From 7ec0cee7b96208fa8872f27a88def3ed0ae31a68 Mon Sep 17 00:00:00 2001 From: CHOMPStation2StaffMirrorBot <94713762+CHOMPStation2StaffMirrorBot@users.noreply.github.com> Date: Sun, 29 Dec 2024 15:43:04 -0700 Subject: [PATCH] [MIRROR] fix combat modules not working on code delta (#9723) Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com> --- code/modules/mob/living/silicon/robot/robot_ui_module.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/living/silicon/robot/robot_ui_module.dm b/code/modules/mob/living/silicon/robot/robot_ui_module.dm index 77612fe667..c671be6fef 100644 --- a/code/modules/mob/living/silicon/robot/robot_ui_module.dm +++ b/code/modules/mob/living/silicon/robot/robot_ui_module.dm @@ -48,7 +48,7 @@ // CHOMPAdd End else modules.Add(robot_module_types) - if(R.crisis || security_level == SEC_LEVEL_RED || R.crisis_override) + if(R.crisis || security_level >= SEC_LEVEL_RED || R.crisis_override) to_chat(R, span_red("Crisis mode active. Combat module available.")) modules |= emergency_module_types for(var/module_name in whitelisted_module_types)