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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-16 05:02:42 +00:00
Makes the code compile.
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@@ -819,6 +819,7 @@
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#include "code\modules\clothing\spacesuits\rig\suits\combat.dm"
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#include "code\modules\clothing\spacesuits\rig\suits\combat.dm"
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#include "code\modules\clothing\spacesuits\rig\suits\ert.dm"
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#include "code\modules\clothing\spacesuits\rig\suits\ert.dm"
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#include "code\modules\clothing\spacesuits\rig\suits\light.dm"
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#include "code\modules\clothing\spacesuits\rig\suits\light.dm"
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#include "code\modules\clothing\spacesuits\rig\suits\merc.dm"
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#include "code\modules\clothing\spacesuits\rig\suits\station.dm"
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#include "code\modules\clothing\spacesuits\rig\suits\station.dm"
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#include "code\modules\clothing\spacesuits\void\merc.dm"
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#include "code\modules\clothing\spacesuits\void\merc.dm"
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#include "code\modules\clothing\spacesuits\void\station.dm"
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#include "code\modules\clothing\spacesuits\void\station.dm"
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@@ -176,7 +176,7 @@
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rendered_b = "<span class='game say'><span class='name'>[voice_name]</span> [verb], <span class='message'>\"[message_stars]\"</span></span>"
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rendered_b = "<span class='game say'><span class='name'>[voice_name]</span> [verb], <span class='message'>\"[message_stars]\"</span></span>"
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src << "<i><span class='game say'>Holopad transmitted, <span class='name'>[real_name]</span> [verb], <span class='message'><span class='body'>\"[message]\"</span></span></span></i>"//The AI can "hear" its own message.
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src << "<i><span class='game say'>Holopad transmitted, <span class='name'>[real_name]</span> [verb], <span class='message'><span class='body'>\"[message]\"</span></span></span></i>"//The AI can "hear" its own message.
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src << "<i><span class='game say'>Holopad transmitted, <span class='name'>[real_name]</span> [verb], <span class='message'>\"[message]\"</span></span></i>"//The AI can "hear" its own message. for(var/mob/M in hearers(T.loc))//The location is the object, default distance.
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for(var/mob/M in hearers(T.loc))//The location is the object, default distance.
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if(M.say_understands(src))//If they understand AI speak. Humans and the like will be able to.
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if(M.say_understands(src))//If they understand AI speak. Humans and the like will be able to.
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M.show_message(rendered_a, 2)
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M.show_message(rendered_a, 2)
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else//If they do not.
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else//If they do not.
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