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Fixes my own stupidity
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@@ -30,13 +30,6 @@
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damage = 12
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armor_penetration = 100
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/obj/item/projectile/bullet/magnetic/flechette/rapid
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name = "rapid flechette"
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icon_state = "flechette"
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fire_sound = 'sound/weapons/rapidslice.ogg'
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damage = 10
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armor_penetration = 35
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/obj/item/projectile/bullet/magnetic/flechette/hunting
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name = "shredder slug"
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armor_penetration = 30
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@@ -0,0 +1,6 @@
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/obj/item/projectile/bullet/magnetic/flechette/rapid
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name = "rapid flechette"
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icon_state = "flechette"
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fire_sound = 'sound/weapons/rapidslice.ogg'
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damage = 10
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armor_penetration = 35
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