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another case of update_icon in NEW (#8500)
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@@ -45,9 +45,15 @@
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//random starting power! gives us a random number of shots in the battery between 0 and the max possible
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//random starting power! gives us a random number of shots in the battery between 0 and the max possible
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if(random_start_ammo && cell_type)
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if(random_start_ammo && cell_type)
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power_supply.charge = charge_cost*rand(0,power_supply.maxcharge/charge_cost)
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power_supply.charge = charge_cost*rand(0,power_supply.maxcharge/charge_cost)
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update_icon()
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//update_icon() //CHOMPRemove
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..() //CHOMPEdit if you see this, it is a cry for help. Please tell people to stop putting ..() at the top of New() :(
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..() //CHOMPEdit if you see this, it is a cry for help. Please tell people to stop putting ..() at the top of New() :(
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//CHOMPEdit Start
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/obj/item/weapon/gun/energy/Initialize()
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. = ..()
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update_icon()
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//CHOMPEdit End
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/obj/item/weapon/gun/energy/Destroy()
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/obj/item/weapon/gun/energy/Destroy()
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if(self_recharge)
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if(self_recharge)
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STOP_PROCESSING(SSobj, src)
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STOP_PROCESSING(SSobj, src)
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