Steel renamed to plasteel.

Having more than 100 burn damage and being dead now makes you a husk.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2925 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
uporotiy
2012-01-07 21:02:56 +00:00
parent c5e0033a77
commit 85157b5a68
21 changed files with 102 additions and 93 deletions

View File

@@ -1078,20 +1078,20 @@
throwforce = 14.0
flags = FPRINT | TABLEPASS | CONDUCT
/obj/item/stack/sheet/r_metal
name = "steel"
singular_name = "steel sheet"
/obj/item/stack/sheet/plasteel
name = "plasteel"
singular_name = "plasteel sheet"
desc = "This sheet is an alloy of iron and plasma."
icon_state = "sheet-r_metal"
icon_state = "sheet-plasteel"
item_state = "sheet-metal"
m_amt = 7500
throwforce = 15.0
flags = FPRINT | TABLEPASS | CONDUCT
origin_tech = "materials=2"
/obj/item/stack/tile/steel
name = "Metal floor tile"
singular_name = "Steel floor tile"
/obj/item/stack/tile/plasteel
name = "plasteel tiles"
singular_name = "plasteel floor tile"
desc = "Those could work as a pretty decent throwing weapon"
icon_state = "tile"
w_class = 3.0
@@ -1104,8 +1104,8 @@
max_amount = 60
/obj/item/stack/tile/grass
name = "Grass tile"
singular_name = "Grass floor tile"
name = "grass tiles"
singular_name = "grass floor tile"
desc = "A patch of grass like they often use on golf courses"
icon_state = "tile_grass"
w_class = 3.0
@@ -1118,8 +1118,8 @@
origin_tech = "biotech=1"
/obj/item/stack/light_w
name = "Wired glass tile"
singular_name = "Wired glass tile"
name = "wired glass tiles"
singular_name = "wired glass floor tile"
desc = "A glass tile, which is wired, somehow."
icon_state = "glass_wire"
w_class = 3.0
@@ -1154,8 +1154,8 @@
del(src)
/obj/item/stack/tile/light
name = "Light floor tile"
singular_name = "Light floor tile"
name = "light tiles"
singular_name = "light floor tile"
desc = "A floor tile, made out off glass. It produces light."
icon_state = "tile_e"
w_class = 3.0

View File

@@ -1,6 +1,6 @@
/turf
icon = 'floors.dmi'
var/intact = 1 //for floors, use is_plating(), is_steel_floor() and is_light_floor()
var/intact = 1 //for floors, use is_plating(), is_plasteel_floor() and is_light_floor()
level = 1.0
@@ -26,7 +26,7 @@
return 0
proc/is_asteroid_floor()
return 0
proc/is_steel_floor()
proc/is_plasteel_floor()
return 0
proc/is_light_floor()
return 0
@@ -81,7 +81,7 @@
blocks_air = 1
thermal_conductivity = WALL_HEAT_TRANSFER_COEFFICIENT
heat_capacity = 312500 //a little over 5 cm thick , 312500 for 1 m by 2.5 m by 0.25 m steel wall
heat_capacity = 312500 //a little over 5 cm thick , 312500 for 1 m by 2.5 m by 0.25 m plasteel wall
var/walltype = "wall"

View File

@@ -719,7 +719,7 @@
dat = "<font color='blue'><B>Occupant Statistics:</B></FONT><BR>" //Blah obvious
if(occupant && occupant.dna) //is there REALLY someone in there?
if(occupant.mutations & HUSK)
dat += "The occupant's DNA structure is of an unknown configuration, please insert a subject with a standard DNA structure.<BR><BR>" //NOPE. -Pete
dat += "The occupant's DNA structure is ruined beyond recognition, please insert a subject with an intact DNA structure.<BR><BR>" //NOPE. -Pete
dat += text("<A href='?src=\ref[];buffermenu=1'>View/Edit/Transfer Buffer</A><BR><BR>", src)
dat += text("<A href='?src=\ref[];radset=1'>Radiation Emitter Settings</A><BR><BR>", src)
else

