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https://github.com/CHOMPStation2/CHOMPStation2.git
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@@ -49,7 +49,7 @@
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//////////////////// Prosthetics ////////////////////
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/datum/design/item/prosfab/pros/torso
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time = 35
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materials = list(DEFAULT_WALL_MATERIAL = 45000, "glass" = 7500, "plasteel" = 1500)
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materials = list(DEFAULT_WALL_MATERIAL = 30000, "glass" = 7500)
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// req_tech = list(TECH_ENGINEERING = 2, TECH_MATERIAL = 3, TECH_DATA = 3) //Saving the values just in case
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var/gender = MALE
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@@ -72,7 +72,7 @@
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id = "pros_head"
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build_path = /obj/item/organ/external/head
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time = 30
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materials = list(DEFAULT_WALL_MATERIAL = 18750, "glass" = 3750, "plasteel" = 750)
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materials = list(DEFAULT_WALL_MATERIAL = 18750, "glass" = 3750)
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// req_tech = list(TECH_ENGINEERING = 2, TECH_MATERIAL = 3, TECH_DATA = 3) //Saving the values just in case
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/datum/design/item/prosfab/pros/l_arm
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@@ -80,63 +80,63 @@
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id = "pros_l_arm"
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build_path = /obj/item/organ/external/arm
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time = 20
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materials = list(DEFAULT_WALL_MATERIAL = 13500)
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materials = list(DEFAULT_WALL_MATERIAL = 10125)
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/datum/design/item/prosfab/pros/l_hand
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name = "Prosthetic left hand"
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id = "pros_l_hand"
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build_path = /obj/item/organ/external/hand
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time = 15
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materials = list(DEFAULT_WALL_MATERIAL = 7500)
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/datum/design/item/prosfab/pros/l_leg
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name = "Prosthetic left leg"
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id = "pros_l_leg"
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build_path = /obj/item/organ/external/leg
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time = 20
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materials = list(DEFAULT_WALL_MATERIAL = 11250)
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/datum/design/item/prosfab/pros/l_foot
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name = "Prosthetic left foot"
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id = "pros_l_foot"
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build_path = /obj/item/organ/external/foot
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time = 15
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materials = list(DEFAULT_WALL_MATERIAL = 7500)
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materials = list(DEFAULT_WALL_MATERIAL = 3375)
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/datum/design/item/prosfab/pros/r_arm
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name = "Prosthetic right arm"
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id = "pros_r_arm"
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build_path = /obj/item/organ/external/arm/right
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time = 20
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materials = list(DEFAULT_WALL_MATERIAL = 13500)
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materials = list(DEFAULT_WALL_MATERIAL = 10125)
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/datum/design/item/prosfab/pros/r_hand
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name = "Prosthetic right hand"
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id = "pros_r_hand"
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build_path = /obj/item/organ/external/hand/right
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time = 15
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materials = list(DEFAULT_WALL_MATERIAL = 7500)
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materials = list(DEFAULT_WALL_MATERIAL = 3375)
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/datum/design/item/prosfab/pros/l_leg
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name = "Prosthetic left leg"
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id = "pros_l_leg"
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build_path = /obj/item/organ/external/leg
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time = 20
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materials = list(DEFAULT_WALL_MATERIAL = 8437)
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/datum/design/item/prosfab/pros/l_foot
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name = "Prosthetic left foot"
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id = "pros_l_foot"
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build_path = /obj/item/organ/external/foot
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time = 15
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materials = list(DEFAULT_WALL_MATERIAL = 2813)
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/datum/design/item/prosfab/pros/r_leg
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name = "Prosthetic right leg"
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id = "pros_r_leg"
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build_path = /obj/item/organ/external/leg/right
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time = 20
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materials = list(DEFAULT_WALL_MATERIAL = 11250)
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materials = list(DEFAULT_WALL_MATERIAL = 8437)
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/datum/design/item/prosfab/pros/r_foot
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name = "Prosthetic right foot"
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id = "pros_r_foot"
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build_path = /obj/item/organ/external/foot/right
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time = 15
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materials = list(DEFAULT_WALL_MATERIAL = 7500)
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materials = list(DEFAULT_WALL_MATERIAL = 2813)
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/datum/design/item/prosfab/pros/cell
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name = "Prosthetic powercell"
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id = "pros_cell"
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build_path = /obj/item/organ/internal/cell
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time = 15
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materials = list(DEFAULT_WALL_MATERIAL = 7500, "glass" = 3000, "plasteel" = 1500)
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materials = list(DEFAULT_WALL_MATERIAL = 7500, "glass" = 3000)
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// req_tech = list(TECH_ENGINEERING = 2, TECH_MATERIAL = 2)
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/datum/design/item/prosfab/pros/eyes
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@@ -4,21 +4,18 @@
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name = "Anomaly suit"
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desc = "A sealed bio suit capable of insulating against exotic alien energies."
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icon_state = "engspace_suit"
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item_state = "engspace_suit"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 100, rad = 100)
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/obj/item/clothing/head/bio_hood/anomaly
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name = "Anomaly hood"
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desc = "A sealed bio hood capable of insulating against exotic alien energies."
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icon_state = "engspace_helmet"
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item_state = "engspace_helmet"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 100, rad = 100)
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/obj/item/clothing/suit/space/anomaly
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name = "Excavation suit"
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desc = "A pressure resistant excavation suit partially capable of insulating against exotic alien energies."
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icon_state = "cespace_suit"
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item_state = "cespace_suit"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 100, rad = 100)
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit)
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@@ -26,5 +23,4 @@
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name = "Excavation hood"
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desc = "A pressure resistant excavation hood partially capable of insulating against exotic alien energies."
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icon_state = "cespace_helmet"
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item_state = "cespace_helmet"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 100, rad = 100)
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@@ -1,30 +0,0 @@
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/obj/item/weapon/storage/belt/archaeology
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name = "excavation gear-belt"
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desc = "Can hold various excavation gear."
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icon_state = "gearbelt"
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item_state = "utility"
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can_hold = list(
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/obj/item/weapon/storage/box/samplebags,
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/obj/item/device/core_sampler,
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/obj/item/device/beacon_locator,
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/obj/item/device/radio/beacon,
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/obj/item/device/gps,
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/obj/item/device/measuring_tape,
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/obj/item/device/flashlight,
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/obj/item/weapon/pickaxe,
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/obj/item/device/depth_scanner,
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/obj/item/device/camera,
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/obj/item/weapon/paper,
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/obj/item/weapon/photo,
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/obj/item/weapon/folder,
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/obj/item/weapon/pen,
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/obj/item/weapon/folder,
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/obj/item/weapon/clipboard,
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/obj/item/weapon/anodevice,
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/obj/item/clothing/glasses,
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/obj/item/weapon/wrench,
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/obj/item/weapon/storage/box/excavation,
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/obj/item/weapon/anobattery,
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/obj/item/device/ano_scanner
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)
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@@ -7,7 +7,7 @@
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desc = "Triangulates the approximate co-ordinates using a nearby satellite network."
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icon = 'icons/obj/device.dmi'
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icon_state = "locator"
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item_state = "locator"
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item_state = "analyzer"
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w_class = 2
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/obj/item/device/gps/attack_self(var/mob/user as mob)
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