mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 10:12:45 +00:00
Merge pull request #13855 from Cameron653/overlay_madness
Upgrades OverlaySS. Fixes #3627
This commit is contained in:
@@ -1,176 +1,149 @@
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SUBSYSTEM_DEF(overlays)
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name = "Overlay"
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flags = SS_TICKER
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wait = 1
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wait = 1 // SS_TICKER - Ticks
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priority = FIRE_PRIORITY_OVERLAYS
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init_order = INIT_ORDER_OVERLAY
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var/list/queue // Queue of atoms needing overlay compiling (TODO-VERIFY!)
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var/list/stats
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var/list/overlay_icon_state_caches // Cache thing
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var/list/overlay_icon_cache // Cache thing
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/// The queue of atoms that need overlay updates.
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var/static/tmp/list/queue = list()
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var/static/image/stringbro
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var/static/image/iconbro
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var/static/image/appearance_bro
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/// A list([icon] = list([state] = [appearance], ...), ...) cache of appearances.
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var/static/tmp/list/state_cache = list()
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/datum/controller/subsystem/overlays/PreInit()
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overlay_icon_state_caches = list()
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overlay_icon_cache = list()
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queue = list()
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stats = list()
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/// A list([icon] = [appearance], ...) cache of appearances.
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var/static/tmp/list/icon_cache = list()
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stringbro = new()
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iconbro = new()
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appearance_bro = new()
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/// The number of appearances currently cached.
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var/static/tmp/cache_size = 0
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/datum/controller/subsystem/overlays/Initialize()
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fire(mc_check = FALSE)
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/datum/controller/subsystem/overlays/Recover()
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queue.Cut()
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state_cache.Cut()
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icon_cache.Cut()
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cache_size = 0
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for (var/atom/atom)
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atom.flags &= ~OVERLAY_QUEUED
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CHECK_TICK
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/datum/controller/subsystem/overlays/Initialize(timeofday)
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fire(FALSE, TRUE)
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..()
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/datum/controller/subsystem/overlays/stat_entry()
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..("Ov:[length(queue)]")
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..("Queued Atoms: [queue.len], Cache Size: [cache_size]")
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/datum/controller/subsystem/overlays/Shutdown()
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text2file(render_stats(stats), "[log_path]-overlay.log")
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/datum/controller/subsystem/overlays/Recover()
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overlay_icon_state_caches = SSoverlays.overlay_icon_state_caches
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overlay_icon_cache = SSoverlays.overlay_icon_cache
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queue = SSoverlays.queue
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/datum/controller/subsystem/overlays/fire(resumed = FALSE, mc_check = TRUE)
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var/list/queue = src.queue
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var/static/count = 0
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if (count)
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var/c = count
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count = 0 //so if we runtime on the Cut, we don't try again.
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queue.Cut(1,c+1)
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for (var/thing in queue)
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count++
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if(thing)
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STAT_START_STOPWATCH
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var/atom/A = thing
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COMPILE_OVERLAYS(A)
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STAT_STOP_STOPWATCH
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STAT_LOG_ENTRY(stats, A.type)
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if(mc_check)
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if(MC_TICK_CHECK)
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break
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else
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/datum/controller/subsystem/overlays/fire(resumed, no_mc_tick)
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var/count = 1
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for (var/atom/atom as anything in queue)
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++count
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atom?.UpdateOverlays()
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if (no_mc_tick)
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CHECK_TICK
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else if (MC_TICK_CHECK)
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queue.Cut(1, count)
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return
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queue.Cut()
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if (count)
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queue.Cut(1,count+1)
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count = 0
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/proc/iconstate2appearance(icon, iconstate)
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// var/static/image/stringbro = new() // Moved to be superglobal due to BYOND insane init order stupidness.
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var/list/icon_states_cache = SSoverlays.overlay_icon_state_caches
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var/list/cached_icon = icon_states_cache[icon]
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if (cached_icon)
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var/cached_appearance = cached_icon["[iconstate]"]
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if (cached_appearance)
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return cached_appearance
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SSoverlays.stringbro.icon = icon
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SSoverlays.stringbro.icon_state = iconstate
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if (!cached_icon) //not using the macro to save an associated lookup
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cached_icon = list()
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icon_states_cache[icon] = cached_icon
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var/cached_appearance = SSoverlays.stringbro.appearance
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cached_icon["[iconstate]"] = cached_appearance
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return cached_appearance
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/datum/controller/subsystem/overlays/proc/GetStateAppearance(icon, state)
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var/list/subcache = state_cache[icon]
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if (!subcache)
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subcache = list()
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state_cache[icon] = subcache
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if (!subcache[state])
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var/image/image = new (icon, null, state)
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subcache[state] = image.appearance
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++cache_size
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return subcache[state]
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/proc/icon2appearance(icon)
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// var/static/image/iconbro = new() // Moved to be superglobal due to BYOND insane init order stupidness.
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var/list/icon_cache = SSoverlays.overlay_icon_cache
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. = icon_cache[icon]
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if (!.)