View File

@@ -80,7 +80,7 @@
return
if (M.mutations & HUSK)
usr << "\red This creature has already been drained!"
usr << "\red This creature's DNA is ruined beyond useability!"
return
if (!G.killing)
@@ -137,9 +137,7 @@
usr.changeling.isabsorbing = 0
T.death(0)
T.real_name = "Unknown"
T.mutations |= HUSK
T.update_body()
T.ChangeToHusk()
return

View File

@@ -99,8 +99,8 @@
/obj/machinery/bot/floorbot/attackby(var/obj/item/W , mob/user as mob)
if(istype(W, /obj/item/stack/tile/steel))
var/obj/item/stack/tile/steel/T = W
if(istype(W, /obj/item/stack/tile/plasteel))
var/obj/item/stack/tile/plasteel/T = W
if(src.amount >= 50)
return
var/loaded = min(50-src.amount, T.amount)
@@ -169,7 +169,7 @@
floorbottargets += bot.target
if(src.amount <= 0 && ((src.target == null) || !src.target))
if(src.eattiles)
for(var/obj/item/stack/tile/steel/T in view(7, src))
for(var/obj/item/stack/tile/plasteel/T in view(7, src))
if(T != src.oldtarget && !(target in floorbottargets))
src.oldtarget = T
src.target = T
@@ -215,7 +215,7 @@
src.target = F
break
if((!src.target || src.target == null) && src.eattiles)
for(var/obj/item/stack/tile/steel/T in view(7, src))
for(var/obj/item/stack/tile/plasteel/T in view(7, src))
if(!(T in floorbottargets) && T != src.oldtarget)
src.oldtarget = T
src.target = T
@@ -245,7 +245,7 @@
src.path = new()
if(src.loc == src.target || src.loc == src.target.loc)
if(istype(src.target, /obj/item/stack/tile/steel))
if(istype(src.target, /obj/item/stack/tile/plasteel))
src.eattile(src.target)
else if(istype(src.target, /obj/item/stack/sheet/metal))
src.maketile(src.target)
@@ -270,7 +270,7 @@
if(istype(target, /turf/space/))
for(var/mob/O in viewers(src, null))
O.show_message(text("\red [src] begins to repair the hole"), 1)
var/obj/item/stack/tile/steel/T = new /obj/item/stack/tile/steel
var/obj/item/stack/tile/plasteel/T = new /obj/item/stack/tile/plasteel
src.repairing = 1
spawn(50)
T.build(src.loc)
@@ -291,8 +291,8 @@
src.anchored = 0
src.target = null
/obj/machinery/bot/floorbot/proc/eattile(var/obj/item/stack/tile/steel/T)
if(!istype(T, /obj/item/stack/tile/steel))
/obj/machinery/bot/floorbot/proc/eattile(var/obj/item/stack/tile/plasteel/T)
if(!istype(T, /obj/item/stack/tile/plasteel))
return
for(var/mob/O in viewers(src, null))
O.show_message(text("\red [src] begins to collect tiles."), 1)
@@ -326,7 +326,7 @@
src.target = null
src.repairing = 0
return
var/obj/item/stack/tile/steel/T = new /obj/item/stack/tile/steel
var/obj/item/stack/tile/plasteel/T = new /obj/item/stack/tile/plasteel
T.amount = 4
T.loc = M.loc
del(M)
@@ -353,7 +353,7 @@
new /obj/item/robot_parts/l_arm(Tsec)
if (amount)
new /obj/item/stack/tile/steel(Tsec) // only one tile, yes
new /obj/item/stack/tile/plasteel(Tsec) // only one tile, yes
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(3, 1, src)
@@ -362,8 +362,8 @@
return
/obj/item/weapon/storage/toolbox/mechanical/attackby(var/obj/item/stack/tile/steel/T, mob/user as mob)
if(!istype(T, /obj/item/stack/tile/steel))
/obj/item/weapon/storage/toolbox/mechanical/attackby(var/obj/item/stack/tile/plasteel/T, mob/user as mob)
if(!istype(T, /obj/item/stack/tile/plasteel))
..()
return
if(src.contents.len >= 1)

