mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 18:22:39 +00:00
Port current SSgarbage from /tg/
This commit is contained in:
@@ -1,33 +1,32 @@
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//
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// Garbage Collector Subsystem - Implements qdel() and the GC queue
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//
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SUBSYSTEM_DEF(garbage)
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name = "Garbage"
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priority = FIRE_PRIORITY_GARBAGE
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wait = 2 SECONDS
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flags = SS_POST_FIRE_TIMING|SS_BACKGROUND|SS_NO_INIT
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runlevels = RUNLEVELS_DEFAULT | RUNLEVEL_LOBBY
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init_order = INIT_ORDER_GARBAGE
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var/list/collection_timeout = list(0, 2 MINUTES, 10 SECONDS) // deciseconds to wait before moving something up in the queue to the next level
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var/list/collection_timeout = list(2 MINUTES, 10 SECONDS) // deciseconds to wait before moving something up in the queue to the next level
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var/delslasttick = 0 // number of del()'s we've done this tick
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var/gcedlasttick = 0 // number of things that gc'ed last tick
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//Stat tracking
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var/delslasttick = 0 // number of del()'s we've done this tick
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var/gcedlasttick = 0 // number of things that gc'ed last tick
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var/totaldels = 0
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var/totalgcs = 0
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var/highest_del_time = 0
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var/highest_del_tickusage = 0
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var/highest_del_ms = 0
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var/highest_del_type_string = ""
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var/list/pass_counts
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var/list/fail_counts
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var/list/items = list() // Holds our qdel_item statistics datums
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var/list/items = list() // Holds our qdel_item statistics datums
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// List of Queues
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// Each queue is a list of refID's of things that should be garbage collected
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// refID's are associated with the time at which they time out and need to be manually del()
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// we do this so we aren't constantly locating them and preventing them from being gc'd
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//Queue
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var/list/queues
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#ifdef REFERENCE_TRACKING
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var/list/reference_find_on_fail = list()
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#endif
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/datum/controller/subsystem/garbage/PreInit()
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@@ -57,7 +56,7 @@ SUBSYSTEM_DEF(garbage)
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msg += "TGR:[round((totalgcs/(totaldels+totalgcs))*100, 0.01)]%"
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msg += " P:[pass_counts.Join(",")]"
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msg += "|F:[fail_counts.Join(",")]"
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..(msg)
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return ..()
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/datum/controller/subsystem/garbage/Shutdown()
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//Adds the del() log to the qdel log file
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@@ -68,13 +67,18 @@ SUBSYSTEM_DEF(garbage)
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for(var/path in items)
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var/datum/qdel_item/I = items[path]
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dellog += "Path: [path]"
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if (I.qdel_flags & QDEL_ITEM_SUSPENDED_FOR_LAG)
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dellog += "\tSUSPENDED FOR LAG"
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if (I.failures)
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dellog += "\tFailures: [I.failures]"
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dellog += "\tqdel() Count: [I.qdels]"
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dellog += "\tDestroy() Cost: [I.destroy_time]ms"
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if (I.hard_deletes)
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dellog += "\tTotal Hard Deletes [I.hard_deletes]"
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dellog += "\tTotal Hard Deletes: [I.hard_deletes]"
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dellog += "\tTime Spent Hard Deleting: [I.hard_delete_time]ms"
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dellog += "\tHighest Time Spent Hard Deleting: [I.hard_delete_max]ms"
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if (I.hard_deletes_over_threshold)
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dellog += "\tHard Deletes Over Threshold: [I.hard_deletes_over_threshold]"
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if (I.slept_destroy)
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dellog += "\tSleeps: [I.slept_destroy]"
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if (I.no_respect_force)
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@@ -85,42 +89,19 @@ SUBSYSTEM_DEF(garbage)
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/datum/controller/subsystem/garbage/fire()
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//the fact that this resets its processing each fire (rather then resume where it left off) is intentional.
