From 8822e9e9e1abc99d688435c7e4cfb79a40e1469b Mon Sep 17 00:00:00 2001 From: CHOMPStation2StaffMirrorBot <94713762+CHOMPStation2StaffMirrorBot@users.noreply.github.com> Date: Mon, 6 Jan 2025 20:42:28 -0700 Subject: [PATCH] [MIRROR] fix stun effect act (#9818) Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com> --- code/modules/mob/living/living_defense.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm index 1b609dca59..13ee7a5bc9 100644 --- a/code/modules/mob/living/living_defense.dm +++ b/code/modules/mob/living/living_defense.dm @@ -158,7 +158,7 @@ apply_effect(EYE_BLUR, stun_amount) if (agony_amount) - apply_damage(agony_amount, HALLOSS, def_zone, 0, used_weapon) + apply_damage(agony_amount, HALLOSS, def_zone, 0, used_weapon=used_weapon) apply_effect(STUTTER, agony_amount/10) apply_effect(EYE_BLUR, agony_amount/10)