View File

@@ -24,7 +24,7 @@
P:welding = 2
if(do_after(user, 20))
user << "\blue You deconstruct the frame."
new /obj/item/stack/sheet/r_metal( loc, 4)
new /obj/item/stack/sheet/plasteel( loc, 4)
del(src)
P:welding = 1
if(1)

View File

@@ -1,6 +1,6 @@
/////////////////////////////////////////
// SUIT STORAGE UNIT :3 /////////////////
/////////////////////////////////////////
//////////////////////////////////////
// SUIT STORAGE UNIT /////////////////
//////////////////////////////////////
/obj/machinery/suit_storage_unit

View File

@@ -100,7 +100,7 @@
"backkey"=/obj/item/weapon/crowbar,
"desc"="External armor is installed."),
//3
list("key"=/obj/item/stack/sheet/r_metal,
list("key"=/obj/item/stack/sheet/plasteel,
"backkey"=/obj/item/weapon/weldingtool,
"desc"="Internal armor is welded."),
//4
@@ -227,7 +227,7 @@
user.visible_message("[user] secures external armor layer.", "You secure external reinforced armor layer.")
else
user.visible_message("[user] pries external armor layer from [holder].", "You prie external armor layer from [holder].")
var/obj/item/stack/sheet/r_metal/MS = new /obj/item/stack/sheet/r_metal(get_turf(holder))
var/obj/item/stack/sheet/plasteel/MS = new /obj/item/stack/sheet/plasteel(get_turf(holder))
MS.amount = 5
if(1)
if(diff==FORWARD)
@@ -507,7 +507,7 @@
result = "/obj/mecha/working/firefighter"
steps = list(list("key"=/obj/item/weapon/weldingtool),//1
list("key"=/obj/item/weapon/wrench),//2
list("key"=/obj/item/stack/sheet/r_metal),//3
list("key"=/obj/item/stack/sheet/plasteel),//3
list("key"=/obj/item/weapon/weldingtool),//4
list("key"=/obj/item/weapon/wrench),//5
list("key"=/obj/item/stack/sheet/metal),//6

View File

@@ -10,7 +10,7 @@
density = 1
anchored = 1
opacity = 0
var/list/welder_salvage = list(/obj/item/stack/sheet/r_metal,/obj/item/stack/sheet/metal,/obj/item/stack/rods)
var/list/welder_salvage = list(/obj/item/stack/sheet/plasteel,/obj/item/stack/sheet/metal,/obj/item/stack/rods)
var/list/wirecutters_salvage = list(/obj/item/weapon/cable_coil)
var/list/crowbar_salvage
var/salvage_num = 5

View File

@@ -41,7 +41,7 @@ RACK PARTS
/obj/item/weapon/table_parts/reinforced/attackby(obj/item/weapon/W as obj, mob/user as mob)
..()
if (istype(W, /obj/item/weapon/wrench))
new /obj/item/stack/sheet/r_metal( src.loc )
new /obj/item/stack/sheet/plasteel( src.loc )
//SN src = null
del(src)

