile/steel/T = null)
|
/turf/simulated/floor/proc/make_plasteel_floor(var/obj/item/stack/tile/plasteel/T = null)
|
||||||
broken = 0
|
broken = 0
|
||||||
burnt = 0
|
burnt = 0
|
||||||
intact = 1
|
intact = 1
|
||||||
sd_SetLuminosity(0)
|
sd_SetLuminosity(0)
|
||||||
if(T)
|
if(T)
|
||||||
if(istype(T,/obj/item/stack/tile/steel))
|
if(istype(T,/obj/item/stack/tile/plasteel))
|
||||||
floor_tile = T
|
floor_tile = T
|
||||||
if (icon_regular_floor)
|
if (icon_regular_floor)
|
||||||
icon_state = icon_regular_floor
|
icon_state = icon_regular_floor
|
||||||
@@ -1026,7 +1027,7 @@ turf/simulated/floor/return_siding_icon_state()
|
|||||||
levelupdate()
|
levelupdate()
|
||||||
return
|
return
|
||||||
//if you gave a valid parameter, it won't get thisf ar.
|
//if you gave a valid parameter, it won't get thisf ar.
|
||||||
floor_tile = new/obj/item/stack/tile/steel
|
floor_tile = new/obj/item/stack/tile/plasteel
|
||||||
icon_state = "floor"
|
icon_state = "floor"
|
||||||
icon_regular_floor = icon_state
|
icon_regular_floor = icon_state
|
||||||
|
|
||||||
@@ -1220,10 +1221,10 @@ turf/simulated/floor/return_siding_icon_state()
|
|||||||
R.use(1)
|
R.use(1)
|
||||||
return
|
return
|
||||||
|
|
||||||
if (istype(C, /obj/item/stack/tile/steel))
|
if (istype(C, /obj/item/stack/tile/plasteel))
|
||||||
var/obj/structure/lattice/L = locate(/obj/structure/lattice, src)
|
var/obj/structure/lattice/L = locate(/obj/structure/lattice, src)
|
||||||
if(L)
|
if(L)
|
||||||
var/obj/item/stack/tile/steel/S = C
|
var/obj/item/stack/tile/plasteel/S = C
|
||||||
del(L)
|
del(L)
|
||||||
playsound(src.loc, 'Genhit.ogg', 50, 1)
|
playsound(src.loc, 'Genhit.ogg', 50, 1)
|
||||||
S.build(src)
|
S.build(src)
|
||||||
@@ -1243,6 +1244,7 @@ turf/simulated/floor/return_siding_icon_state()
|
|||||||
inertial_drift(A)
|
inertial_drift(A)
|
||||||
|
|
||||||
if(ticker && ticker.mode)
|
if(ticker && ticker.mode)
|
||||||
|
|
||||||
// Okay, so let's make it so that people can travel z levels but not nuke disks!
|
// Okay, so let's make it so that people can travel z levels but not nuke disks!
|
||||||
// if(ticker.mode.name == "nuclear emergency") return
|
// if(ticker.mode.name == "nuclear emergency") return
|
||||||
|
|
||||||
@@ -1265,6 +1267,8 @@ turf/simulated/floor/return_siding_icon_state()
|
|||||||
MM << "\red Something you are carrying is preventing you from leaving. Don't play stupid; you know exactly what it is."
|
MM << "\red Something you are carrying is preventing you from leaving. Don't play stupid; you know exactly what it is."
