[MIRROR] jobs, access and radio to defines (#11546)

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
This commit is contained in:
CHOMPStation2StaffMirrorBot
2025-08-30 18:56:12 -07:00
committed by GitHub
parent b3ad80a7f9
commit 89704592dd
353 changed files with 1904 additions and 2036 deletions

View File

@@ -17,14 +17,14 @@
*/
/obj/structure/closet/secure_closet/guncabinet/sidearm
name = "emergency weapon cabinet"
req_one_access = list(access_armory,access_captain)
req_one_access = list(ACCESS_ARMORY,ACCESS_CAPTAIN)
starts_with = list(
/obj/item/gun/energy/gun = 4)
/obj/structure/closet/secure_closet/guncabinet/rifle
name = "rifle cabinet"
req_one_access = list(access_explorer,access_brig) //CHOMP explo keep
req_one_access = list(ACCESS_EXPLORER,ACCESS_BRIG) //CHOMP explo keep
starts_with = list(
/obj/item/ammo_magazine/clip/c762/hunter = 9,
@@ -39,7 +39,7 @@
/obj/structure/closet/secure_closet/guncabinet/phase
name = "explorer weapon cabinet" //CHOMP explo keep
req_one_access = list(access_explorer,access_brig) //CHOMP explo keep
req_one_access = list(ACCESS_EXPLORER,ACCESS_BRIG) //CHOMP explo keep
starts_with = list(
/obj/item/gun/energy/locked/phasegun = 2,
@@ -52,7 +52,7 @@
*/
/obj/structure/closet/secure_closet/explorer
name = "explorer locker" //CHOMP explo keep
req_access = list(access_explorer) //CHOMP explo keep
req_access = list(ACCESS_EXPLORER)
closet_appearance = /decl/closet_appearance/secure_closet/expedition/explorer
starts_with = list(
@@ -93,7 +93,7 @@
*/
/obj/structure/closet/secure_closet/pathfinder
name = "pathfinder locker"
req_access = list(access_pathfinder) //CHOMP explo keep
req_access = list(ACCESS_PATHFINDER) //CHOMP explo keep
closet_appearance = /decl/closet_appearance/secure_closet/expedition/pathfinder
starts_with = list(
@@ -141,7 +141,7 @@
/obj/structure/closet/secure_closet/sar
name = "field medic locker"
desc = "Supplies for a wilderness first responder."
req_access = list(access_medical_equip)
req_access = list(ACCESS_MEDICAL_EQUIP)
closet_appearance = /decl/closet_appearance/secure_closet/expedition/sar
starts_with = list(
@@ -193,7 +193,7 @@
*/
/obj/structure/closet/secure_closet/pilot
name = "pilot locker"
req_access = list(access_pilot)
req_access = list(ACCESS_PILOT)
closet_appearance = /decl/closet_appearance/secure_closet/expedition/pilot
starts_with = list(

View File

@@ -1,6 +1,6 @@
/obj/structure/closet/secure_closet/bar
name = "booze closet"
req_access = list(access_bar)
req_access = list(ACCESS_BAR)
closet_appearance = /decl/closet_appearance/cabinet/secure
starts_with = list(

View File

@@ -1,6 +1,6 @@
/obj/structure/closet/secure_closet/cargotech
name = "cargo technician's locker"
req_access = list(access_cargo)
req_access = list(ACCESS_CARGO)
closet_appearance = /decl/closet_appearance/secure_closet/cargo
starts_with = list(
@@ -29,7 +29,7 @@
/obj/structure/closet/secure_closet/quartermaster
name = "quartermaster's locker"
req_access = list(access_qm)
req_access = list(ACCESS_QM)
closet_appearance = /decl/closet_appearance/secure_closet/cargo/qm
starts_with = list(
@@ -71,7 +71,7 @@
/obj/structure/closet/secure_closet/miner
name = "miner's equipment"
req_access = list(access_mining)
req_access = list(ACCESS_MINING)
closet_appearance = /decl/closet_appearance/secure_closet/mining
starts_with = list(

