Adds the IA jacket/fake sunglasses to custom loadout

This commit is contained in:
Mark9013100
2016-02-10 13:48:47 -05:00
parent 3635df53be
commit 7d3b5a09b7
8 changed files with 59 additions and 15 deletions

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@@ -1142,8 +1142,9 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee
/datum/supply_packs/formal_wear
contains = list(/obj/item/clothing/head/bowler,
/obj/item/clothing/head/that,
/obj/item/clothing/suit/storage/toggle/internalaffairs,
/obj/item/clothing/suit/storage/toggle/lawyer/bluejacket,
/obj/item/clothing/suit/storage/lawyer/purpjacket,
/obj/item/clothing/suit/storage/toggle/lawyer/purpjacket,
/obj/item/clothing/under/suit_jacket,
/obj/item/clothing/under/suit_jacket/female,
/obj/item/clothing/under/suit_jacket/really_black,

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@@ -93,11 +93,24 @@
/obj/structure/closet/lawcloset/New()
..()
new /obj/item/clothing/under/lawyer/female(src)
new /obj/item/clothing/under/lawyer/female(src)
new /obj/item/clothing/under/lawyer/black(src)
new /obj/item/clothing/under/lawyer/black(src)
new /obj/item/clothing/under/lawyer/red(src)
new /obj/item/clothing/under/lawyer/red(src)
new /obj/item/clothing/suit/storage/toggle/internalaffairs(src)
new /obj/item/clothing/suit/storage/toggle/internalaffairs(src)
new /obj/item/clothing/under/lawyer/bluesuit(src)
new /obj/item/clothing/under/lawyer/bluesuit(src)
new /obj/item/clothing/suit/storage/toggle/lawyer/bluejacket(src)
new /obj/item/clothing/suit/storage/toggle/lawyer/bluejacket(src)
new /obj/item/clothing/under/lawyer/purpsuit(src)
new /obj/item/clothing/suit/storage/lawyer/purpjacket(src)
new /obj/item/clothing/under/lawyer/purpsuit(src)
new /obj/item/clothing/suit/storage/toggle/lawyer/purpjacket(src)
new /obj/item/clothing/suit/storage/toggle/lawyer/purpjacket(src)
new /obj/item/clothing/shoes/brown(src)
new /obj/item/clothing/shoes/brown(src)
new /obj/item/clothing/shoes/black(src)
new /obj/item/clothing/shoes/black(src)
new /obj/item/clothing/shoes/laceup(src)
new /obj/item/clothing/shoes/laceup(src)

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@@ -30,29 +30,33 @@
path = /obj/item/clothing/glasses/science
/datum/gear/eyes/security
display_name = "Security HUD"
display_name = "Security HUD (Security)"
path = /obj/item/clothing/glasses/hud/security
allowed_roles = list("Security Officer","Head of Security","Warden")
/datum/gear/eyes/security/prescriptionsec
display_name = "Security HUD, prescription"
display_name = "Security HUD, prescription (Security)"
path = /obj/item/clothing/glasses/hud/security/prescription
/datum/gear/eyes/medical
display_name = "Medical HUD"
display_name = "Medical HUD (Medical)"
path = /obj/item/clothing/glasses/hud/health
allowed_roles = list("Medical Doctor","Chief Medical Officer","Chemist","Paramedic","Geneticist")
/datum/gear/eyes/medical/prescriptionmed
display_name = "Medical HUD, prescription"
display_name = "Medical HUD, prescription (Medical)"
path = /obj/item/clothing/glasses/hud/health/prescription
/datum/gear/eyes/shades
display_name = "Sunglasses, fat"
display_name = "Sunglasses, fat (Security/Command)"
path = /obj/item/clothing/glasses/sunglasses/big
allowed_roles = list("Security Officer","Head of Security","Warden","Captain","Head of Personnel","Quartermaster","Internal Affairs Agent","Detective")
/datum/gear/eyes/glasses/fakesun
display_name = "Sunglasses, stylish"
path = /obj/item/clothing/glasses/fakesunglasses
/datum/gear/eyes/shades/prescriptionsun
display_name = "sunglasses, presciption"
display_name = "sunglasses, presciption (Security/Command)"
path = /obj/item/clothing/glasses/sunglasses/prescription
cost = 2

