diff --git a/code/game/gamemodes/changeling/changeling.dm b/code/game/gamemodes/changeling/changeling.dm index ba82a064f6..0ac3d8d35d 100644 --- a/code/game/gamemodes/changeling/changeling.dm +++ b/code/game/gamemodes/changeling/changeling.dm @@ -12,7 +12,7 @@ certain though... there is never just one of them. Good luck." config_tag = "changeling" required_players = 2 - required_players_secret = 10 + required_players_secret = 5 required_enemies = 1 end_on_antag_death = 0 antag_scaling_coeff = 10 diff --git a/code/game/gamemodes/cult/cult.dm b/code/game/gamemodes/cult/cult.dm index c3ffef61bb..22f36c106b 100644 --- a/code/game/gamemodes/cult/cult.dm +++ b/code/game/gamemodes/cult/cult.dm @@ -4,7 +4,7 @@ extended_round_description = "The station has been infiltrated by a fanatical group of death-cultists! They will use powers from beyond your comprehension to subvert you to their cause and ultimately please their gods through sacrificial summons and physical immolation! Try to survive!" config_tag = "cult" required_players = 5 - required_players_secret = 15 + required_players_secret = 10 required_enemies = 3 end_on_antag_death = 0 antag_tags = list(MODE_CULTIST) diff --git a/code/game/gamemodes/heist/heist.dm b/code/game/gamemodes/heist/heist.dm index e1b0735b1e..8c2a063164 100644 --- a/code/game/gamemodes/heist/heist.dm +++ b/code/game/gamemodes/heist/heist.dm @@ -8,7 +8,7 @@ var/global/list/obj/cortical_stacks = list() //Stacks for 'leave nobody behind' name = "heist" config_tag = "heist" required_players = 15 - required_players_secret = 25 + required_players_secret = 15 required_enemies = 4 round_description = "An unidentified bluespace signature has slipped past the Icarus and is approaching the station!" end_on_antag_death = 0 diff --git a/code/game/gamemodes/mixed/traitorling.dm b/code/game/gamemodes/mixed/traitorling.dm index 12527f0877..4eb4b6c77a 100644 --- a/code/game/gamemodes/mixed/traitorling.dm +++ b/code/game/gamemodes/mixed/traitorling.dm @@ -4,7 +4,7 @@ extended_round_description = "Traitors and changelings both spawn during this mode." config_tag = "traitorling" required_players = 10 - required_players_secret = 15 + required_players_secret = 10 required_enemies = 5 end_on_antag_death = 1 require_all_templates = 1 diff --git a/code/game/gamemodes/ninja/ninja.dm b/code/game/gamemodes/ninja/ninja.dm index 7a4981c0fa..40f59026bf 100644 --- a/code/game/gamemodes/ninja/ninja.dm +++ b/code/game/gamemodes/ninja/ninja.dm @@ -10,7 +10,7 @@ only hope this unknown assassin isn't here for you." config_tag = "ninja" required_players = 1 - required_players_secret = 10 + required_players_secret = 8 required_enemies = 1 end_on_antag_death = 0 antag_tags = list(MODE_NINJA) \ No newline at end of file diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm index e3ab6b151b..6dacf78909 100644 --- a/code/game/gamemodes/nuclear/nuclear.dm +++ b/code/game/gamemodes/nuclear/nuclear.dm @@ -9,7 +9,7 @@ var/list/nuke_disks = list() round_description = "A mercenary strike force is approaching the station!" config_tag = "mercenary" required_players = 15 - required_players_secret = 25 // 25 players - 5 players to be the nuke ops = 20 players remaining + required_players_secret = 20 // 20 players - 5 players to be the nuke ops = 15 players remaining required_enemies = 1 end_on_antag_death = 0 var/nuke_off_station = 0 //Used for tracking if the syndies actually haul the nuke to the station diff --git a/code/game/gamemodes/revolution/revolution.dm b/code/game/gamemodes/revolution/revolution.dm index b7a38fd8d5..3dc3f3b61d 100644 --- a/code/game/gamemodes/revolution/revolution.dm +++ b/code/game/gamemodes/revolution/revolution.dm @@ -10,4 +10,4 @@ end_on_antag_death = 0 shuttle_delay = 3 antag_tags = list(MODE_REVOLUTIONARY, MODE_LOYALIST) - require_all_templates = 1 + require_all_templates = 1 diff --git a/code/game/gamemodes/traitor/traitor.dm b/code/game/gamemodes/traitor/traitor.dm index e396360305..ee56b9070a 100644 --- a/code/game/gamemodes/traitor/traitor.dm +++ b/code/game/gamemodes/traitor/traitor.dm @@ -12,6 +12,7 @@ but the painful reminder that space is cruel and unforgiving." config_tag = "traitor" required_players = 0 + required_players_secret = 5 required_enemies = 1 end_on_antag_death = 0 antag_tags = list(MODE_TRAITOR) @@ -21,4 +22,5 @@ name = "autotraitor" config_tag = "autotraitor" round_autoantag = 1 + required_players_secret = 3 antag_scaling_coeff = 5 diff --git a/code/game/gamemodes/wizard/wizard.dm b/code/game/gamemodes/wizard/wizard.dm index 7926fd22be..0cc48203c5 100644 --- a/code/game/gamemodes/wizard/wizard.dm +++ b/code/game/gamemodes/wizard/wizard.dm @@ -4,7 +4,7 @@ extended_round_description = "A powerful entity capable of manipulating the elements around him, most commonly referred to as a 'wizard', has infiltrated the station. They have a wide variety of powers and spells available to them that makes your own simple moral self tremble with fear and excitement. Ultimately, their purpose is unknown. However, it is up to you and your crew to decide if their powers can be used for good or if their arrival foreshadows the destruction of the entire station." config_tag = "wizard" required_players = 1 - required_players_secret = 10 + required_players_secret = 8 required_enemies = 1 end_on_antag_death = 0 antag_tags = list(MODE_WIZARD)