Port current SSgarbage from /tg/

This commit is contained in:
Chompstation Bot
2021-07-09 16:13:02 +00:00
parent 7304bde62e
commit 8b3a896d98
10 changed files with 363 additions and 261 deletions

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@@ -22,3 +22,21 @@
#define USING_MAP_DATUM /datum/map #define USING_MAP_DATUM /datum/map
#define MAP_OVERRIDE 1 #define MAP_OVERRIDE 1
#endif #endif
///Used to find the sources of harddels, quite laggy, don't be surpised if it freezes your client for a good while
//#define REFERENCE_TRACKING
#ifdef REFERENCE_TRACKING
///Should we be logging our findings or not
#define REFERENCE_TRACKING_LOG
///Used for doing dry runs of the reference finder, to test for feature completeness
//#define REFERENCE_TRACKING_DEBUG
///Run a lookup on things hard deleting by default.
//#define GC_FAILURE_HARD_LOOKUP
#ifdef GC_FAILURE_HARD_LOOKUP
#define FIND_REF_NO_CHECK_TICK
#endif //ifdef GC_FAILURE_HARD_LOOKUP
#endif //ifdef REFERENCE_TRACKING

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@@ -1,22 +1,36 @@
//defines that give qdel hints. these can be given as a return in destory() or by calling //defines that give qdel hints. these can be given as a return in destory() or by calling
#define QDEL_HINT_QUEUE 0 //qdel should queue the object for deletion. /// `qdel` should queue the object for deletion.
#define QDEL_HINT_LETMELIVE 1 //qdel should let the object live after calling destory. #define QDEL_HINT_QUEUE 0
#define QDEL_HINT_IWILLGC 2 //functionally the same as the above. qdel should assume the object will gc on its own, and not check it. /// `qdel` should let the object live after calling [/atom/proc/Destroy].
#define QDEL_HINT_HARDDEL 3 //qdel should assume this object won't gc, and queue a hard delete using a hard reference. #define QDEL_HINT_LETMELIVE 1
#define QDEL_HINT_HARDDEL_NOW 4 //qdel should assume this object won't gc, and hard del it post haste. /// Functionally the same as the above. `qdel` should assume the object will gc on its own, and not check it.
#define QDEL_HINT_FINDREFERENCE 5 //functionally identical to QDEL_HINT_QUEUE if TESTING is not enabled in _compiler_options.dm. #define QDEL_HINT_IWILLGC 2
//if TESTING is enabled, qdel will call this object's find_references() verb. /// Qdel should assume this object won't GC, and queue a hard delete using a hard reference.
//defines for the gc_destroyed var #define QDEL_HINT_HARDDEL 3
// Qdel should assume this object won't gc, and hard delete it posthaste.
#define QDEL_HINT_HARDDEL_NOW 4
#define GC_QUEUE_PREQUEUE 1 #ifdef REFERENCE_TRACKING
#define GC_QUEUE_CHECK 2 /** If REFERENCE_TRACKING is enabled, qdel will call this object's find_references() verb.
#define GC_QUEUE_HARDDELETE 3 *
#define GC_QUEUE_COUNT 3 //increase this when adding more steps. * Functionally identical to [QDEL_HINT_QUEUE] if [GC_FAILURE_HARD_LOOKUP] is not enabled in _compiler_options.dm.
*/
#define QDEL_HINT_FINDREFERENCE 5
/// Behavior as [QDEL_HINT_FINDREFERENCE], but only if the GC fails and a hard delete is forced.
#define QDEL_HINT_IFFAIL_FINDREFERENCE 6
#endif
#define GC_QUEUE_CHECK 1
#define GC_QUEUE_HARDDELETE 2
#define GC_QUEUE_COUNT 2 //increase this when adding more steps.
#define QDEL_ITEM_ADMINS_WARNED (1<<0) //! Set when admins are told about lag causing qdels in this type.
#define QDEL_ITEM_SUSPENDED_FOR_LAG (1<<1) //! Set when a type can no longer be hard deleted on failure because of lag it causes while this happens.
// Defines for the [gc_destroyed][/datum/var/gc_destroyed] var.
