markdown is pretty cool

Signed-off-by: Mloc <colmohici@gmail.com>
This commit is contained in:
Mloc
2013-05-02 12:34:12 +01:00
parent 0369f1f576
commit 83cc031f46

View File

@@ -1,8 +1,6 @@
# baystation12
Website: http://baystation12.net/
Code: http://github.com/Baystation12/Baystation12/
IRC: irc://irc.sorcery.net/bs12
[Website](http://baystation12.net/) - [Code](http://github.com/Baystation12/Baystation12/) - [IRC](irc://irc.sorcery.net/bs12)
---
@@ -16,9 +14,9 @@ Open baystation12.dme by double-clicking it, open the Build menu, and click
compile. This'll take a little while, and if everything's done right you'll get
a message like this:
saving baystation12.dmb (DEBUG mode)
saving baystation12.dmb (DEBUG mode)
baystation12.dmb - 0 errors, 0 warnings
baystation12.dmb - 0 errors, 0 warnings
If you see any errors or warnings, something has gone wrong - possibly a corrupt
download or the files extracted wrong.
@@ -38,7 +36,7 @@ You'll also want to edit admins.txt to remove the default admins and add your
own. "Game Master" is the highest level of access, and the other recommended
admin level for now is "Game Admin". The format is:
byondkey - Rank
byondkey - Rank
where the BYOND key must be in lowercase and the admin rank must be properly
capitalised. There are a bunch more admin ranks, but these two should be
@@ -46,7 +44,7 @@ enough for most servers, assuming you have trustworthy admins.
Additionally, you can set up moderators in moderators.txt, with this format:
byondkey
byondkey
Moderators have access to player notes and a few other low-level commands.