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@@ -166,13 +166,17 @@
path = /obj/item/clothing/suit/unathi/robe
cost = 1
/datum/gear/suit/black_lawyer_jacket
display_name = "suit jacket, black"
path = /obj/item/clothing/suit/storage/toggle/internalaffairs
/datum/gear/suit/blue_lawyer_jacket
display_name = "suit jacket, blue"
path = /obj/item/clothing/suit/storage/toggle/lawyer/bluejacket
/datum/gear/suit/purple_lawyer_jacket
display_name = "suit jacket, purple"
path = /obj/item/clothing/suit/storage/lawyer/purpjacket
path = /obj/item/clothing/suit/storage/toggle/lawyer/purpjacket
/datum/gear/suit/suspenders
display_name = "suspenders"
@@ -192,3 +196,13 @@
display_name = "forensics long, blue"
path = /obj/item/clothing/suit/storage/forensics/blue/long
allowed_roles = list("Detective")
/datum/gear/suit/forensics/blue/short
display_name = "forensics, blue"
path = /obj/item/clothing/suit/storage/forensics/blue
allowed_roles = list("Detective")
/datum/gear/suit/forensics/red/short
display_name = "forensics, red"
path = /obj/item/clothing/suit/storage/forensics/red
allowed_roles = list("Detective")

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@@ -241,6 +241,12 @@ BLIND // can't see anything
icon_state = "bigsunglasses"
item_state = "bigsunglasses"
/obj/item/clothing/glasses/fakesunglasses //Sunglasses without flash immunity
desc = "A pair of designer sunglasses. Doesn't seem like it'll block flashes."
name = "stylish sunglasses"
icon_state = "sun"
item_state = "sunglasses"
/obj/item/clothing/glasses/sunglasses/sechud
name = "HUDSunglasses"
desc = "Sunglasses with a HUD."
@@ -300,6 +306,8 @@ BLIND // can't see anything
name = "Thermoncle"
desc = "A monocle thermal."
icon_state = "thermoncle"
toggleable = 1
action_button_name = "Toggle Monocle"
flags = null //doesn't protect eyes because it's a monocle, duh
body_parts_covered = 0
@@ -310,6 +318,8 @@ BLIND // can't see anything
icon_state = "eyepatch"
item_state = "eyepatch"
body_parts_covered = 0
toggleable = 1
action_button_name = "Toggle Eyepatch"
/obj/item/clothing/glasses/thermal/plain/jensen
name = "Optical Thermal Implants"

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@@ -146,7 +146,7 @@
//Lawyer
/obj/item/clothing/suit/storage/toggle/lawyer/bluejacket
name = "Blue Suit Jacket"
name = "blue suit jacket"
desc = "A snappy dress jacket."
icon_state = "suitjacket_blue_open"
item_state = "suitjacket_blue_open"
@@ -155,17 +155,19 @@
blood_overlay_type = "coat"
body_parts_covered = UPPER_TORSO|ARMS
/obj/item/clothing/suit/storage/lawyer/purpjacket
name = "Purple Suit Jacket"
/obj/item/clothing/suit/storage/toggle/lawyer/purpjacket
name = "purple suit jacket"
desc = "A snappy dress jacket."
icon_state = "suitjacket_purp"
item_state = "suitjacket_purp"
icon_state = "suitjacket_purp_open"
item_state = "suitjacket_purp_open"
icon_open = "suitjacket_purp_open"
icon_closed = "suitjacket_purp"
blood_overlay_type = "coat"
body_parts_covered = UPPER_TORSO|ARMS
//Internal Affairs
/obj/item/clothing/suit/storage/toggle/internalaffairs
name = "Internal Affairs Jacket"
name = "black suit jacket"
desc = "A smooth black jacket."
icon_state = "ia_jacket_open"
item_state = "ia_jacket"

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