Merge pull request #1159 from CHOMPStationBot/upstream-merge-9589

[MIRROR] Makes the beach cool
This commit is contained in:
Nadyr
2021-04-03 04:24:43 -04:00
committed by GitHub
6 changed files with 10704 additions and 8414 deletions

View File

@@ -138,16 +138,14 @@
/area/tether_away/beach
name = "\improper Away Mission - Virgo 4 Beach"
icon_state = "away"
base_turf = /turf/simulated/floor/beach/sand //This is what the ground turns into if destroyed/bombed/etc
//Not going to do sunlight simulations here like virgo3b
//So we just make the whole beach fullbright all the time
dynamic_lighting = 0
requires_power = 0
base_turf = /turf/simulated/floor/beach/sand/outdoors //This is what the ground turns into if destroyed/bombed/etc
dynamic_lighting = 1
requires_power = 1
/area/tether_away/beach/powershed
name = "\improper Away Mission - Virgo 4 Coast PS"
icon_state = "blue2"
base_turf = /turf/simulated/floor/beach/sand
base_turf = /turf/simulated/floor/beach/sand/outdoors
/area/tether_away/beach/coast
name = "\improper Away Mission - Virgo 4 Coast"
@@ -162,7 +160,47 @@
/area/tether_away/beach/jungle
name = "\improper Away Mission - Virgo 4 Desert"
icon_state = "green"
base_turf = /turf/simulated/floor/beach/sand/desert
base_turf = /turf/simulated/floor/beach/sand/desert/outdoors
/area/tether_away/beach/resort
icon = 'icons/turf/areas_vr.dmi'
icon_state = "yellow"
base_turf = /turf/simulated/floor/beach/sand/outdoors
/area/tether_away/beach/resort/kitchen
name = "\improper Away Mission - Virgo 4 Kitchen"
icon_state = "grewhicir"
/area/tether_away/beach/resort/lockermed
name = "\improper Away Mission - Virgo 4 Utility Pavilion"
icon_state = "cyawhicir"
/area/tether_away/beach/resort/janibar
name = "\improper Away Mission - Virgo 4 Bar"
icon_state = "purwhicir"
/area/tether_away/beach/resort/dorm1
name = "\improper Away Mission - Virgo 4 Private Room 1"
icon_state = "bluwhicir"
flags = RAD_SHIELDED
/area/tether_away/beach/resort/dorm2
name = "\improper Away Mission - Virgo 4 Private Room 2"
icon_state = "bluwhicir"
flags = RAD_SHIELDED
/area/tether_away/beach/resort/dorm3
name = "\improper Away Mission - Virgo 4 Private Room 3"
icon_state = "bluwhicir"
flags = RAD_SHIELDED
/area/tether_away/beach/resort/dorm4
name = "\improper Away Mission - Virgo 4 Private Room 4"
icon_state = "bluwhicir"
flags = RAD_SHIELDED
/area/tether_away/beach/cavebase
name = "\improper Away Mission - Virgo 4 Mysterious Cave"
icon = 'icons/turf/areas_vr.dmi'
icon_state = "orawhicir"
flags = RAD_SHIELDED
//Some areas for the cave, which are referenced by our init object to seed submaps and ores
/area/tether_away/cave

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