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var/queue = GC_QUEUE_PREQUEUE
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var/queue = GC_QUEUE_CHECK
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while (state == SS_RUNNING)
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switch (queue)
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if (GC_QUEUE_PREQUEUE)
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HandlePreQueue()
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queue = GC_QUEUE_PREQUEUE+1
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if (GC_QUEUE_CHECK)
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HandleQueue(GC_QUEUE_CHECK)
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queue = GC_QUEUE_CHECK+1
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if (GC_QUEUE_HARDDELETE)
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HandleQueue(GC_QUEUE_HARDDELETE)
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if (state == SS_PAUSED) //make us wait again before the next run.
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state = SS_RUNNING
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break
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if (state == SS_PAUSED) //make us wait again before the next run.
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state = SS_RUNNING
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//If you see this proc high on the profile, what you are really seeing is the garbage collection/soft delete overhead in byond.
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//Don't attempt to optimize, not worth the effort.
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/datum/controller/subsystem/garbage/proc/HandlePreQueue()
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var/list/tobequeued = queues[GC_QUEUE_PREQUEUE]
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var/static/count = 0
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if (count)
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var/c = count
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count = 0 //so if we runtime on the Cut, we don't try again.
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tobequeued.Cut(1,c+1)
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for (var/ref in tobequeued)
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count++
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Queue(ref, GC_QUEUE_PREQUEUE+1)
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if (MC_TICK_CHECK)
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break
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if (count)
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tobequeued.Cut(1,count+1)
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count = 0
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/datum/controller/subsystem/garbage/proc/HandleQueue(level = GC_QUEUE_CHECK)
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if (level == GC_QUEUE_CHECK)
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delslasttick = 0
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@@ -137,18 +118,21 @@ SUBSYSTEM_DEF(garbage)
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lastlevel = level
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for (var/refID in queue)
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if (!refID)
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//We do this rather then for(var/refID in queue) because that sort of for loop copies the whole list.
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//Normally this isn't expensive, but the gc queue can grow to 40k items, and that gets costly/causes overrun.
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for (var/i in 1 to length(queue))
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var/list/L = queue[i]
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if (length(L) < 2)
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count++
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if (MC_TICK_CHECK)
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break
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return
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continue
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var/GCd_at_time = queue[refID]
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var/GCd_at_time = L[1]
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if(GCd_at_time > cut_off_time)
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break // Everything else is newer, skip them
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count++
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var/refID = L[2]
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var/datum/D
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D = locate(refID)
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@@ -156,50 +140,74 @@ SUBSYSTEM_DEF(garbage)
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++gcedlasttick
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++totalgcs
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pass_counts[level]++
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#ifdef REFERENCE_TRACKING
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reference_find_on_fail -= refID //It's deleted we don't care anymore.
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#endif
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if (MC_TICK_CHECK)
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break
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return
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continue
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// Something's still referring to the qdel'd object.
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fail_counts[level]++
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#ifdef REFERENCE_TRACKING
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var/ref_searching = FALSE
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#endif
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switch (level)
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if (GC_QUEUE_CHECK)
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#ifdef REFERENCE_TRACKING
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if(reference_find_on_fail[refID])
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INVOKE_ASYNC(D, /datum/proc/find_references)
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ref_searching = TRUE
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#ifdef GC_FAILURE_HARD_LOOKUP
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D.find_references()
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else
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INVOKE_ASYNC(D, /datum/proc/find_references)
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ref_searching = TRUE
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#endif
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reference_find_on_fail -= refID
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#endif
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var/type = D.type
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var/datum/qdel_item/I = items[type]
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var/extrainfo = "--"
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if(istype(D,/image))
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var/image/img = D
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var/icon/ico = img.icon
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extrainfo = "L:[img.loc] -- I:[ico] -- IS:[img.icon_state] --"
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testing("GC: -- \ref[D] | [type] was unable to be GC'd [extrainfo]")
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log_world("## TESTING: GC: -- \ref[D] | [type] was unable to be GC'd --")
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#ifdef TESTING
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for(var/c in GLOB.admins) //Using testing() here would fill the logs with ADMIN_VV garbage
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var/client/admin = c
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if(!check_rights_for(admin, R_ADMIN))
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continue
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to_chat(admin, "## TESTING: GC: -- [ADMIN_VV(D)] | [type] was unable to be GC'd --")
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#endif
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I.failures++
