From 888d83d231b8e6c1a8052fe7057ef0bbe111ce3d Mon Sep 17 00:00:00 2001 From: "baloh.matevz" Date: Sun, 12 Feb 2012 02:35:05 +0000 Subject: [PATCH] - Added the ian strip bugfix to the changelog, since an update will happen soon. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3110 316c924e-a436-60f5-8080-3fe189b3f50e --- html/changelog.html | 1 + 1 file changed, 1 insertion(+) diff --git a/html/changelog.html b/html/changelog.html index 3d8e97507c..da181076a2 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -109,6 +109,7 @@ should be listed in the changelog upon commit tho. Thanks. -->
  • The engineering, command and security airlocks now glow green when closing instead of red to match all the other airlocks
  • The disposal units now auto trigger every 30 game ticks, if there is something (or someone) in them. So no more hiding in disposal units!
  • You can no longer control the disposal unit from within it. You will have to wait for it to trigger itself.
  • +
  • You can no longer strip items off of Ian while dead / a ghost
  • Pete updated: