Floor painter, turf, and decal tweaks.

Makes several custom color definitions, utilized by the floor painter, floor tiles, decals, etc.
Colored floor turfs now use a white icon state and applies a color, similar to the corresponding decals. This ensures they have the same color tone (was slightly off previously).
Colored floor tiles also use a white icon state and color application.
Removes now unused item states.
This commit is contained in:
PsiOmegaDelta
2015-09-21 14:38:58 +02:00
parent 7d7f0da2ca
commit 8a1b414e28
7 changed files with 64 additions and 46 deletions

View File

@@ -167,3 +167,17 @@
// Special return values from bullet_act(). Positive return values are already used to indicate the blocked level of the projectile.
#define PROJECTILE_CONTINUE -1 //if the projectile should continue flying after calling bullet_act()
#define PROJECTILE_FORCE_MISS -2 //if the projectile should treat the attack as a miss (suppresses attack and admin logs) - only applies to mobs.
// Custom colors
#define COLOR_BEIGE "#CEB689"
#define COLOR_BLUE_GRAY "#6A97B0"
#define COLOR_BROWN "#B19664"
#define COLOR_DARK_BROWN "#917448"
#define COLOR_DARK_ORANGE "#B95A00"
#define COLOR_GREEN_GRAY "#8DAF6A"
#define COLOR_RED_GRAY "#AA5F61"
#define COLOR_PALE_BLUE_GRAY "#8BBBD5"
#define COLOR_PALE_GREEN_GRAY "#AED18B"
#define COLOR_PALE_RED_GRAY "#CC9090"
#define COLOR_PALE_PURPLE_GRAY "#BDA2BA"
#define COLOR_PURPLE_GRAY "#A2819E"

View File

@@ -12,7 +12,7 @@
"quarter-turf" = list("path" = /obj/effect/floor_decal/corner, "precise" = 1, "coloured" = 1),
"hazard stripes" = list("path" = /obj/effect/floor_decal/industrial/warning),
"corner, hazard" = list("path" = /obj/effect/floor_decal/industrial/warning/corner),
"hatched marking" = list("path" = /obj/effect/floor_decal/industrial/hatch),
"hatched marking" = list("path" = /obj/effect/floor_decal/industrial/hatch, "coloured" = 1),
"dotted outline" = list("path" = /obj/effect/floor_decal/industrial/outline, "coloured" = 1),
"loading sign" = list("path" = /obj/effect/floor_decal/industrial/loading),
"1" = list("path" = /obj/effect/floor_decal/sign),
@@ -40,35 +40,35 @@
"precise" = 0
)
var/list/paint_colours = list(
"white" = COLOR_WHITE,
"light gray" = COLOR_SILVER,
"dark gray" = COLOR_GRAY,
"blue-grey" = "#6A97B0",
"pale blue-grey" = "#8BBBD5",
"green-grey" = "#8DAF6A",
"pale green-gray" = "#AED18B",
"red-gray" = "#AA5F61",
"pale red-gray" = "#CC9090",
"purple-gray" = "#A2819E",
"pale purple-gray" = "#BDA2BA",
"black" = COLOR_BLACK,
"red" = COLOR_RED,
"dark red" = COLOR_MAROON,
"yellow" = COLOR_YELLOW,
"dark yellow" = COLOR_OLIVE,
"green" = COLOR_LIME,
"dark green" = COLOR_GREEN,
"cyan" = COLOR_CYAN,
"teal" = COLOR_TEAL,
"blue" = COLOR_BLUE,
"dark blue" = COLOR_NAVY,
"magenta" = COLOR_PINK,
"purple" = COLOR_PURPLE,
"orange" = COLOR_ORANGE,
"dark orange" = "#B95A00",
"dark brown" = "#917448",
"brown" = "#B19664",
"pale brown" = "#CEB689"
"white" = COLOR_WHITE,
"light gray" = COLOR_SILVER,
"dark gray" = COLOR_GRAY,
"blue-gray" = COLOR_BLUE_GRAY,
"pale blue-gray" = COLOR_PALE_BLUE_GRAY,
"green-gray" = COLOR_GREEN_GRAY,
"pale green-gray" = COLOR_PALE_GREEN_GRAY,
"red-gray" = COLOR_RED_GRAY,
"pale red-gray" = COLOR_PALE_RED_GRAY,
"purple-gray" = COLOR_PURPLE_GRAY,
"pale purple-gray" = COLOR_PALE_PURPLE_GRAY,
"black" = COLOR_BLACK,
"red" = COLOR_RED,
"dark red" = COLOR_MAROON,
"yellow" = COLOR_YELLOW,
"dark yellow" = COLOR_OLIVE,
"green" = COLOR_LIME,
"dark green" = COLOR_GREEN,
"cyan" = COLOR_CYAN,
"teal" = COLOR_TEAL,
"blue" = COLOR_BLUE,
"dark blue" = COLOR_NAVY,
"magenta" = COLOR_PINK,
"purple" = COLOR_PURPLE,
"orange" = COLOR_ORANGE,
"dark orange" = COLOR_DARK_ORANGE,
"dark brown" = COLOR_DARK_BROWN,
"brown" = COLOR_BROWN,
"pale brown" = COLOR_BEIGE
)
/obj/item/device/floor_painter/afterattack(var/atom/A, var/mob/user, proximity, params)