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if (I.qdel_flags & QDEL_ITEM_SUSPENDED_FOR_LAG)
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#ifdef REFERENCE_TRACKING
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if(ref_searching)
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return //ref searching intentionally cancels all further fires while running so things that hold references don't end up getting deleted, so we want to return here instead of continue
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#endif
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continue
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if (GC_QUEUE_HARDDELETE)
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HardDelete(D)
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if (MC_TICK_CHECK)
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break
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return
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continue
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Queue(D, level+1)
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#ifdef REFERENCE_TRACKING
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if(ref_searching)
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return
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#endif
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if (MC_TICK_CHECK)
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break
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return
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if (count)
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queue.Cut(1,count+1)
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count = 0
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/datum/controller/subsystem/garbage/proc/PreQueue(datum/D)
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if (D.gc_destroyed == GC_CURRENTLY_BEING_QDELETED)
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queues[GC_QUEUE_PREQUEUE] += D
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D.gc_destroyed = GC_QUEUED_FOR_QUEUING
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/datum/controller/subsystem/garbage/proc/Queue(datum/D, level = GC_QUEUE_CHECK)
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if (isnull(D))
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return
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if (D.gc_destroyed == GC_QUEUED_FOR_HARD_DEL)
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level = GC_QUEUE_HARDDELETE
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if (level > GC_QUEUE_COUNT)
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HardDelete(D)
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return
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@@ -208,89 +216,88 @@ SUBSYSTEM_DEF(garbage)
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D.gc_destroyed = gctime
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var/list/queue = queues[level]
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if (queue[refid])
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queue -= refid // Removing any previous references that were GC'd so that the current object will be at the end of the list.
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queue[refid] = gctime
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queue[++queue.len] = list(gctime, refid) // not += for byond reasons
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//this is mainly to separate things profile wise.
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/datum/controller/subsystem/garbage/proc/HardDelete(datum/D)
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var/time = world.timeofday
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var/tick = TICK_USAGE
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var/ticktime = world.time
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++delslasttick
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++totaldels
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var/type = D.type
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var/refID = "\ref[D]"
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var/tick_usage = TICK_USAGE
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del(D)
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tick = (TICK_USAGE-tick+((world.time-ticktime)/world.tick_lag*100))
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tick_usage = TICK_USAGE_TO_MS(tick_usage)
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var/datum/qdel_item/I = items[type]
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I.hard_deletes++
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I.hard_delete_time += TICK_DELTA_TO_MS(tick)
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I.hard_delete_time += tick_usage
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if (tick_usage > I.hard_delete_max)
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I.hard_delete_max = tick_usage
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if (tick_usage > highest_del_ms)
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highest_del_ms = tick_usage
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highest_del_type_string = "[type]"
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var/time = MS2DS(tick_usage)
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if (tick > highest_del_tickusage)
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highest_del_tickusage = tick
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time = world.timeofday - time
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if (!time && TICK_DELTA_TO_MS(tick) > 1)
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time = TICK_DELTA_TO_MS(tick)/100
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if (time > highest_del_time)
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highest_del_time = time
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if (time > 20) //VOREStation Edit
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log_game("Error: [type]([refID]) took longer than 2 seconds to delete (took [time/10] seconds to delete)") //VOREStation Edit
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message_admins("Error: [type]([refID]) took longer than 2 seconds to delete (took [time/10] seconds to delete).") //VOREStation Edit
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if (time > 0.1 SECONDS)
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postpone(time)
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/datum/controller/subsystem/garbage/proc/HardQueue(datum/D)
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if (D.gc_destroyed == GC_CURRENTLY_BEING_QDELETED)
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queues[GC_QUEUE_PREQUEUE] += D
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D.gc_destroyed = GC_QUEUED_FOR_HARD_DEL
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var/threshold = 0.5 // Default, make a config
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if (threshold && (time > threshold SECONDS))
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if (!(I.qdel_flags & QDEL_ITEM_ADMINS_WARNED))
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log_and_message_admins("Error: [type]([refID]) took longer than [threshold] seconds to delete (took [round(time/10, 0.1)] seconds to delete)")
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I.qdel_flags |= QDEL_ITEM_ADMINS_WARNED
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I.hard_deletes_over_threshold++
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var/overrun_limit = 0 // Default, make a config
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if (overrun_limit && I.hard_deletes_over_threshold >= overrun_limit)
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I.qdel_flags |= QDEL_ITEM_SUSPENDED_FOR_LAG
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/datum/controller/subsystem/garbage/Recover()
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if (istype(SSgarbage.queues))
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for (var/i in 1 to SSgarbage.queues.len)
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queues[i] |= SSgarbage.queues[i]
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/// Qdel Item: Holds statistics on each type that passes thru qdel
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/datum/qdel_item
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var/name = ""
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var/qdels = 0 //Total number of times it's passed thru qdel.