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SSoverlays.iconbro.icon = icon
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. = SSoverlays.iconbro.appearance
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icon_cache[icon] = .
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/atom/proc/build_appearance_list(old_overlays)
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// var/static/image/appearance_bro = new() // Moved to be superglobal due to BYOND insane init order stupidness.
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var/list/new_overlays = list()
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if (!islist(old_overlays))
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old_overlays = list(old_overlays)
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for (var/overlay in old_overlays)
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if(!overlay)
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/datum/controller/subsystem/overlays/proc/GetIconAppearance(icon)
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if (!icon_cache[icon])
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var/image/image = new (icon)
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icon_cache[icon] = image.appearance
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++cache_size
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return icon_cache[icon]
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/datum/controller/subsystem/overlays/proc/GetAppearanceList(atom/subject, list/sources)
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if (!sources)
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return list()
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if (!islist(sources))
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sources = list(sources)
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var/list/result = list()
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var/icon/icon = subject.icon
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for (var/atom/entry as anything in sources)
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if (!entry)
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continue
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if (istext(overlay))
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new_overlays += iconstate2appearance(icon, overlay)
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else if(isicon(overlay))
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new_overlays += icon2appearance(overlay)
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else if (istext(entry))
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result += GetStateAppearance(icon, entry)
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else if (isicon(entry))
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result += GetIconAppearance(entry)
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else
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if(isloc(overlay))
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var/atom/A = overlay
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if (A.flags & OVERLAY_QUEUED)
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COMPILE_OVERLAYS(A)
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SSoverlays.appearance_bro.appearance = overlay //this works for images and atoms too!
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if(!ispath(overlay))
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var/image/I = overlay
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SSoverlays.appearance_bro.dir = I.dir
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new_overlays += SSoverlays.appearance_bro.appearance
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return new_overlays
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if (isloc(entry))
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if (entry.flags & OVERLAY_QUEUED)
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entry.ImmediateOverlayUpdate()
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if (!ispath(entry))
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result += entry.appearance
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else
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var/image/image = entry
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result += image.appearance
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return result
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#define NOT_QUEUED_ALREADY (!(flags & OVERLAY_QUEUED))
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#define QUEUE_FOR_COMPILE flags |= OVERLAY_QUEUED; SSoverlays.queue += src;
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/**
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* Cut all of atom's normal overlays. Usually leaves "priority" overlays untouched.
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*
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* @param priority If true, also will cut priority overlays.
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*/
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/atom/proc/cut_overlays(priority = FALSE)
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var/list/cached_overlays = our_overlays
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var/list/cached_priority = priority_overlays
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var/need_compile = FALSE
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if(LAZYLEN(cached_overlays)) //don't queue empty lists, don't cut priority overlays
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cached_overlays.Cut() //clear regular overlays
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need_compile = TRUE
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if(priority && LAZYLEN(cached_priority))
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cached_priority.Cut()
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need_compile = TRUE
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if(NOT_QUEUED_ALREADY && need_compile)
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QUEUE_FOR_COMPILE
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/**
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* Removes specific overlay(s) from the atom. Usually does not remove them from "priority" overlays.
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*
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* @param overlays The overlays to removed, type can be anything that is allowed for add_overlay().
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* @param priority If true, also will remove them from the "priority" overlays.
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*/
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/atom/proc/cut_overlay(list/overlays, priority)
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if(!overlays)
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/// Enqueues the atom for an overlay update if not already queued
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/atom/proc/QueueOverlayUpdate()
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if (flags & OVERLAY_QUEUED)
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return
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SSoverlays.queue += src
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flags |= OVERLAY_QUEUED
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overlays = build_appearance_list(overlays)
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var/list/cached_overlays = our_overlays //sanic
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var/list/cached_priority = priority_overlays
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var/init_o_len = LAZYLEN(cached_overlays)
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var/init_p_len = LAZYLEN(cached_priority) //starter pokemon
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/// Builds the atom's overlay state from caches
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/atom/proc/UpdateOverlays()
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if (gc_destroyed)
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if (length(overlays))
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overlays.Cut()
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return
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flags &= ~OVERLAY_QUEUED
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if (length(priority_overlays))
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if (length(our_overlays))
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overlays = priority_overlays + our_overlays
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else
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overlays = priority_overlays
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else if (length(our_overlays))
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overlays = our_overlays
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else
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overlays.Cut()
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LAZYREMOVE(cached_overlays, overlays)
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if(priority)
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LAZYREMOVE(cached_priority, overlays)
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if(NOT_QUEUED_ALREADY && ((init_o_len != LAZYLEN(cached_overlays)) || (init_p_len != LAZYLEN(cached_priority))))
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QUEUE_FOR_COMPILE
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/// Immediately runs an overlay update and dequeues the atom
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/atom/proc/ImmediateOverlayUpdate()
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SSoverlays.queue -= src
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UpdateOverlays()
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/// Clears the atom's overlay cache(s) and queues an update if needed
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/atom/proc/cut_overlays(priority)
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if (priority)
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if (!length(priority_overlays))
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return
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priority_overlays.Cut()
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QueueOverlayUpdate()
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else if (length(our_overlays))
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our_overlays.Cut()
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QueueOverlayUpdate()
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/**
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* Adds specific overlay(s) to the atom.