View File

@@ -71,7 +71,7 @@ var/global/list/datum/stack_recipe/metal_recipes = list ( \
null, \
new/datum/stack_recipe("canister", /obj/machinery/portable_atmospherics/canister, 2, one_per_turf = 1), \
null, \
new/datum/stack_recipe("floor tile", /obj/item/stack/tile/steel, 1, 4, 10), \
new/datum/stack_recipe("floor tile", /obj/item/stack/tile/plasteel, 1, 4, 10), \
new/datum/stack_recipe("metal rod", /obj/item/stack/rods, 1, 2, 60), \
null, \
new/datum/stack_recipe("computer frame", /obj/structure/computerframe, 5, one_per_turf = 1), \
@@ -94,27 +94,27 @@ var/global/list/datum/stack_recipe/metal_recipes = list ( \
// REINFORCED METAL SHEET
// /datum/stack_recipe/New(title, result_type, req_amount, res_amount, max_res_amount, time, one_per_turf, on_floor = 0)
var/global/list/datum/stack_recipe/r_metal_recipes = list ( \
var/global/list/datum/stack_recipe/plasteel_recipes = list ( \
new/datum/stack_recipe("table parts", /obj/item/weapon/table_parts/reinforced, 2), \
new/datum/stack_recipe("AI core", /obj/structure/AIcore, 4, one_per_turf = 1), \
)
/obj/item/stack/sheet/r_metal
/obj/item/stack/sheet/plasteel
New(var/loc, var/amount=null)
recipes = r_metal_recipes
recipes = plasteel_recipes
return ..()
// TILES
/obj/item/stack/tile/steel/New(var/loc, var/amount=null)
/obj/item/stack/tile/plasteel/New(var/loc, var/amount=null)
..()
src.pixel_x = rand(1, 14)
src.pixel_y = rand(1, 14)
return
/obj/item/stack/tile/steel/attack_self(mob/user as mob)
/obj/item/stack/tile/plasteel/attack_self(mob/user as mob)
if (usr.stat)
return
var/T = user.loc
@@ -129,7 +129,7 @@ var/global/list/datum/stack_recipe/r_metal_recipes = list ( \
use(1)
return
/obj/item/stack/tile/steel/proc/build(turf/S as turf)
/obj/item/stack/tile/plasteel/proc/build(turf/S as turf)
S.ReplaceWithPlating()
// var/turf/simulated/floor/W = S.ReplaceWithFloor()
// W.make_plating()

View File

@@ -35,7 +35,7 @@ obj/structure
new /obj/structure/falsewall (src.loc)
del(src)
else if(istype(W, /obj/item/stack/sheet/r_metal) && istype(src,/obj/structure/girder/displaced))
else if(istype(W, /obj/item/stack/sheet/plasteel) && istype(src,/obj/structure/girder/displaced))
W:use(2)
user << "\blue You create a false r wall! Push on it to open or close the passage."
new /obj/structure/falserwall (src.loc)
@@ -84,7 +84,7 @@ obj/structure
del(src)
return
else if (istype(W, /obj/item/stack/sheet/r_metal))
else if (istype(W, /obj/item/stack/sheet/plasteel))
if (src.icon_state == "reinforced") //Time to finalize!
user << "\blue Now finalising reinforced wall."
if(do_after(user, 50))

