Finishes the sound additions

Thanks very soft
This commit is contained in:
izac112
2020-05-21 23:15:28 +02:00
parent 95b6dbfe3f
commit 84f4108267
7 changed files with 4 additions and 4 deletions

View File

@@ -58,7 +58,7 @@ var/global/datum/emergency_shuttle_controller/emergency_shuttle = new
if (evac)
emergency_shuttle_docked.Announce(replacetext(replacetext(using_map.emergency_shuttle_docked_message, "%dock_name%", "[using_map.dock_name]"), "%ETD%", "[estimated_time] minute\s"))
else
priority_announcement.Announce(replacetext(replacetext(using_map.shuttle_docked_message, "%dock_name%", "[using_map.dock_name]"), "%ETD%", "[estimated_time] minute\s"), "Transfer System", 'sound/AI/tramarrived.ogg') //VOREStation Edit - TTS
priority_announcement.Announce(replacetext(replacetext(using_map.shuttle_docked_message, "%dock_name%", "[using_map.dock_name]"), "%ETD%", "[estimated_time] minute\s"), "Transfer System", 'sound/AI/yawn/shuttle_arrive.ogg') //YW EDIT: Custom welcome messages thanks to VerySoft
//arm the escape pods
if (evac)
@@ -115,7 +115,7 @@ var/global/datum/emergency_shuttle_controller/emergency_shuttle = new
shuttle.move_time = SHUTTLE_TRANSIT_DURATION
var/estimated_time = round(estimate_arrival_time()/60,1)
priority_announcement.Announce(replacetext(replacetext(using_map.shuttle_called_message, "%dock_name%", "[using_map.dock_name]"), "%ETA%", "[estimated_time] minute\s"), "Transfer System", 'sound/AI/tramcalled.ogg') //VOREStation Edit - TTS
priority_announcement.Announce(replacetext(replacetext(using_map.shuttle_called_message, "%dock_name%", "[using_map.dock_name]"), "%ETA%", "[estimated_time] minute\s"), "Transfer System", 'sound/AI/yawn/shuttle_called.ogg') //YW EDIT: Custom message thanks to VerySoft
atc.shift_ending()
//recalls the shuttle

View File

@@ -183,7 +183,7 @@ var/global/datum/controller/subsystem/ticker/ticker
if (S.name != "AI")
qdel(S)
to_world("<span class='boldannounce notice'><em>Enjoy the game!</em></span>")
world << sound('sound/AI/welcome_yawn.ogg') // Skie //YW EDIT: Custom welcome messages thanks to VerySoft
world << sound('sound/AI/yawn/welcome.ogg') //YW EDIT: Custom message thanks to VerySoft
//Holiday Round-start stuff ~Carn
Holiday_Game_Start()