diff --git a/code/game/antagonist/antagonist.dm b/code/game/antagonist/antagonist.dm
index 0bde5791c7..6e98ce6c35 100644
--- a/code/game/antagonist/antagonist.dm
+++ b/code/game/antagonist/antagonist.dm
@@ -64,15 +64,15 @@
// Note that this is done before jobs are handed out.
for(var/datum/mind/player in ticker.mode.get_players_for_role(role_type, id))
if(ghosts_only && !istype(player.current, /mob/dead))
- log_debug("[key_name(player)] is not eligible to become a [role_text]: Only ghosts may join as this role!"
+ log_debug("[key_name(player)] is not eligible to become a [role_text]: Only ghosts may join as this role!")
else if(player.special_role)
- log_debug("[key_name(player)] is not eligible to become a [role_text]: They already have a special role ([player.special_role])!"
+ log_debug("[key_name(player)] is not eligible to become a [role_text]: They already have a special role ([player.special_role])!")
else if (player in pending_antagonists)
- log_debug("[key_name(player)] is not eligible to become a [role_text]: They have already been selected for this role!"
+ log_debug("[key_name(player)] is not eligible to become a [role_text]: They have already been selected for this role!")
else if(!can_become_antag(player))
- log_debug("[key_name(player)] is not eligible to become a [role_text]: They are blacklisted for this role!"
+ log_debug("[key_name(player)] is not eligible to become a [role_text]: They are blacklisted for this role!")
else if(player_is_antag(player))
- log_debug("[key_name(player)] is not eligible to become a [role_text]: They are already an antagonist!"
+ log_debug("[key_name(player)] is not eligible to become a [role_text]: They are already an antagonist!")
else
candidates += player
diff --git a/code/game/antagonist/antagonist_create.dm b/code/game/antagonist/antagonist_create.dm
index 7d92468721..416a774541 100644
--- a/code/game/antagonist/antagonist_create.dm
+++ b/code/game/antagonist/antagonist_create.dm
@@ -86,7 +86,7 @@
code_owner.store_memory("Nuclear Bomb Code: [code]", 0, 0)
code_owner.current << "The nuclear authorization code is: [code]"
else
- message_admins("Could not spawn nuclear bomb. Contact a developer.")
+ message_admins("Could not spawn nuclear bomb. Contact a developer.")
return
spawned_nuke = code