#define GC_QUEUED_FOR_QUEUING -1 #define GC_QUEUED_FOR_QUEUING -1
#define GC_QUEUED_FOR_HARD_DEL -2 #define GC_CURRENTLY_BEING_QDELETED -2
#define GC_CURRENTLY_BEING_QDELETED -3
#define QDELING(X) (X.gc_destroyed) #define QDELING(X) (X.gc_destroyed)
#define QDELETED(X) (!X || X.gc_destroyed) #define QDELETED(X) (!X || X.gc_destroyed)

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@@ -55,6 +55,7 @@ var/global/list/runlevel_flags = list(RUNLEVEL_LOBBY, RUNLEVEL_SETUP, RUNLEVEL_G
#define INIT_ORDER_WEBHOOKS 50 #define INIT_ORDER_WEBHOOKS 50
#define INIT_ORDER_DBCORE 41 //CHOMPEdit #define INIT_ORDER_DBCORE 41 //CHOMPEdit
#define INIT_ORDER_SQLITE 40 #define INIT_ORDER_SQLITE 40
#define INIT_ORDER_GARBAGE 39
#define INIT_ORDER_MEDIA_TRACKS 38 // Gotta get that lobby music up, yo #define INIT_ORDER_MEDIA_TRACKS 38 // Gotta get that lobby music up, yo
#define INIT_ORDER_INPUT 37 #define INIT_ORDER_INPUT 37
#define INIT_ORDER_CHEMISTRY 35 #define INIT_ORDER_CHEMISTRY 35

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@@ -149,7 +149,6 @@
return return
qdel(query_insert) qdel(query_insert)
/proc/log_emote(text, mob/speaker) /proc/log_emote(text, mob/speaker)
if (config.log_emote) if (config.log_emote)
WRITE_LOG(diary, "EMOTE: [speaker.simple_info_line()]: [html_decode(text)]") WRITE_LOG(diary, "EMOTE: [speaker.simple_info_line()]: [html_decode(text)]")
@@ -207,7 +206,6 @@
//GLOB.round_text_log += "<font size=1><span style=\"color:#7e668c\"><b>([time_stamp()])</b> (<b>[speaker]/[speaker.client]</b>) <u>DEADSAY:</u> - [text]</span></font>" //GLOB.round_text_log += "<font size=1><span style=\"color:#7e668c\"><b>([time_stamp()])</b> (<b>[speaker]/[speaker.client]</b>) <u>DEADSAY:</u> - [text]</span></font>"
//CHOMPEdit End //CHOMPEdit End
/proc/log_ghostemote(text, mob/speaker) /proc/log_ghostemote(text, mob/speaker)
if (config.log_emote) if (config.log_emote)
WRITE_LOG(diary, "DEADEMOTE: [speaker.simple_info_line()]: [html_decode(text)]") WRITE_LOG(diary, "DEADEMOTE: [speaker.simple_info_line()]: [html_decode(text)]")
@@ -233,6 +231,7 @@
/proc/log_pda(text, mob/speaker) /proc/log_pda(text, mob/speaker)
if (config.log_pda) if (config.log_pda)
WRITE_LOG(diary, "PDA: [speaker.simple_info_line()]: [html_decode(text)]") WRITE_LOG(diary, "PDA: [speaker.simple_info_line()]: [html_decode(text)]")
<<<<<<< HEAD
//CHOMPEdit Begin //CHOMPEdit Begin
if(speaker.client) if(speaker.client)
if(!SSdbcore.IsConnected()) if(!SSdbcore.IsConnected())
@@ -251,6 +250,18 @@
//GLOB.round_text_log += "<b>([time_stamp()])</b> (<b>[speaker]/[speaker.client]</b>) <u>MSG:</u> - <span style=\"color:[COLOR_GREEN]\">[text]</span>" //GLOB.round_text_log += "<b>([time_stamp()])</b> (<b>[speaker]/[speaker.client]</b>) <u>MSG:</u> - <span style=\"color:[COLOR_GREEN]\">[text]</span>"
//CHOMPEdit End //CHOMPEdit End
||||||| parent of f69e6ff65b... Merge pull request #10979 from VOREStation/Arokha/tggarbo
speaker.dialogue_log += "<b>([time_stamp()])</b> (<b>[speaker]/[speaker.client]</b>) <u>MSG:</u> - <span style=\"color:[COLOR_GREEN]\">[text]</span>"
GLOB.round_text_log += "<b>([time_stamp()])</b> (<b>[speaker]/[speaker.client]</b>) <u>MSG:</u> - <span style=\"color:[COLOR_GREEN]\">[text]</span>"
=======
speaker.dialogue_log += "<b>([time_stamp()])</b> (<b>[speaker]/[speaker.client]</b>) <u>MSG:</u> - <span style=\"color:[COLOR_GREEN]\">[text]</span>"
GLOB.round_text_log += "<b>([time_stamp()])</b> (<b>[speaker]/[speaker.client]</b>) <u>MSG:</u> - <span style=\"color:[COLOR_GREEN]\">[text]</span>"
>>>>>>> f69e6ff65b... Merge pull request #10979 from VOREStation/Arokha/tggarbo
/proc/log_to_dd(text) /proc/log_to_dd(text)
to_world_log(text) //this comes before the config check because it can't possibly runtime to_world_log(text) //this comes before the config check because it can't possibly runtime
if(config.log_world_output) if(config.log_world_output)
@@ -274,6 +285,12 @@
/proc/log_unit_test(text) /proc/log_unit_test(text)
to_world_log("## UNIT_TEST: [text]") to_world_log("## UNIT_TEST: [text]")
#ifdef REFERENCE_TRACKING_LOG
#define log_reftracker(msg) log_world("## REF SEARCH [msg]")
#else
#define log_reftracker(msg)
#endif
/proc/log_tgui(user_or_client, text) /proc/log_tgui(user_or_client, text)
var/entry = "" var/entry = ""
if(!user_or_client) if(!user_or_client)

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@@ -1,3 +1,6 @@
#define MILISECOND * 0.01
#define MILLISECONDS * 0.01
#define SECOND *10 #define SECOND *10
#define SECONDS *10 #define SECONDS *10
@@ -20,6 +23,10 @@
#define TICKS2DS(T) ((T) TICKS) // Convert ticks to deciseconds #define TICKS2DS(T) ((T) TICKS) // Convert ticks to deciseconds
#define DS2NEARESTTICK(DS) TICKS2DS(-round(-(DS2TICKS(DS)))) #define DS2NEARESTTICK(DS) TICKS2DS(-round(-(DS2TICKS(DS))))
#define MS2DS(T) ((T) MILLISECONDS)
#define DS2MS(T) ((T) * 100)
var/world_startup_time var/world_startup_time
