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Adds a cursed sword (and other haunted things) (#4931)
* adds cursed sword and 'haunted' object framework. * fixes back.dmi conflicts * adds cursed blade ghost pod as well as fixing some ghost pod oddities * fixes misc.dm conflicts * adds cursed sword cave POI * makes cursed sword use voice mob as opposed to a brainmob
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@@ -13,6 +13,7 @@
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var/armor_penetration = 0
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var/show_messages
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var/preserve_item = 0 //whether this object is preserved when its owner goes into cryo-storage, gateway, etc
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var/can_speak = 0 //For MMIs and admin trickery. If an object has a brainmob in its contents, set this to 1 to allow it to speak.
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var/show_examine = TRUE // Does this pop up on a mob when the mob is examined?
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