|
||||||
return
|
return
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
var/move_to_z_str = pickweight(accessable_z_levels)
|
var/move_to_z_str = pickweight(accessable_z_levels)
|
||||||
|
|
||||||
var/move_to_z = text2num(move_to_z_str)
|
var/move_to_z = text2num(move_to_z_str)
|
||||||
@@ -1272,8 +1276,11 @@ turf/simulated/floor/return_siding_icon_state()
|
|||||||
if(!move_to_z)
|
if(!move_to_z)
|
||||||
return
|
return
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
A.z = move_to_z
|
A.z = move_to_z
|
||||||
|
|
||||||
|
|
||||||
if(src.x <= 2)
|
if(src.x <= 2)
|
||||||
A.x = world.maxx - 2
|
A.x = world.maxx - 2
|
||||||
|
|
||||||
|
|||||||
@@ -612,13 +612,13 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
|
|||||||
|
|
||||||
M.equip_if_possible(new /obj/item/weapon/chem_grenade/cleaner(M), M.slot_r_store)
|
M.equip_if_possible(new /obj/item/weapon/chem_grenade/cleaner(M), M.slot_r_store)
|
||||||
M.equip_if_possible(new /obj/item/weapon/chem_grenade/cleaner(M), M.slot_l_store)
|
M.equip_if_possible(new /obj/item/weapon/chem_grenade/cleaner(M), M.slot_l_store)
|
||||||
M.equip_if_possible(new /obj/item/stack/tile/steel(M), M.slot_in_backpack)
|
M.equip_if_possible(new /obj/item/stack/tile/plasteel(M), M.slot_in_backpack)
|
||||||
M.equip_if_possible(new /obj/item/stack/tile/steel(M), M.slot_in_backpack)
|
M.equip_if_possible(new /obj/item/stack/tile/plasteel(M), M.slot_in_backpack)
|
||||||
M.equip_if_possible(new /obj/item/stack/tile/steel(M), M.slot_in_backpack)
|
M.equip_if_possible(new /obj/item/stack/tile/plasteel(M), M.slot_in_backpack)
|
||||||
M.equip_if_possible(new /obj/item/stack/tile/steel(M), M.slot_in_backpack)
|
M.equip_if_possible(new /obj/item/stack/tile/plasteel(M), M.slot_in_backpack)
|
||||||
M.equip_if_possible(new /obj/item/stack/tile/steel(M), M.slot_in_backpack)
|
M.equip_if_possible(new /obj/item/stack/tile/plasteel(M), M.slot_in_backpack)
|
||||||
M.equip_if_possible(new /obj/item/stack/tile/steel(M), M.slot_in_backpack)
|
M.equip_if_possible(new /obj/item/stack/tile/plasteel(M), M.slot_in_backpack)
|
||||||
M.equip_if_possible(new /obj/item/stack/tile/steel(M), M.slot_in_backpack)
|
M.equip_if_possible(new /obj/item/stack/tile/plasteel(M), M.slot_in_backpack)
|
||||||
|
|
||||||
if ("pirate")
|
if ("pirate")
|
||||||
M.equip_if_possible(new /obj/item/clothing/under/pirate(M), M.slot_w_uniform)
|
M.equip_if_possible(new /obj/item/clothing/under/pirate(M), M.slot_w_uniform)
|
||||||
|
|||||||
@@ -298,7 +298,7 @@
|
|||||||
if (ore_iron > 0 && ore_plasma > 0)
|
if (ore_iron > 0 && ore_plasma > 0)
|
||||||
ore_iron--;
|
ore_iron--;
|
||||||
ore_plasma--;
|
ore_plasma--;
|
||||||
new /obj/item/stack/sheet/r_metal(output.loc)
|
new /obj/item/stack/sheet/plasteel(output.loc)
|
||||||
else
|
else
|
||||||
on = 0
|
on = 0
|
||||||
continue
|
continue
|
||||||
|
|||||||
@@ -27,8 +27,8 @@
|
|||||||
|
|
||||||
if(machine.ore_iron)
|
if(machine.ore_iron)
|
||||||
dat += text("Iron: [machine.ore_iron] <A href='?src=\ref[src];release=iron'>Release</A><br>")
|
dat += text("Iron: [machine.ore_iron] <A href='?src=\ref[src];release=iron'>Release</A><br>")
|
||||||
if(machine.ore_steel)
|
if(machine.ore_plasteel)
|
||||||
