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Renamed shards, katanas, claymores.
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@@ -20,17 +20,17 @@
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/obj/structure/crystal/Destroy()
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src.visible_message("\red<b>[src] shatters!</b>")
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if(prob(75))
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new /obj/item/weapon/shard/phoron(src.loc)
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new /obj/item/weapon/material/shard/phoron(src.loc)
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if(prob(50))
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new /obj/item/weapon/shard/phoron(src.loc)
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new /obj/item/weapon/material/shard/phoron(src.loc)
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if(prob(25))
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new /obj/item/weapon/shard/phoron(src.loc)
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new /obj/item/weapon/material/shard/phoron(src.loc)
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if(prob(75))
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new /obj/item/weapon/shard(src.loc)
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new /obj/item/weapon/material/shard(src.loc)
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if(prob(50))
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new /obj/item/weapon/shard(src.loc)
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new /obj/item/weapon/material/shard(src.loc)
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if(prob(25))
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new /obj/item/weapon/shard(src.loc)
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new /obj/item/weapon/material/shard(src.loc)
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..()
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//todo: laser_act
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@@ -315,9 +315,9 @@
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apply_material_decorations = 0
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if(22)
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if(prob(50))
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new_item = new /obj/item/weapon/shard(src.loc)
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new_item = new /obj/item/weapon/material/shard(src.loc)
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else
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new_item = new /obj/item/weapon/shard/phoron(src.loc)
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new_item = new /obj/item/weapon/material/shard/phoron(src.loc)
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apply_prefix = 0
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apply_image_decorations = 0
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apply_material_decorations = 0
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@@ -337,7 +337,7 @@
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apply_material_decorations = 0
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if(25)
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apply_prefix = 0
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new_item = new /obj/item/weapon/katana(src.loc)
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new_item = new /obj/item/weapon/material/katana(src.loc)
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new_item.force = 10
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item_type = new_item.name
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if(26)
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