/proc/get_game_time() /proc/get_game_time()

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@@ -1,33 +1,32 @@
//
// Garbage Collector Subsystem - Implements qdel() and the GC queue
//
SUBSYSTEM_DEF(garbage) SUBSYSTEM_DEF(garbage)
name = "Garbage" name = "Garbage"
priority = FIRE_PRIORITY_GARBAGE priority = FIRE_PRIORITY_GARBAGE
wait = 2 SECONDS wait = 2 SECONDS
flags = SS_POST_FIRE_TIMING|SS_BACKGROUND|SS_NO_INIT flags = SS_POST_FIRE_TIMING|SS_BACKGROUND|SS_NO_INIT
runlevels = RUNLEVELS_DEFAULT | RUNLEVEL_LOBBY runlevels = RUNLEVELS_DEFAULT | RUNLEVEL_LOBBY
init_order = INIT_ORDER_GARBAGE
var/list/collection_timeout = list(0, 2 MINUTES, 10 SECONDS) // deciseconds to wait before moving something up in the queue to the next level var/list/collection_timeout = list(2 MINUTES, 10 SECONDS) // deciseconds to wait before moving something up in the queue to the next level
//Stat tracking
var/delslasttick = 0 // number of del()'s we've done this tick var/delslasttick = 0 // number of del()'s we've done this tick
var/gcedlasttick = 0 // number of things that gc'ed last tick var/gcedlasttick = 0 // number of things that gc'ed last tick
var/totaldels = 0 var/totaldels = 0
var/totalgcs = 0 var/totalgcs = 0
var/highest_del_time = 0 var/highest_del_ms = 0
var/highest_del_tickusage = 0 var/highest_del_type_string = ""
var/list/pass_counts var/list/pass_counts
var/list/fail_counts var/list/fail_counts
var/list/items = list() // Holds our qdel_item statistics datums var/list/items = list() // Holds our qdel_item statistics datums
// List of Queues //Queue
// Each queue is a list of refID's of things that should be garbage collected
// refID's are associated with the time at which they time out and need to be manually del()
// we do this so we aren't constantly locating them and preventing them from being gc'd
var/list/queues var/list/queues
#ifdef REFERENCE_TRACKING
var/list/reference_find_on_fail = list()
#endif
/datum/controller/subsystem/garbage/PreInit() /datum/controller/subsystem/garbage/PreInit()
@@ -57,7 +56,7 @@ SUBSYSTEM_DEF(garbage)
msg += "TGR:[round((totalgcs/(totaldels+totalgcs))*100, 0.01)]%" msg += "TGR:[round((totalgcs/(totaldels+totalgcs))*100, 0.01)]%"
msg += " P:[pass_counts.Join(",")]" msg += " P:[pass_counts.Join(",")]"
msg += "|F:[fail_counts.Join(",")]" msg += "|F:[fail_counts.Join(",")]"
..(msg) return ..()
/datum/controller/subsystem/garbage/Shutdown() /datum/controller/subsystem/garbage/Shutdown()
//Adds the del() log to the qdel log file //Adds the del() log to the qdel log file
@@ -68,13 +67,18 @@ SUBSYSTEM_DEF(garbage)
for(var/path in items) for(var/path in items)
var/datum/qdel_item/I = items[path] var/datum/qdel_item/I = items[path]
dellog += "Path: [path]" dellog += "Path: [path]"
if (I.qdel_flags & QDEL_ITEM_SUSPENDED_FOR_LAG)
dellog += "\tSUSPENDED FOR LAG"
if (I.failures) if (I.failures)
dellog += "\tFailures: [I.failures]" dellog += "\tFailures: [I.failures]"
dellog += "\tqdel() Count: [I.qdels]" dellog += "\tqdel() Count: [I.qdels]"
dellog += "\tDestroy() Cost: [I.destroy_time]ms" dellog += "\tDestroy() Cost: [I.destroy_time]ms"
if (I.hard_deletes) if (I.hard_deletes)
dellog += "\tTotal Hard Deletes [I.hard_deletes]" dellog += "\tTotal Hard Deletes: [I.hard_deletes]"
dellog += "\tTime Spent Hard Deleting: [I.hard_delete_time]ms" dellog += "\tTime Spent Hard Deleting: [I.hard_delete_time]ms"
dellog += "\tHighest Time Spent Hard Deleting: [I.hard_delete_max]ms"
if (I.hard_deletes_over_threshold)
dellog += "\tHard Deletes Over Threshold: [I.hard_deletes_over_threshold]"
if (I.slept_destroy) if (I.slept_destroy)
dellog += "\tSleeps: [I.slept_destroy]" dellog += "\tSleeps: [I.slept_destroy]"
if (I.no_respect_force) if (I.no_respect_force)
@@ -85,41 +89,18 @@ SUBSYSTEM_DEF(garbage)
/datum/controller/subsystem/garbage/fire() /datum/controller/subsystem/garbage/fire()
//the fact that this resets its processing each fire (rather then resume where it left off) is intentional. //the fact that this resets its processing each fire (rather then resume where it left off) is intentional.
var/queue = GC_QUEUE_PREQUEUE var/queue = GC_QUEUE_CHECK
while (state == SS_RUNNING) while (state == SS_RUNNING)
switch (queue) switch (queue)
if (GC_QUEUE_PREQUEUE)
HandlePreQueue()
queue = GC_QUEUE_PREQUEUE+1
if (GC_QUEUE_CHECK) if (GC_QUEUE_CHECK)
HandleQueue(GC_QUEUE_CHECK) HandleQueue(GC_QUEUE_CHECK)
queue = GC_QUEUE_CHECK+1 queue = GC_QUEUE_CHECK+1
if (GC_QUEUE_HARDDELETE) if (GC_QUEUE_HARDDELETE)
HandleQueue(GC_QUEUE_HARDDELETE) HandleQueue(GC_QUEUE_HARDDELETE)
break
if (state == SS_PAUSED) //make us wait again before the next run. if (state == SS_PAUSED) //make us wait again before the next run.
state = SS_RUNNING state = SS_RUNNING
//If you see this proc high on the profile, what you are really seeing is the garbage collection/soft delete overhead in byond.
