mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
Adds the IA jacket/fake sunglasses to custom loadout
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@@ -1142,8 +1142,9 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee
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/datum/supply_packs/formal_wear
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contains = list(/obj/item/clothing/head/bowler,
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/obj/item/clothing/head/that,
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/obj/item/clothing/suit/storage/toggle/internalaffairs,
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/obj/item/clothing/suit/storage/toggle/lawyer/bluejacket,
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/obj/item/clothing/suit/storage/lawyer/purpjacket,
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/obj/item/clothing/suit/storage/toggle/lawyer/purpjacket,
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/obj/item/clothing/under/suit_jacket,
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/obj/item/clothing/under/suit_jacket/female,
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/obj/item/clothing/under/suit_jacket/really_black,
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@@ -93,11 +93,24 @@
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/obj/structure/closet/lawcloset/New()
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..()
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new /obj/item/clothing/under/lawyer/female(src)
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new /obj/item/clothing/under/lawyer/female(src)
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new /obj/item/clothing/under/lawyer/black(src)
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new /obj/item/clothing/under/lawyer/black(src)
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new /obj/item/clothing/under/lawyer/red(src)
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new /obj/item/clothing/under/lawyer/red(src)
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new /obj/item/clothing/suit/storage/toggle/internalaffairs(src)
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new /obj/item/clothing/suit/storage/toggle/internalaffairs(src)
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new /obj/item/clothing/under/lawyer/bluesuit(src)
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new /obj/item/clothing/under/lawyer/bluesuit(src)
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new /obj/item/clothing/suit/storage/toggle/lawyer/bluejacket(src)
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new /obj/item/clothing/suit/storage/toggle/lawyer/bluejacket(src)
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new /obj/item/clothing/under/lawyer/purpsuit(src)
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new /obj/item/clothing/suit/storage/lawyer/purpjacket(src)
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new /obj/item/clothing/under/lawyer/purpsuit(src)
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new /obj/item/clothing/suit/storage/toggle/lawyer/purpjacket(src)
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new /obj/item/clothing/suit/storage/toggle/lawyer/purpjacket(src)
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new /obj/item/clothing/shoes/brown(src)
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new /obj/item/clothing/shoes/brown(src)
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new /obj/item/clothing/shoes/black(src)
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new /obj/item/clothing/shoes/black(src)
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new /obj/item/clothing/shoes/laceup(src)
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new /obj/item/clothing/shoes/laceup(src)
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@@ -30,29 +30,33 @@
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path = /obj/item/clothing/glasses/science
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/datum/gear/eyes/security
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display_name = "Security HUD"
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display_name = "Security HUD (Security)"
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path = /obj/item/clothing/glasses/hud/security
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allowed_roles = list("Security Officer","Head of Security","Warden")
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/datum/gear/eyes/security/prescriptionsec
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display_name = "Security HUD, prescription"
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display_name = "Security HUD, prescription (Security)"
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path = /obj/item/clothing/glasses/hud/security/prescription
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/datum/gear/eyes/medical
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display_name = "Medical HUD"
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display_name = "Medical HUD (Medical)"
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path = /obj/item/clothing/glasses/hud/health
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allowed_roles = list("Medical Doctor","Chief Medical Officer","Chemist","Paramedic","Geneticist")
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/datum/gear/eyes/medical/prescriptionmed
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display_name = "Medical HUD, prescription"
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display_name = "Medical HUD, prescription (Medical)"
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path = /obj/item/clothing/glasses/hud/health/prescription
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/datum/gear/eyes/shades
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display_name = "Sunglasses, fat"
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display_name = "Sunglasses, fat (Security/Command)"
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path = /obj/item/clothing/glasses/sunglasses/big
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allowed_roles = list("Security Officer","Head of Security","Warden","Captain","Head of Personnel","Quartermaster","Internal Affairs Agent","Detective")
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/datum/gear/eyes/glasses/fakesun
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display_name = "Sunglasses, stylish"
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path = /obj/item/clothing/glasses/fakesunglasses
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/datum/gear/eyes/shades/prescriptionsun
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display_name = "sunglasses, presciption"
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display_name = "sunglasses, presciption (Security/Command)"
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path = /obj/item/clothing/glasses/sunglasses/prescription
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cost = 2
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@@ -166,13 +166,17 @@
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path = /obj/item/clothing/suit/unathi/robe
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cost = 1