View File

@@ -1,6 +1,6 @@
/obj/structure/closet/secure_closet/engineering_chief
name = "chief engineer's locker"
req_access = list(access_ce)
req_access = list(ACCESS_CE)
closet_appearance = /decl/closet_appearance/secure_closet/engineering/ce
starts_with = list(
@@ -53,7 +53,7 @@
/obj/structure/closet/secure_closet/engineering_electrical
name = "electrical supplies"
req_access = list(access_engine_equip)
req_access = list(ACCESS_ENGINE_EQUIP)
closet_appearance = /decl/closet_appearance/secure_closet/engineering/electrical
starts_with = list(
@@ -71,7 +71,7 @@
/obj/structure/closet/secure_closet/engineering_welding
name = "welding supplies"
req_access = list(access_construction)
req_access = list(ACCESS_CONSTRUCTION)
closet_appearance = /decl/closet_appearance/secure_closet/engineering/welding
starts_with = list(
@@ -89,7 +89,7 @@
/obj/structure/closet/secure_closet/engineering_personal
name = "engineer's locker"
req_access = list(access_engine_equip)
req_access = list(ACCESS_ENGINE_EQUIP)
closet_appearance = /decl/closet_appearance/secure_closet/engineering
starts_with = list(
@@ -123,7 +123,7 @@
/obj/structure/closet/secure_closet/atmos_personal
name = "technician's locker"
req_access = list(access_atmospherics)
req_access = list(ACCESS_ATMOSPHERICS)
closet_appearance = /decl/closet_appearance/secure_closet/engineering/atmos
starts_with = list(

View File

@@ -4,7 +4,7 @@
/obj/structure/closet/secure_closet/freezer/kitchen
name = "kitchen cabinet"
req_access = list(access_kitchen)
req_access = list(ACCESS_KITCHEN)
starts_with = list(
/obj/item/reagent_containers/food/condiment/carton/flour = 6,
@@ -55,7 +55,7 @@
icon = 'icons/obj/closets/fridge.dmi'
icon_state = ""
closet_appearance = null
req_access = list(access_heads_vault)
req_access = list(ACCESS_HEADS_VAULT)
starts_with = list(

View File

@@ -2,7 +2,7 @@
name = "gun cabinet"
icon = 'icons/obj/guncabinet.dmi'
icon_state = "base"
req_one_access = list(access_armory)
req_one_access = list(ACCESS_ARMORY)
closet_appearance = null
/obj/structure/closet/secure_closet/guncabinet/Initialize(mapload)
@@ -51,7 +51,7 @@
/obj/structure/closet/secure_closet/guncabinet/excursion
name = "expedition weaponry cabinet"
req_one_access = list(access_explorer,access_armory) //CHOMP keep explo
req_one_access = list(ACCESS_EXPLORER,ACCESS_ARMORY) //CHOMP keep explo
/obj/structure/closet/secure_closet/guncabinet/excursion/Initialize(mapload)
. = ..()

View File

@@ -1,6 +1,6 @@
/obj/structure/closet/secure_closet/hydroponics
name = "botanist's locker"
req_access = list(access_hydroponics)
req_access = list(ACCESS_HYDROPONICS)
closet_appearance = /decl/closet_appearance/secure_closet/hydroponics
starts_with = list(
@@ -32,7 +32,7 @@
/obj/structure/closet/secure_closet/hydroponics/sci
name = "xenoflorist's locker"
req_access = list(access_xenobiology)
req_access = list(ACCESS_XENOBIOLOGY)
closet_appearance = /decl/closet_appearance/secure_closet/hydroponics/xenoflora
/obj/structure/closet/secure_closet/hydroponics/sci/Initialize(mapload)