View File

@@ -275,11 +275,11 @@
if(!devastated)
playsound(src.loc, 'Welder.ogg', 100, 1)
new /obj/structure/girder/reinforced(src)
new /obj/item/stack/sheet/r_metal( src )
new /obj/item/stack/sheet/plasteel( src )
else
new /obj/item/stack/sheet/metal( src )
new /obj/item/stack/sheet/metal( src )
new /obj/item/stack/sheet/r_metal( src )
new /obj/item/stack/sheet/plasteel( src )
else
if(!devastated)
playsound(src.loc, 'Welder.ogg', 100, 1)
@@ -664,7 +664,7 @@ var/list/plating_icons = list("plating","platingdmg1","platingdmg2","platingdmg3
/turf/simulated/floor
//Note to coders, the 'intact' var can no longer be used to determine if the floor is a plating or not.
//Use the is_plating(), is_steel_floor() and is_light_floor() procs instead. --Errorage
//Use the is_plating(), is_plasteel_floor() and is_light_floor() procs instead. --Errorage
name = "floor"
icon = 'floors.dmi'
icon_state = "floor"
@@ -674,7 +674,7 @@ var/list/plating_icons = list("plating","platingdmg1","platingdmg2","platingdmg3
heat_capacity = 10000
var/broken = 0
var/burnt = 0
var/obj/item/stack/tile/floor_tile = new/obj/item/stack/tile/steel
var/obj/item/stack/tile/floor_tile = new/obj/item/stack/tile/plasteel
airless
icon_state = "floor"
@@ -819,7 +819,7 @@ var/list/plating_icons = list("plating","platingdmg1","platingdmg2","platingdmg3
return
turf/simulated/floor/proc/update_icon()
if(is_steel_floor())
if(is_plasteel_floor())
if(!broken && !burnt)
icon_state = icon_regular_floor
if(is_plating())
@@ -915,8 +915,8 @@ turf/simulated/floor/return_siding_icon_state()
make_plating()
break_tile()
/turf/simulated/floor/is_steel_floor()
if(istype(floor_tile,/obj/item/stack/tile/steel))
/turf/simulated/floor/is_plasteel_floor()
if(istype(floor_tile,/obj/item/stack/tile/plasteel))
return 1
else
return 0
@@ -943,10 +943,10 @@ turf/simulated/floor/return_siding_icon_state()
if(istype(src,/turf/simulated/floor/mech_bay_recharge_floor))
src.ReplaceWithPlating()
if(broken) return
if(is_steel_floor())
if(is_plasteel_floor())
src.icon_state = "damaged[pick(1,2,3,4,5)]"
broken = 1
else if(is_steel_floor())
else if(is_plasteel_floor())
src.icon_state = "light_broken"
broken = 1
else if(is_plating())
@@ -959,10 +959,10 @@ turf/simulated/floor/return_siding_icon_state()
/turf/simulated/floor/proc/burn_tile()
if(istype(src,/turf/simulated/floor/engine)) return
if(broken || burnt) return
if(is_steel_floor())
if(is_plasteel_floor())
src.icon_state = "damaged[pick(1,2,3,4,5)]"
burnt = 1
else if(is_steel_floor())
else if(is_plasteel_floor())
src.icon_state = "floorscorched[pick(1,2)]"
burnt = 1
else if(is_plating())
@@ -995,16 +995,16 @@ turf/simulated/floor/return_siding_icon_state()
update_icon()
levelupdate()
//This proc will make the turf a steel floor tile. The expected argument is the tile to make the turf with
//This proc will make the turf a plasteel floor tile. The expected argument is the tile to make the turf with
//If none is given it will make a new object. dropping or unequipping must be handled before or after calling
//this proc.
/turf/simulated/floor/proc/make_steel_floor(var/obj/item/stack/tile/steel/T = null)
/turf/simulated/floor/proc/make_plasteel_floor(var/obj/item/stack/tile/plasteel/T = null)
broken = 0
burnt = 0
intact = 1
sd_SetLuminosity(0)
if(T)
if(istype(T,/obj/item/stack/tile/steel))
if(istype(T,/obj/item/stack/tile/plasteel))
floor_tile = T
if (icon_regular_floor)
icon_state = icon_regular_floor
@@ -1015,7 +1015,7 @@ turf/simulated/floor/return_siding_icon_state()
levelupdate()
return
//if you gave a valid parameter, it won't get thisf ar.
floor_tile = new/obj/item/stack/tile/steel
floor_tile = new/obj/item/stack/tile/plasteel
icon_state = "floor"
icon_regular_floor = icon_state
@@ -1209,10 +1209,10 @@ turf/simulated/floor/return_siding_icon_state()
R.use(1)
return
if (istype(C, /obj/item/stack/tile/steel))
if (istype(C, /obj/item/stack/tile/plasteel))
var/obj/structure/lattice/L = locate(/obj/structure/lattice, src)
if(L)
var/obj/item/stack/tile/steel/S = C
var/obj/item/stack/tile/plasteel/S = C
del(L)
playsound(src.loc, 'Genhit.ogg', 50, 1)
S.build(src)