dat += text("Steel: [machine.ore_steel] <A href='?src=\ref[src];release=steel'>Release</A><br>")
|
dat += text("Plasteel: [machine.ore_plasteel] <A href='?src=\ref[src];release=plasteel'>Release</A><br>")
|
||||||
if(machine.ore_glass)
|
if(machine.ore_glass)
|
||||||
dat += text("Glass: [machine.ore_glass] <A href='?src=\ref[src];release=glass'>Release</A><br>")
|
dat += text("Glass: [machine.ore_glass] <A href='?src=\ref[src];release=glass'>Release</A><br>")
|
||||||
if(machine.ore_rglass)
|
if(machine.ore_rglass)
|
||||||
@@ -107,12 +107,12 @@
|
|||||||
G.amount = machine.ore_iron
|
G.amount = machine.ore_iron
|
||||||
G.loc = machine.output.loc
|
G.loc = machine.output.loc
|
||||||
machine.ore_iron = 0
|
machine.ore_iron = 0
|
||||||
if ("steel")
|
if ("plasteel")
|
||||||
if (machine.ore_steel > 0)
|
if (machine.ore_plasteel > 0)
|
||||||
var/obj/item/stack/sheet/r_metal/G = new /obj/item/stack/sheet/r_metal
|
var/obj/item/stack/sheet/plasteel/G = new /obj/item/stack/sheet/plasteel
|
||||||
G.amount = machine.ore_steel
|
G.amount = machine.ore_plasteel
|
||||||
G.loc = machine.output.loc
|
G.loc = machine.output.loc
|
||||||
machine.ore_steel = 0
|
machine.ore_plasteel = 0
|
||||||
if ("clown")
|
if ("clown")
|
||||||
if (machine.ore_clown > 0)
|
if (machine.ore_clown > 0)
|
||||||
var/obj/item/stack/sheet/clown/G = new /obj/item/stack/sheet/clown
|
var/obj/item/stack/sheet/clown/G = new /obj/item/stack/sheet/clown
|
||||||
@@ -153,7 +153,7 @@
|
|||||||
var/ore_clown = 0;
|
var/ore_clown = 0;
|
||||||
var/ore_glass = 0;
|
var/ore_glass = 0;
|
||||||
var/ore_rglass = 0;
|
var/ore_rglass = 0;
|
||||||
var/ore_steel = 0;
|
var/ore_plasteel = 0;
|
||||||
var/ore_adamantine = 0;
|
var/ore_adamantine = 0;
|
||||||
var/stack_amt = 50; //ammount to stack before releassing
|
var/stack_amt = 50; //ammount to stack before releassing
|
||||||
|
|
||||||
@@ -211,8 +211,8 @@
|
|||||||
ore_rglass+= O:amount
|
ore_rglass+= O:amount
|
||||||
del(O)
|
del(O)
|
||||||
continue
|
continue
|
||||||
if (istype(O,/obj/item/stack/sheet/r_metal))
|
if (istype(O,/obj/item/stack/sheet/plasteel))
|
||||||
ore_steel+= O:amount
|
ore_plasteel+= O:amount
|
||||||
del(O)
|
del(O)
|
||||||
continue
|
continue
|
||||||
if (istype(O,/obj/item/stack/sheet/adamantine))
|
if (istype(O,/obj/item/stack/sheet/adamantine))
|
||||||
@@ -277,11 +277,11 @@
|
|||||||
G.loc = output.loc
|
G.loc = output.loc
|
||||||
ore_rglass -= stack_amt
|
ore_rglass -= stack_amt
|
||||||
return
|
return
|
||||||
if (ore_steel >= stack_amt)
|
if (ore_plasteel >= stack_amt)
|
||||||
var/obj/item/stack/sheet/r_metal/G = new /obj/item/stack/sheet/r_metal
|
var/obj/item/stack/sheet/plasteel/G = new /obj/item/stack/sheet/plasteel
|
||||||
G.amount = stack_amt
|
G.amount = stack_amt
|
||||||
G.loc = output.loc
|
G.loc = output.loc
|
||||||
ore_steel -= stack_amt
|
ore_plasteel -= stack_amt
|
||||||
return
|
return
|
||||||
if (ore_adamantine >= stack_amt)
|
if (ore_adamantine >= stack_amt)
|
||||||
var/obj/item/stack/sheet/adamantine/G = new /obj/item/stack/sheet/adamantine
|
var/obj/item/stack/sheet/adamantine/G = new /obj/item/stack/sheet/adamantine
|
||||||
|
|||||||
@@ -2542,6 +2542,9 @@ It can still be worn/put on as normal.