View File

@@ -1,7 +1,7 @@
/obj/structure/closet/secure_closet/medical1
name = "medicine closet"
desc = "Filled with medical junk."
req_access = list(access_medical)
req_access = list(ACCESS_MEDICAL)
closet_appearance = /decl/closet_appearance/secure_closet/medical/alt
starts_with = list(
@@ -15,7 +15,7 @@
/obj/structure/closet/secure_closet/medical2
name = "anesthetics closet"
desc = "Used to knock people out."
req_access = list(access_surgery)
req_access = list(ACCESS_SURGERY)
closet_appearance = /decl/closet_appearance/secure_closet/medical
starts_with = list(
@@ -25,7 +25,7 @@
/obj/structure/closet/secure_closet/medical3
name = "medical doctor's locker"
req_access = list(access_medical_equip)
req_access = list(ACCESS_MEDICAL_EQUIP)
closet_appearance = /decl/closet_appearance/secure_closet/medical/doctor
starts_with = list(
@@ -93,7 +93,7 @@
/obj/structure/closet/secure_closet/paramedic
name = "paramedic locker"
desc = "Supplies for a first responder."
req_access = list(access_medical_equip)
req_access = list(ACCESS_MEDICAL_EQUIP)
closet_appearance = /decl/closet_appearance/secure_closet/medical/paramedic
starts_with = list(
@@ -125,9 +125,9 @@
/obj/item/clothing/accessory/storage/white_vest,
/obj/item/taperoll/medical)
/obj/structure/closet/secure_closet/CMO
/obj/structure/closet/secure_closet/chief_medical_officer
name = "chief medical officer's locker"
req_access = list(access_cmo)
req_access = list(ACCESS_CMO)
closet_appearance = /decl/closet_appearance/secure_closet/cmo
starts_with = list(
@@ -164,7 +164,7 @@
/obj/item/storage/belt/medical,
/obj/item/personal_shield_generator/belt/medical/loaded)
/obj/structure/closet/secure_closet/CMO/Initialize(mapload)
/obj/structure/closet/secure_closet/chief_medical_officer/Initialize(mapload)
if(prob(50))
starts_with += /obj/item/storage/backpack/medic
else
@@ -192,7 +192,7 @@
/obj/structure/closet/secure_closet/animal
name = "animal control closet"
req_access = list(access_surgery)
req_access = list(ACCESS_SURGERY)
starts_with = list(
/obj/item/assembly/signaler,
@@ -202,7 +202,7 @@
/obj/structure/closet/secure_closet/chemical
name = "chemical closet"
desc = "Store dangerous chemicals in here."
req_access = list(access_chemistry)
req_access = list(ACCESS_CHEMISTRY)
closet_appearance = /decl/closet_appearance/secure_closet/medical/chemistry
starts_with = list(
@@ -219,7 +219,7 @@
/obj/structure/closet/secure_closet/psych
name = "psychiatric cabinet"
desc = "Store psychology tools and medicines in here."
req_access = list(access_psychiatrist)
req_access = list(ACCESS_PSYCHIATRIST)
closet_appearance = /decl/closet_appearance/cabinet/secure
open_sound = 'sound/effects/wooden_closet_open.ogg'
@@ -250,7 +250,7 @@
density = FALSE
wall_mounted = 1
store_mobs = 0
req_access = list(access_medical_equip)
req_access = list(ACCESS_MEDICAL_EQUIP)
closet_appearance = /decl/closet_appearance/wall/medical
/obj/structure/closet/secure_closet/medical_wall/pills
@@ -266,7 +266,7 @@
/obj/structure/closet/secure_closet/medical_wall/anesthetics
name = "anesthetics wall closet"
desc = "Used to knock people out."
req_access = list(access_surgery)
req_access = list(ACCESS_SURGERY)
starts_with = list(
/obj/item/tank/anesthetic = 3,

View File

@@ -1,7 +1,7 @@
/obj/structure/closet/secure_closet/personal
name = "personal closet"
desc = "It's a secure locker for personnel. The first card swiped gains control."
req_access = list(access_all_personal_lockers)
req_access = list(ACCESS_ALL_PERSONAL_LOCKERS)
var/registered_name = null
/* //VOREStation Removal

View File

@@ -1,6 +1,6 @@
/obj/structure/closet/secure_closet/scientist
name = "scientist's locker"
req_access = list(access_tox_storage)
req_access = list(ACCESS_TOX_STORAGE)
closet_appearance = /decl/closet_appearance/secure_closet/science
starts_with = list(
@@ -21,9 +21,9 @@
return ..()
/obj/structure/closet/secure_closet/RD
/obj/structure/closet/secure_closet/research_director
name = "research director's locker"
req_access = list(access_rd)
req_access = list(ACCESS_RD)
closet_appearance = /decl/closet_appearance/secure_closet/science/rd
starts_with = list(
@@ -58,7 +58,7 @@
/obj/structure/closet/secure_closet/xenoarchaeologist
name = "Xenoarchaeologist Locker"
req_access = list(access_tox_storage)
req_access = list(ACCESS_TOX_STORAGE)
closet_appearance = /decl/closet_appearance/secure_closet/science/xenoarch
starts_with = list(

