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Merge pull request #5054 from Heroman3003/mob-pathfix
Fixes mob pathing for wilderness and V2
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code/modules/ai/aI_holder_subtypes/simple_mob_ai_vr.dm
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code/modules/ai/aI_holder_subtypes/simple_mob_ai_vr.dm
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@@ -0,0 +1,5 @@
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/datum/ai_holder/simple_mob/melee/evasive/returnhome
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returns_home = 1
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/datum/ai_holder/simple_mob/ranged/kiting/threatening/returnhome
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returns_home = 1
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@@ -0,0 +1,3 @@
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/datum/say_list/merc/unknown_ind
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speak = list("One day the'll fix that damn engine..","Next time, We're hidding on the tropical beach planet.","Wish I had better equipment...","I knew I should have been a line chef...","Fuckin' helmet keeps fogging up.","Hate this blocky ass ship.")
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say_got_target = list("Looks like trouble!","Contact!","We've got company!","Perimeter Breached!!")
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