|
|||||||
src.stat = 0
|
src.stat = 0
|
||||||
return
|
return
|
||||||
src.health = 100 - src.getOxyLoss() - src.getToxLoss() - src.getFireLoss() - src.getBruteLoss() - src.getCloneLoss() -src.halloss
|
src.health = 100 - src.getOxyLoss() - src.getToxLoss() - src.getFireLoss() - src.getBruteLoss() - src.getCloneLoss() -src.halloss
|
||||||
|
if(getFireLoss() > (100 - config.health_threshold_dead) && stat == DEAD) //100 only being used as the magic human max health number, feel free to change it if you add a var for it -- Urist
|
||||||
|
ChangeToHusk()
|
||||||
|
return
|
||||||
|
|
||||||
/mob/living/carbon/human/abiotic(var/full_body = 0)
|
/mob/living/carbon/human/abiotic(var/full_body = 0)
|
||||||
if(full_body && ((src.l_hand && !( src.l_hand.abstract )) || (src.r_hand && !( src.r_hand.abstract )) || (src.back || src.wear_mask)))
|
if(full_body && ((src.l_hand && !( src.l_hand.abstract )) || (src.r_hand && !( src.r_hand.abstract )) || (src.back || src.wear_mask)))
|
||||||
|
|||||||
Binary file not shown.
|
Before Width: | Height: | Size: 136 KiB After Width: | Height: | Size: 137 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 49 KiB After Width: | Height: | Size: 53 KiB |
@@ -223,7 +223,7 @@
|
|||||||
"aeo" = (/obj/machinery/mecha_part_fabricator,/obj/effect/decal/cleanable/oil/streak{icon_state = "floor5"},/obj/effect/decal/cleanable/oil/streak{icon_state = "floor6"},/turf/simulated/floor,/area/assembly/assembly_line)
|
"aeo" = (/obj/machinery/mecha_part_fabricator,/obj/effect/decal/cleanable/oil/streak{icon_state = "floor5"},/obj/effect/decal/cleanable/oil/streak{icon_state = "floor6"},/turf/simulated/floor,/area/assembly/assembly_line)
|
||||||
"aep" = (/obj/structure/stool,/turf/simulated/floor,/area/assembly/assembly_line)
|
"aep" = (/obj/structure/stool,/turf/simulated/floor,/area/assembly/assembly_line)
|
||||||
"aeq" = (/obj/machinery/conveyor_switch{id = "assemblyline1"},/turf/simulated/floor,/area/assembly/assembly_line)
|
"aeq" = (/obj/machinery/conveyor_switch{id = "assemblyline1"},/turf/simulated/floor,/area/assembly/assembly_line)
|
||||||
"aer" = (/obj/structure/table,/obj/item/stack/sheet/r_metal{amount = 20},/obj/item/stack/sheet/glass{amount = 20},/turf/simulated/floor,/area/assembly/assembly_line)
|
"aer" = (/obj/structure/table,/obj/item/stack/sheet/plasteel{amount = 20},/obj/item/stack/sheet/glass{amount = 20},/turf/simulated/floor,/area/assembly/assembly_line)
|
||||||
"aes" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/obj/machinery/disposal,/turf/simulated/floor,/area/assembly/assembly_line)
|
"aes" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/obj/machinery/disposal,/turf/simulated/floor,/area/assembly/assembly_line)
|
||||||
"aet" = (/obj/machinery/firealarm{dir = 4; layer = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/toxins/hallway)
|
"aet" = (/obj/machinery/firealarm{dir = 4; layer = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/toxins/hallway)
|
||||||
"aeu" = (/obj/machinery/disposal,/turf/simulated/floor,/area/toxins/rdoffice)
|
"aeu" = (/obj/machinery/disposal,/turf/simulated/floor,/area/toxins/rdoffice)
|
||||||
@@ -338,7 +338,7 @@
|
|||||||
"agz" = (/obj/effect/sign/vacuum,/turf/simulated/wall/r_wall,/area/ai_monitored/storage/eva)
|
"agz" = (/obj/effect/sign/vacuum,/turf/simulated/wall/r_wall,/area/ai_monitored/storage/eva)
|
||||||
"agA" = (/obj/machinery/door/airlock/external{name = "E.V.A."; req_access_txt = "18"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva)
|
"agA" = (/obj/machinery/door/airlock/external{name = "E.V.A."; req_access_txt = "18"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva)
|
||||||
"agB" = (/turf/simulated/wall/r_wall,/area/ai_monitored/storage/eva)
|
"agB" = (/turf/simulated/wall/r_wall,/area/ai_monitored/storage/eva)
|
||||||
"agC" = (/obj/item/stack/tile/steel,/obj/item/stack/tile/steel,/turf/simulated/floor/plating/airless,/area)
|
