Merge remote-tracking branch 'upstream/master' into dev-freeze

Conflicts:
	code/game/objects/structures/crates_lockers/closets/fireaxe.dm
	code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm
	code/game/objects/structures/crates_lockers/largecrate.dm
This commit is contained in:
PsiOmega
2015-09-13 10:44:06 +02:00
7 changed files with 28 additions and 26 deletions

View File

@@ -35,7 +35,7 @@
playsound(src.loc, 'sound/machines/click.ogg', 15, 1, -3)
for(var/obj/O in src)
O.loc = get_turf(src)
O.forceMove(get_turf(src))
icon_state = icon_opened
src.opened = 1
@@ -60,7 +60,7 @@
var/obj/structure/bed/B = O
if(B.buckled_mob)
continue
O.loc = src
O.forceMove(src)
itemcount++
icon_state = icon_closed
@@ -75,7 +75,7 @@
return
user.drop_item()
if(W)
W.loc = src.loc
W.forceMove(src.loc)
else if(istype(W, /obj/item/weapon/packageWrap))
return
else if(istype(W, /obj/item/stack/cable_coil))
@@ -91,7 +91,7 @@
if(rigged)
user << "<span class='notice'>You attach [W] to [src].</span>"
user.drop_item()
W.loc = src
W.forceMove(src)
return
else if(istype(W, /obj/item/weapon/wirecutters))
if(rigged)
@@ -160,7 +160,7 @@
/obj/structure/closet/crate/secure/proc/set_locked(var/newlocked, mob/user = null)
if(locked == newlocked) return
locked = newlocked
if(user)
for(var/mob/O in viewers(user, 3))
@@ -437,12 +437,12 @@
continue
if(!S.anchored)
found = 1
S.loc = src
S.forceMove(src)
break
if(!found)
for(var/obj/machinery/M in src.loc)
if(!M.anchored)
M.loc = src
M.forceMove(src)
break
return
@@ -465,12 +465,12 @@
continue
if(!S.anchored)
found = 1
S.loc = src
S.forceMove(src)
break
if(!found)
for(var/obj/machinery/M in src.loc)
if(!M.anchored)
M.loc = src
M.forceMove(src)
break
return