View File

@@ -1,6 +1,6 @@
/obj/structure/closet/secure_closet/captains
name = "site manager's locker"
req_access = list(access_captain)
req_access = list(ACCESS_CAPTAIN)
closet_appearance = /decl/closet_appearance/secure_closet/command
starts_with = list(
@@ -20,7 +20,7 @@
/obj/structure/closet/secure_closet/hop
name = "head of personnel's locker"
req_access = list(access_hop)
req_access = list(ACCESS_HOP)
closet_appearance = /decl/closet_appearance/secure_closet/command/hop
starts_with = list(
@@ -40,7 +40,7 @@
/obj/structure/closet/secure_closet/hop2
name = "head of personnel's attire"
req_access = list(access_hop)
req_access = list(ACCESS_HOP)
closet_appearance = /decl/closet_appearance/secure_closet/command/hop
starts_with = list(
@@ -79,8 +79,8 @@
/obj/structure/closet/secure_closet/hos
name = "head of security's locker"
req_access = list(access_hos)
storage_capacity = 2.5 * MOB_MEDIUM
req_access = list(ACCESS_HOS)
storage_capacity = 2.6 * MOB_MEDIUM
closet_appearance = /decl/closet_appearance/secure_closet/security/hos
starts_with = list(
@@ -136,7 +136,7 @@
/obj/structure/closet/secure_closet/warden
name = "warden's locker"
storage_capacity = 42
req_access = list(access_armory)
req_access = list(ACCESS_ARMORY)
closet_appearance = /decl/closet_appearance/secure_closet/security/warden
starts_with = list(
@@ -198,7 +198,7 @@
/obj/structure/closet/secure_closet/security
name = "security officer's locker"
req_access = list(access_brig)
req_access = list(ACCESS_BRIG)
closet_appearance = /decl/closet_appearance/secure_closet/security
starts_with = list(
@@ -269,7 +269,7 @@
/obj/structure/closet/secure_closet/detective
name = "detective's cabinet"
req_access = list(access_forensics_lockers)
req_access = list(ACCESS_FORENSICS_LOCKERS)
closet_appearance = /decl/closet_appearance/cabinet/secure
open_sound = 'sound/effects/wooden_closet_open.ogg'
@@ -300,7 +300,7 @@
/obj/structure/closet/secure_closet/injection
name = "lethal injections locker"
req_access = list(access_captain)
req_access = list(ACCESS_CAPTAIN)
closet_appearance = /decl/closet_appearance/secure_closet/courtroom
starts_with = list(
@@ -310,7 +310,7 @@ GLOBAL_LIST_BOILERPLATE(all_brig_closets, /obj/structure/closet/secure_closet/br
/obj/structure/closet/secure_closet/brig
name = "brig locker"
req_access = list(access_brig)
req_access = list(ACCESS_BRIG)
closet_appearance = /decl/closet_appearance/secure_closet/brig
anchored = TRUE
var/id = null
@@ -321,7 +321,7 @@ GLOBAL_LIST_BOILERPLATE(all_brig_closets, /obj/structure/closet/secure_closet/br
/obj/structure/closet/secure_closet/posters
name = "morale storage"
req_access = list(access_security)
req_access = list(ACCESS_SECURITY)
anchored = TRUE
starts_with = list(
@@ -333,7 +333,7 @@ GLOBAL_LIST_BOILERPLATE(all_brig_closets, /obj/structure/closet/secure_closet/br
/obj/structure/closet/secure_closet/courtroom
name = "courtroom locker"
req_access = list(access_lawyer)
req_access = list(ACCESS_LAWYER)
closet_appearance = /decl/closet_appearance/secure_closet/courtroom
starts_with = list(
@@ -347,7 +347,7 @@ GLOBAL_LIST_BOILERPLATE(all_brig_closets, /obj/structure/closet/secure_closet/br
/obj/structure/closet/secure_closet/wall
name = "wall locker"
req_access = list(access_security)
req_access = list(ACCESS_SECURITY)
closet_appearance = /decl/closet_appearance/wall
density = TRUE

View File

@@ -1,6 +1,6 @@
/obj/structure/closet/secure_closet/hos
name = "head of security's attire"
req_access = list(access_hos)
req_access = list(ACCESS_HOS)
closet_appearance = /decl/closet_appearance/secure_closet/security/hos
storage_capacity = 2.5 * MOB_MEDIUM
@@ -46,7 +46,7 @@
/obj/structure/closet/secure_closet/hos2
name = "head of security's gear"
req_access = list(access_hos)
req_access = list(ACCESS_HOS)
closet_appearance = /decl/closet_appearance/secure_closet/security/hos
storage_capacity = 2.5 * MOB_MEDIUM
@@ -79,7 +79,7 @@
//Custom NT Security Lockers, Only found at central command
/obj/structure/closet/secure_closet/nanotrasen_security
name = "NanoTrasen security officer's locker"
req_access = list(access_brig)
req_access = list(ACCESS_BRIG)
closet_appearance = /decl/closet_appearance/secure_closet/nanotrasen/security
storage_capacity = 3.5 * MOB_MEDIUM
@@ -121,7 +121,7 @@
/obj/structure/closet/secure_closet/nanotrasen_commander
name = "NanoTrasen commander's locker"
req_access = list(access_brig)
req_access = list(ACCESS_BRIG)
closet_appearance = /decl/closet_appearance/secure_closet/nanotrasen/commander
storage_capacity = 3.5 * MOB_MEDIUM
@@ -171,7 +171,7 @@
/obj/structure/closet/secure_closet/nanotrasen_warden
name = "NanoTrasen warden's locker"
req_access = list(access_brig)
req_access = list(ACCESS_BRIG)
closet_appearance = /decl/closet_appearance/secure_closet/nanotrasen/warden
storage_capacity = 3.5 * MOB_MEDIUM