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Fixed a supply shuttle runtime due to the stamping missing a null check.
Added a null check to cleanbots and new player preferences. Did a bit of blob and antimatter work. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3919 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -91,6 +91,12 @@
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brutevuln = 2
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/* process()
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if(prob(50))
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TakeDamage(1)
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..()*/
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Die()
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src.visible_message("<b>[src]</b> ruptures and explodes!")
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src.alive = 0
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