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Slight charstomization overhauls.
-Lined up and un-overlapped the setup previews. Also taurs can now fit into the frame and not be cropped in half. -Unlocked the hidden and forgotten feature for secondary tail/taur colors. -Currently the only enabled things are the colorable wolf tail and a new dual color wolftaur. The framework for more is ready for use though! -Liberated ear coloring from the oppression of hair color. -Disabled drake and otie taurs since they lack all gear compatibility :v
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@@ -1 +1,23 @@
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//File isn't currently being used.
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//File isn't currently being used.
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//It is now.
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/datum/preferences/update_preview_icon() // Lines up and un-overlaps character edit previews. Also un-splits taurs.
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var/mob/living/carbon/human/dummy/mannequin/mannequin = get_mannequin(client_ckey)
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mannequin.delete_inventory(TRUE)
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dress_preview_mob(mannequin)
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preview_icon = icon('icons/effects/effects.dmi', "nothing")
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preview_icon.Scale(64+64, 16+32)
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mannequin.dir = NORTH
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var/icon/stamp = getFlatIcon(mannequin)
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preview_icon.Blend(stamp, ICON_OVERLAY, 49, 9)
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mannequin.dir = WEST
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stamp = getFlatIcon(mannequin)
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preview_icon.Blend(stamp, ICON_OVERLAY, 1, 9)
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mannequin.dir = SOUTH
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stamp = getFlatIcon(mannequin)
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preview_icon.Blend(stamp, ICON_OVERLAY, 83, 9)
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preview_icon.Scale(preview_icon.Width() * 2, preview_icon.Height() * 2) // Scaling here to prevent blurring in the browser.
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