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[MIRROR] Looting element for trash piles and more (#11207)
Co-authored-by: Will <7099514+Willburd@users.noreply.github.com> Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
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@@ -1,13 +1,70 @@
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//Micro mecha loot.
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/obj/structure/loot_pile/mecha/mouse_tank
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name = "\improper Whisker wreckage"
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desc = "The ruins of a small tank. Perhaps some child's toy?"
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icon = 'modular_chomp/icons/mob/animal_ch.dmi'
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icon_state = "whisker-broken"
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density = TRUE
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anchored = FALSE // In case a dead mecha-mob dies in a bad spot.
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loot_element_path = /datum/element/lootable/mecha/mouse_tank
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/obj/structure/loot_pile/mecha/mouse_tank/livewire
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name = "\improper Livewire wreckage"
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desc = "The smoldering ruins of a small tank. Perhaps some child's toy?"
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icon_state = "livewire-broken"
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density = TRUE
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anchored = FALSE // In case a dead mecha-mob dies in a bad spot.
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loot_element_path = /datum/element/lootable/mecha/mouse_tank/livewire
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/obj/structure/loot_pile/mecha/mouse_tank/eraticator
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name = "\improper Eraticator wreckage"
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desc = "The blasted ruins of a small tank. Perhaps some child's toy?"
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icon_state = "eraticator-broken"
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density = TRUE
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anchored = FALSE // In case a dead mecha-mob dies in a b
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loot_element_path = /datum/element/lootable/mecha/mouse_tank/eraticator
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/obj/structure/loot_pile/mecha/ripley/pirate
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icon = 'modular_chomp/icons/mob/animal_ch.dmi'
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icon_state = "pirate-broken"
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/obj/structure/loot_pile/maint/technical
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density = FALSE
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/obj/structure/loot_pile/maint/boxfort
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density = FALSE
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//Eclipse mecha
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/obj/structure/loot_pile/mecha/odd_gygax
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name = "\improper mecha wreckage"
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icon = 'modular_chomp/icons/mob/eclipse.dmi'
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icon_state = "orb-broken"
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density = TRUE
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anchored = FALSE
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loot_element_path = /datum/element/lootable/mecha/odd_gygax
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/obj/structure/loot_pile/mecha/odd_ripley
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name = "\improper mecha wreckage"
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icon = 'modular_chomp/icons/mob/eclipse.dmi'
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icon_state = "mine-broken"
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density = TRUE
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anchored = FALSE
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loot_element_path = /datum/element/lootable/mecha/odd_riplay
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/obj/structure/loot_pile/christmas_tree
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name = "festive tree"
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desc = "Happy Holidays!"
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icon = 'modular_chomp/icons/obj/loot_piles.dmi'
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icon_state = "festivetree"
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plane = ABOVE_MOB_PLANE
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chance_uncommon = 0
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chance_rare = 0
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common_loot = list(/obj/item/a_gift/advanced)
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pixel_x = -32
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bound_width = 96
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bound_height = 64
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density = 1
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loot_element_path = /datum/element/lootable/christmas_tree
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