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var/destroy_time = 0 //Total amount of milliseconds spent processing this type's Destroy()
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var/failures = 0 //Times it was queued for soft deletion but failed to soft delete.
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var/hard_deletes = 0 //Different from failures because it also includes QDEL_HINT_HARDDEL deletions
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var/hard_delete_time = 0//Total amount of milliseconds spent hard deleting this type.
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var/no_respect_force = 0//Number of times it's not respected force=TRUE
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var/no_hint = 0 //Number of times it's not even bother to give a qdel hint
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var/slept_destroy = 0 //Number of times it's slept in its destroy
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var/name = "" //!Holds the type as a string for this type
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var/qdels = 0 //!Total number of times it's passed thru qdel.
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var/destroy_time = 0 //!Total amount of milliseconds spent processing this type's Destroy()
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var/failures = 0 //!Times it was queued for soft deletion but failed to soft delete.
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var/hard_deletes = 0 //!Different from failures because it also includes QDEL_HINT_HARDDEL deletions
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var/hard_delete_time = 0 //!Total amount of milliseconds spent hard deleting this type.
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var/hard_delete_max = 0 //!Highest time spent hard_deleting this in ms.
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var/hard_deletes_over_threshold = 0 //!Number of times hard deletes took longer than the configured threshold
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var/no_respect_force = 0 //!Number of times it's not respected force=TRUE
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var/no_hint = 0 //!Number of times it's not even bother to give a qdel hint
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var/slept_destroy = 0 //!Number of times it's slept in its destroy
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var/qdel_flags = 0 //!Flags related to this type's trip thru qdel.
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/datum/qdel_item/New(mytype)
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name = "[mytype]"
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// Should be treated as a replacement for the 'del' keyword.
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// Datums passed to this will be given a chance to clean up references to allow the GC to collect them.
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/proc/qdel(datum/D, force=FALSE)
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/// Should be treated as a replacement for the 'del' keyword.
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///
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/// Datums passed to this will be given a chance to clean up references to allow the GC to collect them.
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/proc/qdel(datum/D, force=FALSE, ...)
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if(!istype(D))
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del(D)
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return
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var/datum/qdel_item/I = SSgarbage.items[D.type]
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if (!I)
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I = SSgarbage.items[D.type] = new /datum/qdel_item(D.type)
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I.qdels++
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if(isnull(D.gc_destroyed))
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if(SEND_SIGNAL(D, COMSIG_PARENT_PREQDELETED, force)) // Give the components a chance to prevent their parent from being deleted
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if (SEND_SIGNAL(D, COMSIG_PARENT_PREQDELETED, force)) // Give the components a chance to prevent their parent from being deleted
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return
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D.gc_destroyed = GC_CURRENTLY_BEING_QDELETED
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var/start_time = world.time
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var/start_tick = world.tick_usage
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SEND_SIGNAL(D, COMSIG_PARENT_QDELETING, force) // Let the (remaining) components know about the result of Destroy
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var/hint = D.Destroy(force) // Let our friend know they're about to get fucked up.
