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Merge pull request #1159 from CHOMPStationBot/upstream-merge-9589
[MIRROR] Makes the beach cool
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@@ -138,16 +138,14 @@
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/area/tether_away/beach
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name = "\improper Away Mission - Virgo 4 Beach"
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icon_state = "away"
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base_turf = /turf/simulated/floor/beach/sand //This is what the ground turns into if destroyed/bombed/etc
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//Not going to do sunlight simulations here like virgo3b
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//So we just make the whole beach fullbright all the time
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dynamic_lighting = 0
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requires_power = 0
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base_turf = /turf/simulated/floor/beach/sand/outdoors //This is what the ground turns into if destroyed/bombed/etc
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dynamic_lighting = 1
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requires_power = 1
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/area/tether_away/beach/powershed
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name = "\improper Away Mission - Virgo 4 Coast PS"
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icon_state = "blue2"
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base_turf = /turf/simulated/floor/beach/sand
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base_turf = /turf/simulated/floor/beach/sand/outdoors
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/area/tether_away/beach/coast
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name = "\improper Away Mission - Virgo 4 Coast"
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@@ -162,7 +160,47 @@
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/area/tether_away/beach/jungle
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name = "\improper Away Mission - Virgo 4 Desert"
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icon_state = "green"
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base_turf = /turf/simulated/floor/beach/sand/desert
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base_turf = /turf/simulated/floor/beach/sand/desert/outdoors
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/area/tether_away/beach/resort
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icon = 'icons/turf/areas_vr.dmi'
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icon_state = "yellow"
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base_turf = /turf/simulated/floor/beach/sand/outdoors
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/area/tether_away/beach/resort/kitchen
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name = "\improper Away Mission - Virgo 4 Kitchen"
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icon_state = "grewhicir"
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/area/tether_away/beach/resort/lockermed
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name = "\improper Away Mission - Virgo 4 Utility Pavilion"
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icon_state = "cyawhicir"
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/area/tether_away/beach/resort/janibar
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name = "\improper Away Mission - Virgo 4 Bar"
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icon_state = "purwhicir"
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/area/tether_away/beach/resort/dorm1
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name = "\improper Away Mission - Virgo 4 Private Room 1"
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icon_state = "bluwhicir"
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flags = RAD_SHIELDED
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/area/tether_away/beach/resort/dorm2
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name = "\improper Away Mission - Virgo 4 Private Room 2"
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icon_state = "bluwhicir"
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flags = RAD_SHIELDED
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/area/tether_away/beach/resort/dorm3
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name = "\improper Away Mission - Virgo 4 Private Room 3"
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icon_state = "bluwhicir"
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flags = RAD_SHIELDED
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/area/tether_away/beach/resort/dorm4
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name = "\improper Away Mission - Virgo 4 Private Room 4"
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icon_state = "bluwhicir"
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flags = RAD_SHIELDED
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/area/tether_away/beach/cavebase
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name = "\improper Away Mission - Virgo 4 Mysterious Cave"
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icon = 'icons/turf/areas_vr.dmi'
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icon_state = "orawhicir"
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flags = RAD_SHIELDED
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//Some areas for the cave, which are referenced by our init object to seed submaps and ores
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/area/tether_away/cave
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