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Undo phase damage changes
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@@ -215,21 +215,19 @@
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name = "phase wave"
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icon_state = "phase"
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kill_count = 6
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damage = 50 //VOREStation Edit
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//SA_bonus_damage = 45 // 50 total on animals //VOREStation Edit - No bonus damage
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//SA_vulnerability = SA_ANIMAL //VOREStation Edit
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damage = 5
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SA_bonus_damage = 45 // 50 total on animals
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SA_vulnerability = SA_ANIMAL
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/obj/item/projectile/energy/phase/light
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kill_count = 4
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damage = 40 //VOREStation Edit
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//SA_bonus_damage = 35 // 40 total on animals //VOREStation Edit
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SA_bonus_damage = 35 // 40 total on animals
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/obj/item/projectile/energy/phase/heavy
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kill_count = 8
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damage = 60 //VOREStation Edit
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//SA_bonus_damage = 55 // 60 total on animals //VOREStation Edit
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SA_bonus_damage = 55 // 60 total on animals
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/obj/item/projectile/energy/phase/heavy/cannon
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kill_count = 10
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damage = 75 //VOREStation Edit
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//SA_bonus_damage = 60 // 75 total on animals //VOREStation Edit
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damage = 15
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SA_bonus_damage = 60 // 75 total on animals
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