"agC" = (/obj/item/stack/tile/plasteel,/obj/item/stack/tile/plasteel,/turf/simulated/floor/plating/airless,/area)
|
||||||
"agD" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/assembly/assembly_line)
|
"agD" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/assembly/assembly_line)
|
||||||
"agE" = (/obj/structure/table,/obj/item/device/multitool,/obj/item/weapon/crowbar,/obj/item/device/multitool,/turf/simulated/floor,/area/assembly/assembly_line)
|
"agE" = (/obj/structure/table,/obj/item/device/multitool,/obj/item/weapon/crowbar,/obj/item/device/multitool,/turf/simulated/floor,/area/assembly/assembly_line)
|
||||||
"agF" = (/obj/machinery/camera{c_tag = "Robotics Port"; dir = 1; network = "Research"},/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor,/area/assembly/assembly_line)
|
"agF" = (/obj/machinery/camera{c_tag = "Robotics Port"; dir = 1; network = "Research"},/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor,/area/assembly/assembly_line)
|
||||||
@@ -430,7 +430,7 @@
|
|||||||
"ain" = (/turf/simulated/wall,/area/security/hos)
|
"ain" = (/turf/simulated/wall,/area/security/hos)
|
||||||
"aio" = (/obj/effect/sign/securearea{name = "EXTERNAL AIRLOCK"; desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"},/turf/simulated/wall/r_wall,/area/ai_monitored/storage/eva)
|
"aio" = (/obj/effect/sign/securearea{name = "EXTERNAL AIRLOCK"; desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"},/turf/simulated/wall/r_wall,/area/ai_monitored/storage/eva)
|
||||||
"aip" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/external{name = "E.V.A."; req_access_txt = "18"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/ai_monitored/storage/eva)
|
"aip" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/external{name = "E.V.A."; req_access_txt = "18"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/ai_monitored/storage/eva)
|
||||||
"aiq" = (/obj/item/stack/sheet/r_metal,/obj/item/stack/sheet/r_metal,/obj/item/stack/sheet/r_metal,/turf/simulated/floor/plating/airless,/area)
|
"aiq" = (/obj/item/stack/sheet/plasteel,/obj/item/stack/sheet/plasteel,/obj/item/stack/sheet/plasteel,/turf/simulated/floor/plating/airless,/area)
|
||||||
"air" = (/obj/item/stack/rods{amount = 50},/obj/item/stack/rods{amount = 50},/turf/simulated/floor/plating/airless,/area)
|
"air" = (/obj/item/stack/rods{amount = 50},/obj/item/stack/rods{amount = 50},/turf/simulated/floor/plating/airless,/area)
|
||||||
"ais" = (/obj/item/stack/rods{amount = 50},/turf/simulated/floor/plating/airless,/area)
|
"ais" = (/obj/item/stack/rods{amount = 50},/turf/simulated/floor/plating/airless,/area)
|
||||||
"ait" = (/obj/machinery/disposal,/obj/effect/decal/cleanable/dirt,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/assembly/assembly_line)
|
"ait" = (/obj/machinery/disposal,/obj/effect/decal/cleanable/dirt,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/assembly/assembly_line)
|
||||||
@@ -1208,8 +1208,8 @@
|
|||||||
"axl" = (/obj/machinery/light/small/spot{tag = "icon-bulb1 (NORTH)"; icon_state = "bulb1"; dir = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/construction/under_construction_small)
|
"axl" = (/obj/machinery/light/small/spot{tag = "icon-bulb1 (NORTH)"; icon_state = "bulb1"; dir = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/construction/under_construction_small)
|
||||||
"axm" = (/turf/simulated/floor,/area/construction/under_construction_small)
|
"axm" = (/turf/simulated/floor,/area/construction/under_construction_small)
|
||||||
"axn" = (/turf/simulated/floor/plating,/area/construction/under_construction_small)
|
"axn" = (/turf/simulated/floor/plating,/area/construction/under_construction_small)
|
||||||
"axo" = (/obj/item/stack/tile/steel,/obj/machinery/light/small/spot{tag = "icon-bulb1 (NORTH)"; icon_state = "bulb1"; dir = 1},/turf/simulated/floor/plating,/area/construction/under_construction_small)
|
