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Fixes ingested organs giving way too much fat
Oh god I just realized the slow item digestion code made hardvored bodyparts have the calorie content of nuclear fuel.
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@@ -98,7 +98,11 @@
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/obj/item/organ/digest_act(var/atom/movable/item_storage = null)
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/obj/item/organ/digest_act(var/atom/movable/item_storage = null)
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if((. = ..()))
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if((. = ..()))
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. += 70 //Organs give a little more
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if(isbelly(item_storage))
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var/obj/belly/B = item_storage
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. += 5 * (B.digest_brute + B.digest_burn)
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else
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. += 70 //Organs give a little more
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/obj/item/weapon/storage/digest_act(var/atom/movable/item_storage = null)
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/obj/item/weapon/storage/digest_act(var/atom/movable/item_storage = null)
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for(var/obj/item/I in contents)
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for(var/obj/item/I in contents)
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@@ -115,4 +119,4 @@
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// Gradual damage measurement
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// Gradual damage measurement
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/obj/item
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/obj/item
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var/digest_stage = null
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var/digest_stage = null
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