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var/hint = D.Destroy(arglist(args.Copy(2))) // Let our friend know they're about to get fucked up.
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if(world.time != start_time)
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I.slept_destroy++
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else
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@@ -298,12 +305,12 @@ SUBSYSTEM_DEF(garbage)
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if(!D)
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return
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switch(hint)
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if (QDEL_HINT_QUEUE) //qdel should queue the object for deletion.
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SSgarbage.PreQueue(D)
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if (QDEL_HINT_QUEUE) //qdel should queue the object for deletion.
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SSgarbage.Queue(D)
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if (QDEL_HINT_IWILLGC)
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D.gc_destroyed = world.time
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return
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if (QDEL_HINT_LETMELIVE) //qdel should let the object live after calling destory.
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if (QDEL_HINT_LETMELIVE) //qdel should let the object live after calling destory.
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if(!force)
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D.gc_destroyed = null //clear the gc variable (important!)
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return
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@@ -311,7 +318,7 @@ SUBSYSTEM_DEF(garbage)
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// indicates the objects Destroy() does not respect force
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#ifdef TESTING
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if(!I.no_respect_force)
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crash_with("[D.type] has been force deleted, but is \
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testing("WARNING: [D.type] has been force deleted, but is \
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returning an immortal QDEL_HINT, indicating it does \
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||||
not respect the force flag for qdel(). It has been \
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placed in the queue, further instances of this type \
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@@ -319,136 +326,25 @@ SUBSYSTEM_DEF(garbage)
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#endif
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I.no_respect_force++
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SSgarbage.PreQueue(D)
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if (QDEL_HINT_HARDDEL) //qdel should assume this object won't gc, and queue a hard delete using a hard reference to save time from the locate()
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||||
SSgarbage.HardQueue(D)
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||||
if (QDEL_HINT_HARDDEL_NOW) //qdel should assume this object won't gc, and hard del it post haste.
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SSgarbage.Queue(D)
|
||||
if (QDEL_HINT_HARDDEL) //qdel should assume this object won't gc, and queue a hard delete
|
||||
SSgarbage.Queue(D, GC_QUEUE_HARDDELETE)
|
||||
if (QDEL_HINT_HARDDEL_NOW) //qdel should assume this object won't gc, and hard del it post haste.
|
||||
SSgarbage.HardDelete(D)
|
||||
if (QDEL_HINT_FINDREFERENCE)//qdel will, if TESTING is enabled, display all references to this object, then queue the object for deletion.
|
||||
SSgarbage.PreQueue(D)
|
||||
#ifdef TESTING
|
||||
#ifdef REFERENCE_TRACKING
|
||||
if (QDEL_HINT_FINDREFERENCE) //qdel will, if REFERENCE_TRACKING is enabled, display all references to this object, then queue the object for deletion.
|
||||
SSgarbage.Queue(D)
|
||||
D.find_references()
|
||||
#endif
|
||||
if (QDEL_HINT_IFFAIL_FINDREFERENCE) //qdel will, if REFERENCE_TRACKING is enabled and the object fails to collect, display all references to this object.
|
||||
SSgarbage.Queue(D)
|
||||
SSgarbage.reference_find_on_fail["\ref[D]"] = TRUE
|
||||
#endif
|
||||
else
|
||||
#ifdef TESTING
|
||||
if(!I.no_hint)
|
||||
crash_with("[D.type] is not returning a qdel hint. It is being placed in the queue. Further instances of this type will also be queued.")
|
||||
testing("WARNING: [D.type] is not returning a qdel hint. It is being placed in the queue. Further instances of this type will also be queued.")