View File

@@ -85,7 +85,8 @@
/obj/item/stack/tile/floor_red
name = "red floor tile"
singular_name = "red floor tile"
icon_state = "tile_red"
color = COLOR_RED_GRAY
icon_state = "tile_white"
/obj/item/stack/tile/floor_steel
name = "steel floor tile"
@@ -102,7 +103,8 @@
/obj/item/stack/tile/floor_yellow
name = "yellow floor tile"
singular_name = "yellow floor tile"
icon_state = "tile_yellow"
color = COLOR_BROWN
icon_state = "tile_white"
/obj/item/stack/tile/floor_dark
name = "dark floor tile"

View File

@@ -56,7 +56,7 @@ var/list/floor_decals = list()
/obj/effect/floor_decal/corner/blue
name = "blue corner"
color = "#6A97B0"
color = COLOR_BLUE_GRAY
/obj/effect/floor_decal/corner/blue/diagonal
icon_state = "corner_white_diagonal"
@@ -66,7 +66,7 @@ var/list/floor_decals = list()
/obj/effect/floor_decal/corner/paleblue
name = "pale blue corner"
color = "#8BBBD5"
color = COLOR_PALE_BLUE_GRAY
/obj/effect/floor_decal/corner/paleblue/diagonal
icon_state = "corner_white_diagonal"
@@ -76,7 +76,7 @@ var/list/floor_decals = list()
/obj/effect/floor_decal/corner/green
name = "green corner"
color = "#8DAF6A"
color = COLOR_GREEN_GRAY
/obj/effect/floor_decal/corner/green/diagonal
icon_state = "corner_white_diagonal"
@@ -86,7 +86,7 @@ var/list/floor_decals = list()
/obj/effect/floor_decal/corner/lime
name = "lime corner"
color = "#AED18B"
color = COLOR_PALE_GREEN_GRAY
/obj/effect/floor_decal/corner/lime/diagonal
icon_state = "corner_white_diagonal"
@@ -96,7 +96,7 @@ var/list/floor_decals = list()
/obj/effect/floor_decal/corner/yellow
name = "yellow corner"
color = "#B19664"
color = COLOR_BROWN
/obj/effect/floor_decal/corner/yellow/diagonal
icon_state = "corner_white_diagonal"
@@ -106,7 +106,7 @@ var/list/floor_decals = list()
/obj/effect/floor_decal/corner/beige
name = "beige corner"
color = "#CEB689"
color = COLOR_BEIGE
/obj/effect/floor_decal/corner/beige/diagonal
icon_state = "corner_white_diagonal"
@@ -116,7 +116,7 @@ var/list/floor_decals = list()
/obj/effect/floor_decal/corner/red
name = "red corner"
color = "#AA5F61"
color = COLOR_RED_GRAY
/obj/effect/floor_decal/corner/red/diagonal
icon_state = "corner_white_diagonal"
@@ -126,7 +126,7 @@ var/list/floor_decals = list()
/obj/effect/floor_decal/corner/pink
name = "pink corner"
color = "#CC9090"
color = COLOR_PALE_RED_GRAY
/obj/effect/floor_decal/corner/pink/diagonal
icon_state = "corner_white_diagonal"
@@ -136,7 +136,7 @@ var/list/floor_decals = list()
/obj/effect/floor_decal/corner/purple
name = "purple corner"
color = "#A2819E"
color = COLOR_PURPLE_GRAY
/obj/effect/floor_decal/corner/purple/diagonal
icon_state = "corner_white_diagonal"
@@ -146,7 +146,7 @@ var/list/floor_decals = list()
/obj/effect/floor_decal/corner/mauve
name = "mauve corner"
color = "#BDA2BA"
color = COLOR_PALE_PURPLE_GRAY
/obj/effect/floor_decal/corner/mauve/diagonal
icon_state = "corner_white_diagonal"
@@ -156,7 +156,7 @@ var/list/floor_decals = list()
/obj/effect/floor_decal/corner/orange
name = "orange corner"
color = "#B95A00"
color = COLOR_DARK_ORANGE
/obj/effect/floor_decal/corner/orange/diagonal
icon_state = "corner_white_diagonal"
@@ -166,7 +166,7 @@ var/list/floor_decals = list()
/obj/effect/floor_decal/corner/brown
name = "brown corner"
color = "#917448"
color = COLOR_DARK_BROWN
/obj/effect/floor_decal/corner/brown/diagonal
icon_state = "corner_white_diagonal"

View File

@@ -97,7 +97,8 @@
/turf/simulated/floor/tiled/red
name = "red floor"
icon_state = "red"
color = COLOR_RED_GRAY
icon_state = "white"
initial_flooring = /decl/flooring/tiling/red
/turf/simulated/floor/tiled/steel
@@ -112,7 +113,8 @@
/turf/simulated/floor/tiled/yellow
name = "yellow floor"
icon_state = "yellow"
color = COLOR_BROWN
icon_state = "white"
initial_flooring = /decl/flooring/tiling/yellow
/turf/simulated/floor/tiled/freezer

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