//Don't attempt to optimize, not worth the effort.
/datum/controller/subsystem/garbage/proc/HandlePreQueue()
var/list/tobequeued = queues[GC_QUEUE_PREQUEUE]
var/static/count = 0
if (count)
var/c = count
count = 0 //so if we runtime on the Cut, we don't try again.
tobequeued.Cut(1,c+1)
for (var/ref in tobequeued)
count++
Queue(ref, GC_QUEUE_PREQUEUE+1)
if (MC_TICK_CHECK)
break break
if (count)
tobequeued.Cut(1,count+1)
count = 0
/datum/controller/subsystem/garbage/proc/HandleQueue(level = GC_QUEUE_CHECK) /datum/controller/subsystem/garbage/proc/HandleQueue(level = GC_QUEUE_CHECK)
if (level == GC_QUEUE_CHECK) if (level == GC_QUEUE_CHECK)
@@ -137,18 +118,21 @@ SUBSYSTEM_DEF(garbage)
lastlevel = level lastlevel = level
for (var/refID in queue) //We do this rather then for(var/refID in queue) because that sort of for loop copies the whole list.
if (!refID) //Normally this isn't expensive, but the gc queue can grow to 40k items, and that gets costly/causes overrun.
for (var/i in 1 to length(queue))
var/list/L = queue[i]
if (length(L) < 2)
count++ count++
if (MC_TICK_CHECK) if (MC_TICK_CHECK)
break return
continue continue
var/GCd_at_time = queue[refID] var/GCd_at_time = L[1]
if(GCd_at_time > cut_off_time) if(GCd_at_time > cut_off_time)
break // Everything else is newer, skip them break // Everything else is newer, skip them
count++ count++
var/refID = L[2]
var/datum/D var/datum/D
D = locate(refID) D = locate(refID)
@@ -156,50 +140,74 @@ SUBSYSTEM_DEF(garbage)
++gcedlasttick ++gcedlasttick
++totalgcs ++totalgcs
pass_counts[level]++ pass_counts[level]++
#ifdef REFERENCE_TRACKING
reference_find_on_fail -= refID //It's deleted we don't care anymore.
#endif
if (MC_TICK_CHECK) if (MC_TICK_CHECK)
break return
continue continue
// Something's still referring to the qdel'd object. // Something's still referring to the qdel'd object.
fail_counts[level]++ fail_counts[level]++
#ifdef REFERENCE_TRACKING
var/ref_searching = FALSE
#endif
switch (level) switch (level)
if (GC_QUEUE_CHECK) if (GC_QUEUE_CHECK)
#ifdef REFERENCE_TRACKING
if(reference_find_on_fail[refID])
INVOKE_ASYNC(D, /datum/proc/find_references)
ref_searching = TRUE
#ifdef GC_FAILURE_HARD_LOOKUP #ifdef GC_FAILURE_HARD_LOOKUP
D.find_references() else
INVOKE_ASYNC(D, /datum/proc/find_references)
ref_searching = TRUE
#endif
reference_find_on_fail -= refID
#endif #endif
var/type = D.type var/type = D.type
var/datum/qdel_item/I = items[type] var/datum/qdel_item/I = items[type]
var/extrainfo = "--"
if(istype(D,/image)) log_world("## TESTING: GC: -- \ref[D] | [type] was unable to be GC'd --")
var/image/img = D #ifdef TESTING
var/icon/ico = img.icon for(var/c in GLOB.admins) //Using testing() here would fill the logs with ADMIN_VV garbage
extrainfo = "L:[img.loc] -- I:[ico] -- IS:[img.icon_state] --" var/client/admin = c
testing("GC: -- \ref[D] | [type] was unable to be GC'd [extrainfo]") if(!check_rights_for(admin, R_ADMIN))
continue
to_chat(admin, "## TESTING: GC: -- [ADMIN_VV(D)] | [type] was unable to be GC'd --")
#endif
I.failures++ I.failures++
if (I.qdel_flags & QDEL_ITEM_SUSPENDED_FOR_LAG)
#ifdef REFERENCE_TRACKING
if(ref_searching)
return //ref searching intentionally cancels all further fires while running so things that hold references don't end up getting deleted, so we want to return here instead of continue
#endif
continue
if (GC_QUEUE_HARDDELETE) if (GC_QUEUE_HARDDELETE)
HardDelete(D) HardDelete(D)
if (MC_TICK_CHECK) if (MC_TICK_CHECK)
break return
continue continue
Queue(D, level+1) Queue(D, level+1)
#ifdef REFERENCE_TRACKING
if(ref_searching)
return
#endif
if (MC_TICK_CHECK) if (MC_TICK_CHECK)
break return
if (count) if (count)
queue.Cut(1,count+1) queue.Cut(1,count+1)
count = 0 count = 0
/datum/controller/subsystem/garbage/proc/PreQueue(datum/D)
if (D.gc_destroyed == GC_CURRENTLY_BEING_QDELETED)
queues[GC_QUEUE_PREQUEUE] += D
D.gc_destroyed = GC_QUEUED_FOR_QUEUING
/datum/controller/subsystem/garbage/proc/Queue(datum/D, level = GC_QUEUE_CHECK) /datum/controller/subsystem/garbage/proc/Queue(datum/D, level = GC_QUEUE_CHECK)
if (isnull(D)) if (isnull(D))
return return
if (D.gc_destroyed == GC_QUEUED_FOR_HARD_DEL)
level = GC_QUEUE_HARDDELETE
if (level > GC_QUEUE_COUNT) if (level > GC_QUEUE_COUNT)
HardDelete(D) HardDelete(D)
return return
@@ -208,89 +216,88 @@ SUBSYSTEM_DEF(garbage)
D.gc_destroyed = gctime D.gc_destroyed = gctime
var/list/queue = queues[level] var/list/queue = queues[level]
if (queue[refid])
queue -= refid // Removing any previous references that were GC'd so that the current object will be at the end of the list.
