Merge pull request #4921 from Jarcolr/UnusedIcons

Adds 5 satchels for jobs when selecting "satchel" for backpack pref from code
This commit is contained in:
Zuhayr
2014-05-10 02:41:57 +09:30
3 changed files with 20 additions and 6 deletions

View File

@@ -91,7 +91,9 @@
H.equip_to_slot_or_del(new /obj/item/clothing/suit/apron(H), slot_wear_suit)
H.equip_to_slot_or_del(new /obj/item/device/analyzer/plant_analyzer(H), slot_s_store)
H.equip_to_slot_or_del(new /obj/item/device/pda/botanist(H), slot_belt)
if(H.backbag == 1)
if(H.backbag == 3)
H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_hyd(H), slot_back)
else if(H.backbag == 1)
H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H), slot_r_hand)
else
H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack)

View File

@@ -71,6 +71,8 @@
H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat/virologist(H), slot_wear_suit)
H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/virologist(H), slot_w_uniform)
H.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(H), slot_wear_mask)
if(H.backbag == 3)
H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_vir(H), slot_back)
if("Medical Doctor")
H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical(H), slot_w_uniform)
H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat(H), slot_wear_suit)
@@ -120,7 +122,9 @@
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/white(H), slot_shoes)
H.equip_to_slot_or_del(new /obj/item/device/pda/chemist(H), slot_belt)
H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat/chemist(H), slot_wear_suit)
if(H.backbag == 1)
if(H.backbag == 3)
H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_chem(H), slot_back)
else if(H.backbag == 1)
H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H), slot_r_hand)
else
H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack)
@@ -149,7 +153,9 @@
H.equip_to_slot_or_del(new /obj/item/device/pda/geneticist(H), slot_belt)
H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat/genetics(H), slot_wear_suit)
H.equip_to_slot_or_del(new /obj/item/device/flashlight/pen(H), slot_s_store)
if(H.backbag == 1)
if(H.backbag == 3)
H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_gen(H), slot_back)
else if(H.backbag == 1)
H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H), slot_r_hand)
else
H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack)

View File

@@ -27,7 +27,9 @@
H.equip_to_slot_or_del(new /obj/item/device/pda/heads/rd(H), slot_belt)
H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat(H), slot_wear_suit)
H.equip_to_slot_or_del(new /obj/item/weapon/clipboard(H), slot_l_hand)
if(H.backbag == 1)
if(H.backbag == 3)
H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_tox(H), slot_back)
else if(H.backbag == 1)
H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H), slot_r_hand)
else
H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack)
@@ -55,7 +57,9 @@
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/white(H), slot_shoes)
H.equip_to_slot_or_del(new /obj/item/device/pda/science(H), slot_belt)
H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat/science(H), slot_wear_suit)
if(H.backbag == 1)
if(H.backbag == 3)
H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_tox(H), slot_back)
else if(H.backbag == 1)
H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H), slot_r_hand)
else
H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack)
@@ -82,7 +86,9 @@
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/white(H), slot_shoes)
H.equip_to_slot_or_del(new /obj/item/device/pda/science(H), slot_belt)
H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat/science(H), slot_wear_suit)
if(H.backbag == 1)
if(H.backbag == 3)
H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_tox(H), slot_back)
else if(H.backbag == 1)
H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H), slot_r_hand)
else
H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack)