diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm index b45d0aafa7..25e12ebfbf 100644 --- a/code/modules/organs/organ_external.dm +++ b/code/modules/organs/organ_external.dm @@ -159,7 +159,7 @@ //If limb took enough damage, try to cut or tear it off if(body_part != UPPER_TORSO && body_part != LOWER_TORSO) //as hilarious as it is, getting hit on the chest too much shouldn't effectively gib you. if(config.limbs_can_break && brute_dam >= max_damage * config.organ_health_multiplier) - if( (edge && prob(5 * brute)) || (brute > 20 && prob(2 * brute)) ) + if( (edge && prob(5 * brute)) || (brute > 20 && prob(brute)) ) droplimb(1) return