View File

@@ -474,13 +474,13 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
M.equip_if_possible(new /obj/item/weapon/chem_grenade/cleaner(M), M.slot_r_store)
M.equip_if_possible(new /obj/item/weapon/chem_grenade/cleaner(M), M.slot_l_store)
M.equip_if_possible(new /obj/item/stack/tile/steel(M), M.slot_in_backpack)
M.equip_if_possible(new /obj/item/stack/tile/steel(M), M.slot_in_backpack)
M.equip_if_possible(new /obj/item/stack/tile/steel(M), M.slot_in_backpack)
M.equip_if_possible(new /obj/item/stack/tile/steel(M), M.slot_in_backpack)
M.equip_if_possible(new /obj/item/stack/tile/steel(M), M.slot_in_backpack)
M.equip_if_possible(new /obj/item/stack/tile/steel(M), M.slot_in_backpack)
M.equip_if_possible(new /obj/item/stack/tile/steel(M), M.slot_in_backpack)
M.equip_if_possible(new /obj/item/stack/tile/plasteel(M), M.slot_in_backpack)
M.equip_if_possible(new /obj/item/stack/tile/plasteel(M), M.slot_in_backpack)
M.equip_if_possible(new /obj/item/stack/tile/plasteel(M), M.slot_in_backpack)
M.equip_if_possible(new /obj/item/stack/tile/plasteel(M), M.slot_in_backpack)
M.equip_if_possible(new /obj/item/stack/tile/plasteel(M), M.slot_in_backpack)
M.equip_if_possible(new /obj/item/stack/tile/plasteel(M), M.slot_in_backpack)
M.equip_if_possible(new /obj/item/stack/tile/plasteel(M), M.slot_in_backpack)
if ("pirate")
M.equip_if_possible(new /obj/item/clothing/under/pirate(M), M.slot_w_uniform)

View File

@@ -304,8 +304,8 @@
if (ore_iron > 0 && ore_plasma > 0)
ore_iron--;
ore_plasma--;
new /obj/item/stack/sheet/r_metal(output.loc)
feedback_inc("mining_steel_produced",1)
new /obj/item/stack/sheet/plasteel(output.loc)
feedback_inc("mining_steel_produced",1) //should be plasteel, but that'd break Erro's stat logging -- Urist
else
on = 0
continue

View File

@@ -26,8 +26,8 @@
if(machine.ore_iron)
dat += text("Iron: [machine.ore_iron] <A href='?src=\ref[src];release=iron'>Release</A><br>")
if(machine.ore_steel)
dat += text("Steel: [machine.ore_steel] <A href='?src=\ref[src];release=steel'>Release</A><br>")
if(machine.ore_plasteel)
dat += text("Plasteel: [machine.ore_plasteel] <A href='?src=\ref[src];release=plasteel'>Release</A><br>")
if(machine.ore_glass)
dat += text("Glass: [machine.ore_glass] <A href='?src=\ref[src];release=glass'>Release</A><br>")
if(machine.ore_rglass)
@@ -106,12 +106,12 @@
G.amount = machine.ore_iron
G.loc = machine.output.loc
machine.ore_iron = 0
if ("steel")
if (machine.ore_steel > 0)
var/obj/item/stack/sheet/r_metal/G = new /obj/item/stack/sheet/r_metal
G.amount = machine.ore_steel
if ("plasteel")
if (machine.ore_plasteel > 0)
var/obj/item/stack/sheet/plasteel/G = new /obj/item/stack/sheet/plasteel
G.amount = machine.ore_plasteel
G.loc = machine.output.loc
machine.ore_steel = 0
machine.ore_plasteel = 0
if ("clown")
if (machine.ore_clown > 0)
var/obj/item/stack/sheet/clown/G = new /obj/item/stack/sheet/clown
@@ -151,7 +151,7 @@
var/ore_clown = 0;
var/ore_glass = 0;
var/ore_rglass = 0;
var/ore_steel = 0;
var/ore_plasteel = 0;
var/ore_adamantine = 0;
var/stack_amt = 50; //ammount to stack before releassing
@@ -209,8 +209,8 @@
ore_rglass+= O:amount
del(O)
continue
if (istype(O,/obj/item/stack/sheet/r_metal))
ore_steel+= O:amount
if (istype(O,/obj/item/stack/sheet/plasteel))
ore_plasteel+= O:amount
del(O)
continue
if (istype(O,/obj/item/stack/sheet/adamantine))
@@ -275,11 +275,11 @@
G.loc = output.loc
ore_rglass -= stack_amt
return
if (ore_steel >= stack_amt)
var/obj/item/stack/sheet/r_metal/G = new /obj/item/stack/sheet/r_metal
if (ore_plasteel >= stack_amt)
var/obj/item/stack/sheet/plasteel/G = new /obj/item/stack/sheet/plasteel
G.amount = stack_amt
G.loc = output.loc
ore_steel -= stack_amt
ore_plasteel -= stack_amt
return
if (ore_adamantine >= stack_amt)
var/obj/item/stack/sheet/adamantine/G = new /obj/item/stack/sheet/adamantine