queue[refid] = gctime queue[++queue.len] = list(gctime, refid) // not += for byond reasons
//this is mainly to separate things profile wise. //this is mainly to separate things profile wise.
/datum/controller/subsystem/garbage/proc/HardDelete(datum/D) /datum/controller/subsystem/garbage/proc/HardDelete(datum/D)
var/time = world.timeofday
var/tick = TICK_USAGE
var/ticktime = world.time
++delslasttick ++delslasttick
++totaldels ++totaldels
var/type = D.type var/type = D.type
var/refID = "\ref[D]" var/refID = "\ref[D]"
var/tick_usage = TICK_USAGE
del(D) del(D)
tick_usage = TICK_USAGE_TO_MS(tick_usage)
tick = (TICK_USAGE-tick+((world.time-ticktime)/world.tick_lag*100))
var/datum/qdel_item/I = items[type] var/datum/qdel_item/I = items[type]
I.hard_deletes++ I.hard_deletes++
I.hard_delete_time += TICK_DELTA_TO_MS(tick) I.hard_delete_time += tick_usage
if (tick_usage > I.hard_delete_max)
I.hard_delete_max = tick_usage
if (tick_usage > highest_del_ms)
highest_del_ms = tick_usage
highest_del_type_string = "[type]"
var/time = MS2DS(tick_usage)
if (tick > highest_del_tickusage) if (time > 0.1 SECONDS)
highest_del_tickusage = tick
time = world.timeofday - time
if (!time && TICK_DELTA_TO_MS(tick) > 1)
time = TICK_DELTA_TO_MS(tick)/100
if (time > highest_del_time)
highest_del_time = time
if (time > 20) //VOREStation Edit
log_game("Error: [type]([refID]) took longer than 2 seconds to delete (took [time/10] seconds to delete)") //VOREStation Edit
message_admins("Error: [type]([refID]) took longer than 2 seconds to delete (took [time/10] seconds to delete).") //VOREStation Edit
postpone(time) postpone(time)
var/threshold = 0.5 // Default, make a config
/datum/controller/subsystem/garbage/proc/HardQueue(datum/D) if (threshold && (time > threshold SECONDS))
if (D.gc_destroyed == GC_CURRENTLY_BEING_QDELETED) if (!(I.qdel_flags & QDEL_ITEM_ADMINS_WARNED))
queues[GC_QUEUE_PREQUEUE] += D log_and_message_admins("Error: [type]([refID]) took longer than [threshold] seconds to delete (took [round(time/10, 0.1)] seconds to delete)")
D.gc_destroyed = GC_QUEUED_FOR_HARD_DEL I.qdel_flags |= QDEL_ITEM_ADMINS_WARNED
I.hard_deletes_over_threshold++
var/overrun_limit = 0 // Default, make a config
if (overrun_limit && I.hard_deletes_over_threshold >= overrun_limit)
I.qdel_flags |= QDEL_ITEM_SUSPENDED_FOR_LAG
/datum/controller/subsystem/garbage/Recover() /datum/controller/subsystem/garbage/Recover()
if (istype(SSgarbage.queues)) if (istype(SSgarbage.queues))
for (var/i in 1 to SSgarbage.queues.len) for (var/i in 1 to SSgarbage.queues.len)
queues[i] |= SSgarbage.queues[i] queues[i] |= SSgarbage.queues[i]
/// Qdel Item: Holds statistics on each type that passes thru qdel
/datum/qdel_item /datum/qdel_item
var/name = "" var/name = "" //!Holds the type as a string for this type
var/qdels = 0 //Total number of times it's passed thru qdel. var/qdels = 0 //!Total number of times it's passed thru qdel.
var/destroy_time = 0 //Total amount of milliseconds spent processing this type's Destroy() var/destroy_time = 0 //!Total amount of milliseconds spent processing this type's Destroy()
var/failures = 0 //Times it was queued for soft deletion but failed to soft delete. var/failures = 0 //!Times it was queued for soft deletion but failed to soft delete.
var/hard_deletes = 0 //Different from failures because it also includes QDEL_HINT_HARDDEL deletions var/hard_deletes = 0 //!Different from failures because it also includes QDEL_HINT_HARDDEL deletions
var/hard_delete_time = 0//Total amount of milliseconds spent hard deleting this type. var/hard_delete_time = 0 //!Total amount of milliseconds spent hard deleting this type.
var/no_respect_force = 0//Number of times it's not respected force=TRUE var/hard_delete_max = 0 //!Highest time spent hard_deleting this in ms.
var/no_hint = 0 //Number of times it's not even bother to give a qdel hint var/hard_deletes_over_threshold = 0 //!Number of times hard deletes took longer than the configured threshold
var/slept_destroy = 0 //Number of times it's slept in its destroy var/no_respect_force = 0 //!Number of times it's not respected force=TRUE
var/no_hint = 0 //!Number of times it's not even bother to give a qdel hint
var/slept_destroy = 0 //!Number of times it's slept in its destroy
var/qdel_flags = 0 //!Flags related to this type's trip thru qdel.
