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Merge pull request #10581 from Kelenius/ofMechfabAndPanic
Updates mechfab
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@@ -14,8 +14,6 @@
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var/maxcharge = 1000
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var/rigged = 0 // true if rigged to explode
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var/minor_fault = 0 //If not 100% reliable, it will build up faults.
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var/construction_cost = list(DEFAULT_WALL_MATERIAL=750,"glass"=75)
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var/construction_time=100
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matter = list(DEFAULT_WALL_MATERIAL = 700, "glass" = 50)
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suicide_act(mob/user)
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@@ -83,7 +81,6 @@
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icon_state = "scell"
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maxcharge = 20000
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matter = list(DEFAULT_WALL_MATERIAL = 700, "glass" = 70)
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construction_cost = list(DEFAULT_WALL_MATERIAL=750,"glass"=100)
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/obj/item/weapon/cell/super/empty/New()
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..()
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@@ -95,7 +92,6 @@
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icon_state = "hpcell"
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maxcharge = 30000
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matter = list(DEFAULT_WALL_MATERIAL = 700, "glass" = 80)
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construction_cost = list(DEFAULT_WALL_MATERIAL=500,"glass"=150,"gold"=200,"silver"=200)
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/obj/item/weapon/cell/hyper/empty/New()
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..()
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