"axo" = (/obj/item/stack/tile/plasteel,/obj/machinery/light/small/spot{tag = "icon-bulb1 (NORTH)"; icon_state = "bulb1"; dir = 1},/turf/simulated/floor/plating,/area/construction/under_construction_small)
|
||||||
"axp" = (/obj/item/stack/tile/steel,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/construction/under_construction_small)
|
"axp" = (/obj/item/stack/tile/plasteel,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/construction/under_construction_small)
|
||||||
"axq" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/construction/under_construction_small)
|
"axq" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/construction/under_construction_small)
|
||||||
"axr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/docking)
|
"axr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/docking)
|
||||||
"axs" = (/obj/effect/decal/cleanable/dirt,/obj/structure/closet/emcloset,/turf/simulated/floor,/area/hallway/secondary/docking)
|
"axs" = (/obj/effect/decal/cleanable/dirt,/obj/structure/closet/emcloset,/turf/simulated/floor,/area/hallway/secondary/docking)
|
||||||
@@ -1240,7 +1240,7 @@
|
|||||||
"axR" = (/obj/effect/decal/warning_stripes{tag = "icon-E-corner"; icon_state = "E-corner"},/obj/effect/decal/cleanable/dirt,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = -32},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
|
"axR" = (/obj/effect/decal/warning_stripes{tag = "icon-E-corner"; icon_state = "E-corner"},/obj/effect/decal/cleanable/dirt,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = -32},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
|
||||||
"axS" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/machinery/alarm{dir = 1; layer = 4; pixel_y = -22},/turf/simulated/floor/grid,/area/turret_protected/ai)
|
"axS" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/machinery/alarm{dir = 1; layer = 4; pixel_y = -22},/turf/simulated/floor/grid,/area/turret_protected/ai)
|
||||||
"axT" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor,/area/hallway/primary/starboard)
|
"axT" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor,/area/hallway/primary/starboard)
|
||||||
"axU" = (/obj/item/stack/tile/steel,/turf/simulated/floor/plating,/area/construction/under_construction_small)
|
"axU" = (/obj/item/stack/tile/plasteel,/turf/simulated/floor/plating,/area/construction/under_construction_small)
|
||||||
"axV" = (/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/turf/simulated/floor/plating,/area/construction/under_construction_small)
|
"axV" = (/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/turf/simulated/floor/plating,/area/construction/under_construction_small)
|
||||||
"axW" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/starboard)
|
"axW" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/starboard)
|
||||||
"axX" = (/obj/machinery/light,/turf/simulated/floor,/area/hallway/secondary/docking)
|
"axX" = (/obj/machinery/light,/turf/simulated/floor,/area/hallway/secondary/docking)
|
||||||
@@ -3140,7 +3140,7 @@
|
|||||||
"bit" = (/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/structure/table/reinforced,/turf/simulated/floor/plating,/area/engine/construction_storage)
|
"bit" = (/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/structure/table/reinforced,/turf/simulated/floor/plating,/area/engine/construction_storage)
|
||||||
"biu" = (/turf/simulated/floor/plating,/area/engine/construction_storage)
|
"biu" = (/turf/simulated/floor/plating,/area/engine/construction_storage)
|
||||||
"biv" = (/obj/structure/closet/secure_closet/engineering_welding,/turf/simulated/floor/plating,/area/engine/construction_storage)
|
"biv" = (/obj/structure/closet/secure_closet/engineering_welding,/turf/simulated/floor/plating,/area/engine/construction_storage)
|
||||||
"biw" = (/obj/item/stack/sheet/r_metal,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/structure/table/reinforced,/turf/simulated/floor/plating,/area/engine/construction_storage)
|