/datum/qdel_item/New(mytype) /datum/qdel_item/New(mytype)
name = "[mytype]" name = "[mytype]"
// Should be treated as a replacement for the 'del' keyword. /// Should be treated as a replacement for the 'del' keyword.
// Datums passed to this will be given a chance to clean up references to allow the GC to collect them. ///
/proc/qdel(datum/D, force=FALSE) /// Datums passed to this will be given a chance to clean up references to allow the GC to collect them.
/proc/qdel(datum/D, force=FALSE, ...)
if(!istype(D)) if(!istype(D))
del(D) del(D)
return return
var/datum/qdel_item/I = SSgarbage.items[D.type] var/datum/qdel_item/I = SSgarbage.items[D.type]
if (!I) if (!I)
I = SSgarbage.items[D.type] = new /datum/qdel_item(D.type) I = SSgarbage.items[D.type] = new /datum/qdel_item(D.type)
I.qdels++ I.qdels++
if(isnull(D.gc_destroyed)) if(isnull(D.gc_destroyed))
if(SEND_SIGNAL(D, COMSIG_PARENT_PREQDELETED, force)) // Give the components a chance to prevent their parent from being deleted if (SEND_SIGNAL(D, COMSIG_PARENT_PREQDELETED, force)) // Give the components a chance to prevent their parent from being deleted
return return
D.gc_destroyed = GC_CURRENTLY_BEING_QDELETED D.gc_destroyed = GC_CURRENTLY_BEING_QDELETED
var/start_time = world.time var/start_time = world.time
var/start_tick = world.tick_usage var/start_tick = world.tick_usage
SEND_SIGNAL(D, COMSIG_PARENT_QDELETING, force) // Let the (remaining) components know about the result of Destroy SEND_SIGNAL(D, COMSIG_PARENT_QDELETING, force) // Let the (remaining) components know about the result of Destroy
var/hint = D.Destroy(force) // Let our friend know they're about to get fucked up. var/hint = D.Destroy(arglist(args.Copy(2))) // Let our friend know they're about to get fucked up.
if(world.time != start_time) if(world.time != start_time)
I.slept_destroy++ I.slept_destroy++
else else
@@ -299,7 +306,7 @@ SUBSYSTEM_DEF(garbage)
return return
switch(hint) switch(hint)
if (QDEL_HINT_QUEUE) //qdel should queue the object for deletion. if (QDEL_HINT_QUEUE) //qdel should queue the object for deletion.
SSgarbage.PreQueue(D) SSgarbage.Queue(D)
if (QDEL_HINT_IWILLGC) if (QDEL_HINT_IWILLGC)
D.gc_destroyed = world.time D.gc_destroyed = world.time
return return
@@ -311,7 +318,7 @@ SUBSYSTEM_DEF(garbage)
// indicates the objects Destroy() does not respect force // indicates the objects Destroy() does not respect force
#ifdef TESTING #ifdef TESTING
if(!I.no_respect_force) if(!I.no_respect_force)
crash_with("[D.type] has been force deleted, but is \ testing("WARNING: [D.type] has been force deleted, but is \
returning an immortal QDEL_HINT, indicating it does \ returning an immortal QDEL_HINT, indicating it does \
not respect the force flag for qdel(). It has been \ not respect the force flag for qdel(). It has been \
placed in the queue, further instances of this type \ placed in the queue, further instances of this type \
@@ -319,136 +326,25 @@ SUBSYSTEM_DEF(garbage)
#endif #endif
I.no_respect_force++ I.no_respect_force++
SSgarbage.PreQueue(D) SSgarbage.Queue(D)
if (QDEL_HINT_HARDDEL) //qdel should assume this object won't gc, and queue a hard delete using a hard reference to save time from the locate() if (QDEL_HINT_HARDDEL) //qdel should assume this object won't gc, and queue a hard delete
SSgarbage.HardQueue(D) SSgarbage.Queue(D, GC_QUEUE_HARDDELETE)
if (QDEL_HINT_HARDDEL_NOW) //qdel should assume this object won't gc, and hard del it post haste. if (QDEL_HINT_HARDDEL_NOW) //qdel should assume this object won't gc, and hard del it post haste.
SSgarbage.HardDelete(D) SSgarbage.HardDelete(D)
if (QDEL_HINT_FINDREFERENCE)//qdel will, if TESTING is enabled, display all references to this object, then queue the object for deletion. #ifdef REFERENCE_TRACKING
SSgarbage.PreQueue(D) if (QDEL_HINT_FINDREFERENCE) //qdel will, if REFERENCE_TRACKING is enabled, display all references to this object, then queue the object for deletion.
#ifdef TESTING SSgarbage.Queue(D)
D.find_references() D.find_references()
if (QDEL_HINT_IFFAIL_FINDREFERENCE) //qdel will, if REFERENCE_TRACKING is enabled and the object fails to collect, display all references to this object.