|
||||
#endif
|
||||
I.no_hint++
|
||||
SSgarbage.PreQueue(D)
|
||||
SSgarbage.Queue(D)
|
||||
else if(D.gc_destroyed == GC_CURRENTLY_BEING_QDELETED)
|
||||
CRASH("[D.type] destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic")
|
||||
|
||||
#ifdef TESTING
|
||||
|
||||
/datum/verb/find_refs()
|
||||
set category = "Debug"
|
||||
set name = "Find References"
|
||||
set background = 1
|
||||
set src in world
|
||||
|
||||
find_references(FALSE)
|
||||
|
||||
/datum/proc/find_references(skip_alert)
|
||||
running_find_references = type
|
||||
if(usr && usr.client)
|
||||
if(usr.client.running_find_references)
|
||||
testing("CANCELLED search for references to a [usr.client.running_find_references].")
|
||||
usr.client.running_find_references = null
|
||||
running_find_references = null
|
||||
//restart the garbage collector
|
||||
SSgarbage.can_fire = 1
|
||||
SSgarbage.next_fire = world.time + world.tick_lag
|
||||
return
|
||||
|
||||
if(!skip_alert)
|
||||
if(tgui_alert(usr, "Running this will lock everything up for about 5 minutes. Would you like to begin the search?", "Find References", list("Yes", "No")) == "No")
|
||||
running_find_references = null
|
||||
return
|
||||
|
||||
//this keeps the garbage collector from failing to collect objects being searched for in here
|
||||
SSgarbage.can_fire = 0
|
||||
|
||||
if(usr && usr.client)
|
||||
usr.client.running_find_references = type
|
||||
|
||||
testing("Beginning search for references to a [type].")
|
||||
last_find_references = world.time
|
||||
|
||||
// DoSearchVar(GLOB) // If we ever implement GLOB this would be the place.
|
||||
for(var/datum/thing in world) //atoms (don't beleive it's lies)
|
||||
DoSearchVar(thing, "World -> [thing]")
|
||||
|
||||
for (var/datum/thing) //datums
|
||||
DoSearchVar(thing, "World -> [thing]")
|
||||
|
||||
for (var/client/thing) //clients
|
||||
DoSearchVar(thing, "World -> [thing]")
|
||||
|
||||
testing("Completed search for references to a [type].")
|
||||
if(usr && usr.client)
|
||||
usr.client.running_find_references = null
|
||||
running_find_references = null
|
||||
|
||||
//restart the garbage collector
|
||||
SSgarbage.can_fire = 1
|
||||
SSgarbage.next_fire = world.time + world.tick_lag
|
||||
|
||||
/datum/verb/qdel_then_find_references()
|
||||
set category = "Debug"
|
||||
set name = "qdel() then Find References"
|
||||
set background = 1
|
||||
set src in world
|
||||
|
||||
qdel(src)
|
||||
if(!running_find_references)
|
||||
find_references(TRUE)
|
||||
|
||||
/datum/proc/DoSearchVar(X, Xname, recursive_limit = 64)
|
||||
if(usr && usr.client && !usr.client.running_find_references)
|
||||
return
|
||||
if (!recursive_limit)
|
||||
return
|
||||
|
||||
if(istype(X, /datum))
|
||||
var/datum/D = X
|
||||
if(D.last_find_references == last_find_references)
|
||||
return
|
||||
|
||||
D.last_find_references = last_find_references
|
||||
var/list/L = D.vars
|
||||
|
||||
for(var/varname in L)
|
||||
if (varname == "vars")
|
||||
continue
|
||||
var/variable = L[varname]
|
||||
|
||||
if(variable == src)
|
||||
testing("Found [src.type] \ref[src] in [D.type]'s [varname] var. [Xname]")
|
||||
|
||||
else if(islist(variable))
|
||||
DoSearchVar(variable, "[Xname] -> list", recursive_limit-1)
|
||||
|
||||
else if(islist(X))
|
||||
var/normal = IS_NORMAL_LIST(X)
|
||||
for(var/I in X)
|
||||
if (I == src)
|
||||
testing("Found [src.type] \ref[src] in list [Xname].")