View File

@@ -74,3 +74,11 @@
world.Reboot()
return ..(gibbed)
/mob/living/carbon/human/proc/ChangeToHusk()
if(mutations & HUSK)
return
mutations |= HUSK
real_name = "Unknown"
update_body()
return

View File

@@ -2202,6 +2202,9 @@ It can still be worn/put on as normal.
src.stat = 0
return
src.health = 100 - src.getOxyLoss() - src.getToxLoss() - src.getFireLoss() - src.getBruteLoss() - src.getCloneLoss()
if(getFireLoss() > 100 && stat == DEAD)
ChangeToHusk()
return
/mob/living/carbon/human/abiotic(var/full_body = 0)

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@@ -1341,7 +1341,7 @@
"azO" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/ai_monitored/storage/eva)
"azP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
"azQ" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
"azR" = (/obj/item/stack/sheet/r_metal{amount = 10},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva)
"azR" = (/obj/item/stack/sheet/plasteel{amount = 10},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva)
"azS" = (/obj/machinery/suit_storage_unit/standard_unit,/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
"azT" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/fore)
"azU" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/fore)
@@ -5064,7 +5064,7 @@
"bTt" = (/obj/machinery/door/window{dir = 8; icon = 'windoor.dmi'; name = "Virology Holding Rooms"; req_access_txt = "39"},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"bTu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"bTv" = (/obj/structure/table,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/obj/item/weapon/cell{pixel_x = 5; pixel_y = -5; charge = 100; maxcharge = 15000},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/turf/simulated/floor,/area/assembly/assembly_line)
"bTw" = (/obj/structure/table,/obj/item/stack/sheet/r_metal{amount = 10},/turf/simulated/floor,/area/assembly/assembly_line)
"bTw" = (/obj/structure/table,/obj/item/stack/sheet/plasteel{amount = 10},/turf/simulated/floor,/area/assembly/assembly_line)
"bTx" = (/obj/machinery/conveyor{dir = 4; id = "Skynet_heavy"},/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/assembly/assembly_line)
"bTy" = (/obj/machinery/conveyor{dir = 4; id = "Skynet_heavy"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/assembly/assembly_line)
"bTz" = (/obj/machinery/conveyor{dir = 4; id = "Skynet_heavy"},/obj/machinery/light,/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/assembly/assembly_line)
@@ -5512,7 +5512,7 @@
"cbZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/shuttle/escape_pod5/station)
"cca" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
"ccb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/cable,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/window/reinforced{dir = 8},/obj/effect/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/turf/simulated/floor/plating,/area/engine/engineering)
"ccc" = (/obj/item/stack/sheet/r_metal{amount = 10},/turf/simulated/floor,/area/engine/engineering)
"ccc" = (/obj/item/stack/sheet/plasteel{amount = 10},/turf/simulated/floor,/area/engine/engineering)
"ccd" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engine/engineering)
"cce" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/engine/engineering)
"ccf" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/engine/engineering)