SSgarbage.Queue(D)
SSgarbage.reference_find_on_fail["\ref[D]"] = TRUE
#endif #endif
else else
#ifdef TESTING #ifdef TESTING
if(!I.no_hint) if(!I.no_hint)
crash_with("[D.type] is not returning a qdel hint. It is being placed in the queue. Further instances of this type will also be queued.") testing("WARNING: [D.type] is not returning a qdel hint. It is being placed in the queue. Further instances of this type will also be queued.")
#endif #endif
I.no_hint++ I.no_hint++
SSgarbage.PreQueue(D) SSgarbage.Queue(D)
else if(D.gc_destroyed == GC_CURRENTLY_BEING_QDELETED) else if(D.gc_destroyed == GC_CURRENTLY_BEING_QDELETED)
CRASH("[D.type] destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic") CRASH("[D.type] destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic")
#ifdef TESTING
/datum/verb/find_refs()
set category = "Debug"
set name = "Find References"
set background = 1
set src in world
find_references(FALSE)
/datum/proc/find_references(skip_alert)
running_find_references = type
if(usr && usr.client)
if(usr.client.running_find_references)
testing("CANCELLED search for references to a [usr.client.running_find_references].")
usr.client.running_find_references = null
running_find_references = null
//restart the garbage collector
SSgarbage.can_fire = 1
SSgarbage.next_fire = world.time + world.tick_lag
return
if(!skip_alert)
if(tgui_alert(usr, "Running this will lock everything up for about 5 minutes. Would you like to begin the search?", "Find References", list("Yes", "No")) == "No")
running_find_references = null
return
//this keeps the garbage collector from failing to collect objects being searched for in here
SSgarbage.can_fire = 0
if(usr && usr.client)
usr.client.running_find_references = type
testing("Beginning search for references to a [type].")
last_find_references = world.time
// DoSearchVar(GLOB) // If we ever implement GLOB this would be the place.
for(var/datum/thing in world) //atoms (don't beleive it's lies)
DoSearchVar(thing, "World -> [thing]")
for (var/datum/thing) //datums
DoSearchVar(thing, "World -> [thing]")
for (var/client/thing) //clients
DoSearchVar(thing, "World -> [thing]")
testing("Completed search for references to a [type].")
if(usr && usr.client)
usr.client.running_find_references = null
running_find_references = null
//restart the garbage collector
SSgarbage.can_fire = 1
SSgarbage.next_fire = world.time + world.tick_lag
/datum/verb/qdel_then_find_references()
set category = "Debug"
set name = "qdel() then Find References"
set background = 1
set src in world
qdel(src)
if(!running_find_references)
find_references(TRUE)
/datum/proc/DoSearchVar(X, Xname, recursive_limit = 64)
if(usr && usr.client && !usr.client.running_find_references)
return
if (!recursive_limit)
return
if(istype(X, /datum))
var/datum/D = X
if(D.last_find_references == last_find_references)
return
D.last_find_references = last_find_references
var/list/L = D.vars
for(var/varname in L)
if (varname == "vars")
continue
var/variable = L[varname]
if(variable == src)
testing("Found [src.type] \ref[src] in [D.type]'s [varname] var. [Xname]")
else if(islist(variable))
DoSearchVar(variable, "[Xname] -> list", recursive_limit-1)
else if(islist(X))
var/normal = IS_NORMAL_LIST(X)
for(var/I in X)
if (I == src)
testing("Found [src.type] \ref[src] in list [Xname].")
else if (I && !isnum(I) && normal && X[I] == src)
testing("Found [src.type] \ref[src] in list [Xname]\[[I]\]")
else if (islist(I))
DoSearchVar(I, "[Xname] -> list", recursive_limit-1)
#ifndef FIND_REF_NO_CHECK_TICK
CHECK_TICK
#endif
#endif
/image/Destroy()
..()
loc = null
return QDEL_HINT_QUEUE

View File

@@ -10,9 +10,9 @@ SUBSYSTEM_DEF(overlays)
var/list/overlay_icon_state_caches // Cache thing var/list/overlay_icon_state_caches // Cache thing
var/list/overlay_icon_cache // Cache thing var/list/overlay_icon_cache // Cache thing
var/global/image/stringbro = new() // Temporarily super-global because of BYOND init order dumbness. var/static/image/stringbro
var/global/image/iconbro = new() // Temporarily super-global because of BYOND init order dumbness. var/static/image/iconbro
var/global/image/appearance_bro = new() // Temporarily super-global because of BYOND init order dumbness. var/static/image/appearance_bro
/datum/controller/subsystem/overlays/PreInit() /datum/controller/subsystem/overlays/PreInit()
overlay_icon_state_caches = list() overlay_icon_state_caches = list()
@@ -20,6 +20,10 @@ var/global/image/appearance_bro = new() // Temporarily super-global because of B
queue = list() queue = list()
stats = list() stats = list()
stringbro = new()
iconbro = new()
appearance_bro = new()
/datum/controller/subsystem/overlays/Initialize() /datum/controller/subsystem/overlays/Initialize()
fire(mc_check = FALSE) fire(mc_check = FALSE)
..() ..()
@@ -71,12 +75,12 @@ var/global/image/appearance_bro = new() // Temporarily super-global because of B
var/cached_appearance = cached_icon["[iconstate]"] var/cached_appearance = cached_icon["[iconstate]"]
if (cached_appearance) if (cached_appearance)
return cached_appearance return cached_appearance
stringbro.icon = icon SSoverlays.stringbro.icon = icon
stringbro.icon_state = iconstate SSoverlays.stringbro.icon_state = iconstate
if (!cached_icon) //not using the macro to save an associated lookup if (!cached_icon) //not using the macro to save an associated lookup
cached_icon = list() cached_icon = list()
icon_states_cache[icon] = cached_icon icon_states_cache[icon] = cached_icon
var/cached_appearance = stringbro.appearance var/cached_appearance = SSoverlays.stringbro.appearance
cached_icon["[iconstate]"] = cached_appearance cached_icon["[iconstate]"] = cached_appearance
return cached_appearance return cached_appearance
@@ -85,8 +89,8 @@ var/global/image/appearance_bro = new() // Temporarily super-global because of B
var/list/icon_cache = SSoverlays.overlay_icon_cache var/list/icon_cache = SSoverlays.overlay_icon_cache
. = icon_cache[icon] . = icon_cache[icon]
if (!.) if (!.)