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* It is designed so any of the types allowed to be added to /atom/overlays can be added here too. More details below.
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*
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* @param overlays The overlay(s) to add. These may be
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* @param add The overlay(s) to add. These may be
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* - A string: In which case it is treated as an icon_state of the atom's icon.
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* - An icon: It is treated as an icon.
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* - An atom: Its own overlays are compiled and then it's appearance is added. (Meaning its current apperance is frozen).
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@@ -179,30 +152,46 @@ SUBSYSTEM_DEF(overlays)
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* - Or a list containing any of the above.
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* @param priority The overlays are added to the "priority" list istead of the normal one.
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*/
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/atom/proc/add_overlay(list/overlays, priority = FALSE)
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if(!overlays)
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/atom/proc/add_overlay(list/add, priority)
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if (!add)
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return
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overlays = build_appearance_list(overlays)
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LAZYINITLIST(our_overlays) //always initialized after this point
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LAZYINITLIST(priority_overlays)
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var/list/cached_overlays = our_overlays //sanic
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var/list/cached_priority = priority_overlays
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var/init_o_len = cached_overlays.len
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var/init_p_len = cached_priority.len //starter pokemon
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var/need_compile
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if(priority)
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cached_priority += overlays //or in the image. Can we use [image] = image?
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need_compile = init_p_len != cached_priority.len
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add = SSoverlays.GetAppearanceList(src, add)
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if (!length(add))
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return
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if (priority)
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if (priority_overlays)
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priority_overlays += add
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else
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priority_overlays = add
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else if (our_overlays)
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our_overlays += add
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else
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cached_overlays += overlays
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need_compile = init_o_len != cached_overlays.len
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our_overlays = add
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QueueOverlayUpdate()
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/**
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* Removes specific overlay(s) from the atom. Usually does not remove them from "priority" overlays.
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*
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* @param overlays The overlays to removed, type can be anything that is allowed for add_overlay().
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* @param priority If true, also will remove them from the "priority" overlays.
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*/
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/atom/proc/cut_overlay(list/cut, priority)
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if (!cut)
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return
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cut = SSoverlays.GetAppearanceList(src, cut)
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if (!length(cut))
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return
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var/update
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if (priority && length(priority_overlays))
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priority_overlays -= cut
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update = TRUE
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if (length(our_overlays))
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our_overlays -= cut
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update = TRUE
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if (update)
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QueueOverlayUpdate()
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if(NOT_QUEUED_ALREADY && need_compile) //have we caught more pokemon?
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QUEUE_FOR_COMPILE
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/**
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* Copy the overlays from another atom, either replacing all of ours or appending to our existing overlays.
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@@ -211,22 +200,21 @@ SUBSYSTEM_DEF(overlays)
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* @param other The atom to copy overlays from.
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* @param cut_old If true, all of our overlays will be *replaced* by the other's. If other is null, that means cutting all ours.
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*/
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/atom/proc/copy_overlays(atom/other, cut_old) //copys our_overlays from another atom
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if(!other)
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if(cut_old)
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/atom/proc/copy_overlays(atom/other, cut)
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if (!other)
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if (cut)
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cut_overlays()
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return
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if (!length(other.our_overlays))
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if (cut)
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cut_overlays()
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return
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if (cut || !length(our_overlays))
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our_overlays = other.our_overlays.Copy()
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else
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our_overlays |= other.our_overlays
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QueueOverlayUpdate()
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var/list/cached_other = other.our_overlays
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if(cached_other)
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if(cut_old || !LAZYLEN(our_overlays))
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our_overlays = cached_other.Copy()
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else
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our_overlays |= cached_other
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if(NOT_QUEUED_ALREADY)
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QUEUE_FOR_COMPILE
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else if(cut_old)
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cut_overlays()
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/**
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* Returns a list of overlays that the target atom has
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@@ -236,37 +224,32 @@ SUBSYSTEM_DEF(overlays)
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*/
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/proc/get_overlays(atom/other, priority, special)
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var/list/including = list()
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if(!other)
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if (!other)
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return including
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for(var/image/I as anything in other.our_overlays)
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if(!special && I.plane > 0)
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for (var/image/I as anything in other.our_overlays)
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if (!special && I.plane > 0)
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continue
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including += I
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if(!priority)
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if (!priority)
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return including
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for(var/image/I as anything in other.priority_overlays)
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if(!special && I.plane > 0)
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for (var/image/I as anything in other.priority_overlays)
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if (!special && I.plane > 0)
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continue
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including += I
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return including
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#undef NOT_QUEUED_ALREADY
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#undef QUEUE_FOR_COMPILE
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//TODO: Better solution for these?
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/image/proc/add_overlay(x)
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overlays += x
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/image/proc/cut_overlay(x)
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overlays -= x
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/image/proc/cut_overlays(x)
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overlays.Cut()
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/image/proc/copy_overlays(atom/other, cut_old)
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if(!other)
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if(cut_old)
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