Slight charstomization overhauls.

-Lined up and un-overlapped the setup previews. Also taurs can now fit into the frame and not be cropped in half.
-Unlocked the hidden and forgotten feature for secondary tail/taur colors.
-Currently the only enabled things are the colorable wolf tail and a new dual color wolftaur. The framework for more is ready for use though!
-Liberated ear coloring from the oppression of hair color.
-Disabled drake and otie taurs since they lack all gear compatibility :v
This commit is contained in:
Verkister
2017-07-13 00:20:02 +03:00
parent 8309a154fc
commit 84b994b2d7
7 changed files with 93 additions and 4 deletions
+23 -1
View File
@@ -1 +1,23 @@
//File isn't currently being used.
//File isn't currently being used.
//It is now.
/datum/preferences/update_preview_icon() // Lines up and un-overlaps character edit previews. Also un-splits taurs.
var/mob/living/carbon/human/dummy/mannequin/mannequin = get_mannequin(client_ckey)
mannequin.delete_inventory(TRUE)
dress_preview_mob(mannequin)
preview_icon = icon('icons/effects/effects.dmi', "nothing")
preview_icon.Scale(64+64, 16+32)
mannequin.dir = NORTH
var/icon/stamp = getFlatIcon(mannequin)
preview_icon.Blend(stamp, ICON_OVERLAY, 49, 9)
mannequin.dir = WEST
stamp = getFlatIcon(mannequin)
preview_icon.Blend(stamp, ICON_OVERLAY, 1, 9)
mannequin.dir = SOUTH
stamp = getFlatIcon(mannequin)
preview_icon.Blend(stamp, ICON_OVERLAY, 83, 9)
preview_icon.Scale(preview_icon.Width() * 2, preview_icon.Height() * 2) // Scaling here to prevent blurring in the browser.