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/datum/gear/suit/black_lawyer_jacket
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display_name = "suit jacket, black"
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path = /obj/item/clothing/suit/storage/toggle/internalaffairs
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/datum/gear/suit/blue_lawyer_jacket
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display_name = "suit jacket, blue"
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path = /obj/item/clothing/suit/storage/toggle/lawyer/bluejacket
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/datum/gear/suit/purple_lawyer_jacket
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display_name = "suit jacket, purple"
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path = /obj/item/clothing/suit/storage/lawyer/purpjacket
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path = /obj/item/clothing/suit/storage/toggle/lawyer/purpjacket
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/datum/gear/suit/suspenders
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display_name = "suspenders"
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@@ -192,3 +196,13 @@
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display_name = "forensics long, blue"
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path = /obj/item/clothing/suit/storage/forensics/blue/long
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allowed_roles = list("Detective")
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/datum/gear/suit/forensics/blue/short
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display_name = "forensics, blue"
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path = /obj/item/clothing/suit/storage/forensics/blue
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allowed_roles = list("Detective")
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/datum/gear/suit/forensics/red/short
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display_name = "forensics, red"
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path = /obj/item/clothing/suit/storage/forensics/red
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allowed_roles = list("Detective")
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@@ -241,6 +241,12 @@ BLIND // can't see anything
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icon_state = "bigsunglasses"
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item_state = "bigsunglasses"
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/obj/item/clothing/glasses/fakesunglasses //Sunglasses without flash immunity
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desc = "A pair of designer sunglasses. Doesn't seem like it'll block flashes."
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name = "stylish sunglasses"
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icon_state = "sun"
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item_state = "sunglasses"
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/obj/item/clothing/glasses/sunglasses/sechud
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name = "HUDSunglasses"
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desc = "Sunglasses with a HUD."
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@@ -300,6 +306,8 @@ BLIND // can't see anything
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name = "Thermoncle"
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desc = "A monocle thermal."
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icon_state = "thermoncle"
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toggleable = 1
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action_button_name = "Toggle Monocle"
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flags = null //doesn't protect eyes because it's a monocle, duh
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body_parts_covered = 0
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@@ -310,6 +318,8 @@ BLIND // can't see anything
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icon_state = "eyepatch"
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item_state = "eyepatch"
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body_parts_covered = 0
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toggleable = 1
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action_button_name = "Toggle Eyepatch"
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/obj/item/clothing/glasses/thermal/plain/jensen
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name = "Optical Thermal Implants"
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@@ -146,7 +146,7 @@
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//Lawyer
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/obj/item/clothing/suit/storage/toggle/lawyer/bluejacket
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name = "Blue Suit Jacket"
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name = "blue suit jacket"
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desc = "A snappy dress jacket."
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icon_state = "suitjacket_blue_open"
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item_state = "suitjacket_blue_open"
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@@ -155,17 +155,19 @@
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blood_overlay_type = "coat"
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body_parts_covered = UPPER_TORSO|ARMS
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/obj/item/clothing/suit/storage/lawyer/purpjacket
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name = "Purple Suit Jacket"
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/obj/item/clothing/suit/storage/toggle/lawyer/purpjacket
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name = "purple suit jacket"
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desc = "A snappy dress jacket."
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icon_state = "suitjacket_purp"
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item_state = "suitjacket_purp"
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icon_state = "suitjacket_purp_open"
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item_state = "suitjacket_purp_open"
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icon_open = "suitjacket_purp_open"
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icon_closed = "suitjacket_purp"
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blood_overlay_type = "coat"
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body_parts_covered = UPPER_TORSO|ARMS
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//Internal Affairs
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/obj/item/clothing/suit/storage/toggle/internalaffairs
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name = "Internal Affairs Jacket"
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name = "black suit jacket"
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desc = "A smooth black jacket."
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icon_state = "ia_jacket_open"
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item_state = "ia_jacket"
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