Updates blob

Remains of player blob axed.
blob_act() axed. Blob now has an arbitary set of things it can attack.
It will flow over everything else. Blob has an awful tendency to destroy
non-craftables.
Will test more tomorrow.
Blob will now attack mechs.
Fixes #8106.
Fixes #10705.
This commit is contained in:
Kelenius
2015-10-05 18:10:16 +03:00
parent 8ce01aa648
commit 83adba88d4
77 changed files with 210 additions and 1456 deletions

View File

@@ -12,12 +12,13 @@
if(!T)
kill()
return
Blob = new /obj/effect/blob/core(T, 120)
Blob = new /obj/effect/blob/core(T)
for(var/i = 1; i < rand(3, 4), i++)
Blob.process()
/datum/event/blob/tick()
if(!Blob)
if(!Blob || !Blob.loc)
Blob = null
kill()
return
if(IsMultiple(activeFor, 3))