"biw" = (/obj/item/stack/sheet/plasteel,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/structure/table/reinforced,/turf/simulated/floor/plating,/area/engine/construction_storage)
|
||||||
"bix" = (/obj/structure/grille,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/space,/area)
|
"bix" = (/obj/structure/grille,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/space,/area)
|
||||||
"biy" = (/obj/effect/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/turf/simulated/wall/r_wall,/area)
|
"biy" = (/obj/effect/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/turf/simulated/wall/r_wall,/area)
|
||||||
"biz" = (/obj/machinery/power/terminal{dir = 2; icon_state = "term"},/obj/structure/cable,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area)
|
"biz" = (/obj/machinery/power/terminal{dir = 2; icon_state = "term"},/obj/structure/cable,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area)
|
||||||
|
|||||||
4581
maps/backup/Antiqua.dmm
Normal file
4581
maps/backup/Antiqua.dmm
Normal file
File diff suppressed because it is too large
Load Diff
9811
maps/backup/tgstation.2.0.8.dmm
Normal file
9811
maps/backup/tgstation.2.0.8.dmm
Normal file
File diff suppressed because it is too large
Load Diff
@@ -5171,7 +5171,7 @@
|
|||||||
"bVw" = (/obj/machinery/door/window{dir = 8; icon = 'windoor.dmi'; name = "Virology Holding Rooms"; req_access_txt = "39"},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
|
"bVw" = (/obj/machinery/door/window{dir = 8; icon = 'windoor.dmi'; name = "Virology Holding Rooms"; req_access_txt = "39"},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
|
||||||
"bVx" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/camera{c_tag = "Virology East"; dir = 8; network = "Medbay"},/turf/simulated/floor{icon_state = "white"},/area)
|
"bVx" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/camera{c_tag = "Virology East"; dir = 8; network = "Medbay"},/turf/simulated/floor{icon_state = "white"},/area)
|
||||||
"bVy" = (/obj/structure/table,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/obj/item/weapon/cell{pixel_x = 5; pixel_y = -5; charge = 100; maxcharge = 15000},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/turf/simulated/floor,/area/assembly/assembly_line)
|
"bVy" = (/obj/structure/table,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/obj/item/weapon/cell{pixel_x = 5; pixel_y = -5; charge = 100; maxcharge = 15000},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/turf/simulated/floor,/area/assembly/assembly_line)
|
||||||
"bVz" = (/obj/structure/table,/obj/item/stack/sheet/r_metal{amount = 20},/obj/structure/disposalpipe/segment,/obj/item/stack/sheet/glass{amount = 20},/turf/simulated/floor,/area/assembly/assembly_line)
|
"bVz" = (/obj/structure/table,/obj/item/stack/sheet/plasteel{amount = 20},/obj/structure/disposalpipe/segment,/obj/item/stack/sheet/glass{amount = 20},/turf/simulated/floor,/area/assembly/assembly_line)
|
||||||
"bVA" = (/obj/machinery/conveyor{dir = 4; id = "Skynet_heavy"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/assembly/assembly_line)
|
"bVA" = (/obj/machinery/conveyor{dir = 4; id = "Skynet_heavy"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/assembly/assembly_line)
|
||||||
"bVB" = (/obj/machinery/conveyor{dir = 4; id = "Skynet_heavy"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = -32},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/assembly/assembly_line)
|
"bVB" = (/obj/machinery/conveyor{dir = 4; id = "Skynet_heavy"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = -32},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/assembly/assembly_line)
|
||||||
"bVC" = (/obj/machinery/conveyor{dir = 4; id = "Skynet_heavy"},/obj/machinery/light,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/assembly/assembly_line)
|
"bVC" = (/obj/machinery/conveyor{dir = 4; id = "Skynet_heavy"},/obj/machinery/light,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/assembly/assembly_line)
|
||||||
|
|||||||
Reference in New Issue
Block a user