|
||||
|
||||
else if (I && !isnum(I) && normal && X[I] == src)
|
||||
testing("Found [src.type] \ref[src] in list [Xname]\[[I]\]")
|
||||
|
||||
else if (islist(I))
|
||||
DoSearchVar(I, "[Xname] -> list", recursive_limit-1)
|
||||
|
||||
#ifndef FIND_REF_NO_CHECK_TICK
|
||||
CHECK_TICK
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/image/Destroy()
|
||||
..()
|
||||
loc = null
|
||||
return QDEL_HINT_QUEUE
|
||||
|
||||
@@ -10,9 +10,9 @@ SUBSYSTEM_DEF(overlays)
|
||||
var/list/overlay_icon_state_caches // Cache thing
|
||||
var/list/overlay_icon_cache // Cache thing
|
||||
|
||||
var/global/image/stringbro = new() // Temporarily super-global because of BYOND init order dumbness.
|
||||
var/global/image/iconbro = new() // Temporarily super-global because of BYOND init order dumbness.
|
||||
var/global/image/appearance_bro = new() // Temporarily super-global because of BYOND init order dumbness.
|
||||
var/static/image/stringbro
|
||||
var/static/image/iconbro
|
||||
var/static/image/appearance_bro
|
||||
|
||||
/datum/controller/subsystem/overlays/PreInit()
|
||||
overlay_icon_state_caches = list()
|
||||
@@ -20,6 +20,10 @@ var/global/image/appearance_bro = new() // Temporarily super-global because of B
|
||||
queue = list()
|
||||
stats = list()
|
||||
|
||||
stringbro = new()
|
||||
iconbro = new()
|
||||
appearance_bro = new()
|
||||
|
||||
/datum/controller/subsystem/overlays/Initialize()
|
||||
fire(mc_check = FALSE)
|
||||
..()
|
||||
@@ -71,12 +75,12 @@ var/global/image/appearance_bro = new() // Temporarily super-global because of B
|
||||
var/cached_appearance = cached_icon["[iconstate]"]
|
||||
if (cached_appearance)
|
||||
return cached_appearance
|
||||
stringbro.icon = icon
|
||||
stringbro.icon_state = iconstate
|
||||
SSoverlays.stringbro.icon = icon
|
||||
SSoverlays.stringbro.icon_state = iconstate
|
||||
if (!cached_icon) //not using the macro to save an associated lookup
|
||||
cached_icon = list()
|
||||
icon_states_cache[icon] = cached_icon
|
||||
var/cached_appearance = stringbro.appearance
|
||||
var/cached_appearance = SSoverlays.stringbro.appearance
|
||||
cached_icon["[iconstate]"] = cached_appearance
|
||||
return cached_appearance
|
||||
|
||||
@@ -85,8 +89,8 @@ var/global/image/appearance_bro = new() // Temporarily super-global because of B
|
||||
var/list/icon_cache = SSoverlays.overlay_icon_cache
|
||||
. = icon_cache[icon]
|
||||
if (!.)
|
||||
iconbro.icon = icon
|
||||
. = iconbro.appearance
|
||||
SSoverlays.iconbro.icon = icon
|
||||
. = SSoverlays.iconbro.appearance
|
||||
icon_cache[icon] = .
|
||||
|
||||
/atom/proc/build_appearance_list(old_overlays)
|
||||
@@ -106,11 +110,11 @@ var/global/image/appearance_bro = new() // Temporarily super-global because of B
|
||||
var/atom/A = overlay
|
||||
if (A.flags & OVERLAY_QUEUED)
|
||||
COMPILE_OVERLAYS(A)
|
||||
appearance_bro.appearance = overlay //this works for images and atoms too!
|
||||
SSoverlays.appearance_bro.appearance = overlay //this works for images and atoms too!
|
||||
if(!ispath(overlay))
|
||||
var/image/I = overlay
|
||||
appearance_bro.dir = I.dir
|
||||
new_overlays += appearance_bro.appearance
|
||||
SSoverlays.appearance_bro.dir = I.dir
|
||||
new_overlays += SSoverlays.appearance_bro.appearance
|
||||
return new_overlays
|
||||
|
||||
#define NOT_QUEUED_ALREADY (!(flags & OVERLAY_QUEUED))
|
||||
|
||||
Reference in New Issue
Block a user