iconbro.icon = icon SSoverlays.iconbro.icon = icon
. = iconbro.appearance . = SSoverlays.iconbro.appearance
icon_cache[icon] = . icon_cache[icon] = .
/atom/proc/build_appearance_list(old_overlays) /atom/proc/build_appearance_list(old_overlays)
@@ -106,11 +110,11 @@ var/global/image/appearance_bro = new() // Temporarily super-global because of B
var/atom/A = overlay var/atom/A = overlay
if (A.flags & OVERLAY_QUEUED) if (A.flags & OVERLAY_QUEUED)
COMPILE_OVERLAYS(A) COMPILE_OVERLAYS(A)
appearance_bro.appearance = overlay //this works for images and atoms too! SSoverlays.appearance_bro.appearance = overlay //this works for images and atoms too!
if(!ispath(overlay)) if(!ispath(overlay))
var/image/I = overlay var/image/I = overlay
appearance_bro.dir = I.dir SSoverlays.appearance_bro.dir = I.dir
new_overlays += appearance_bro.appearance new_overlays += SSoverlays.appearance_bro.appearance
return new_overlays return new_overlays
#define NOT_QUEUED_ALREADY (!(flags & OVERLAY_QUEUED)) #define NOT_QUEUED_ALREADY (!(flags & OVERLAY_QUEUED))

View File

@@ -14,9 +14,13 @@
var/datum_flags = NONE var/datum_flags = NONE
var/trigger_uid //CHOMPEdit var/trigger_uid //CHOMPEdit
#ifdef TESTING #ifdef REFERENCE_TRACKING
var/tmp/running_find_references var/tmp/running_find_references
var/tmp/last_find_references = 0 var/tmp/last_find_references = 0
#ifdef REFERENCE_TRACKING_DEBUG
///Stores info about where refs are found, used for sanity checks and testing
var/list/found_refs
#endif
#endif #endif
// Default implementation of clean-up code. // Default implementation of clean-up code.

View File

@@ -0,0 +1,140 @@
#ifdef REFERENCE_TRACKING
/datum/proc/find_references(skip_alert)
running_find_references = type
if(usr?.client)
if(usr.client.running_find_references)
log_reftracker("CANCELLED search for references to a [usr.client.running_find_references].")
usr.client.running_find_references = null
running_find_references = null
//restart the garbage collector
SSgarbage.can_fire = TRUE
SSgarbage.next_fire = world.time + world.tick_lag
return
if(!skip_alert && tgui_alert(usr,"Running this will lock everything up for about 5 minutes. Would you like to begin the search?", "Find References", list("Yes", "No")) != "Yes")
running_find_references = null
return
//this keeps the garbage collector from failing to collect objects being searched for in here
SSgarbage.can_fire = FALSE
if(usr?.client)
usr.client.running_find_references = type
log_reftracker("Beginning search for references to a [type].")
var/starting_time = world.time
//Time to search the whole game for our ref
DoSearchVar(GLOB, "GLOB") //globals
log_reftracker("Finished searching globals")
for(var/datum/thing in world) //atoms (don't beleive its lies)
DoSearchVar(thing, "World -> [thing.type]", search_time = starting_time)
log_reftracker("Finished searching atoms")
for(var/datum/thing) //datums
DoSearchVar(thing, "Datums -> [thing.type]", search_time = starting_time)
log_reftracker("Finished searching datums")
//Warning, attempting to search clients like this will cause crashes if done on live. Watch yourself
for(var/client/thing) //clients
DoSearchVar(thing, "Clients -> [thing.type]", search_time = starting_time)
log_reftracker("Finished searching clients")
log_reftracker("Completed search for references to a [type].")
if(usr?.client)
usr.client.running_find_references = null
running_find_references = null
//restart the garbage collector
SSgarbage.can_fire = TRUE
SSgarbage.next_fire = world.time + world.tick_lag
/datum/proc/DoSearchVar(potential_container, container_name, recursive_limit = 64, search_time = world.time)
#ifdef REFERENCE_TRACKING_DEBUG
if(!found_refs)
found_refs = list()
#endif
if(usr?.client && !usr.client.running_find_references)
return
if(!recursive_limit)
log_reftracker("Recursion limit reached. [container_name]")
return
//Check each time you go down a layer. This makes it a bit slow, but it won't effect the rest of the game at all
#ifndef FIND_REF_NO_CHECK_TICK
CHECK_TICK
#endif
if(istype(potential_container, /datum))
var/datum/datum_container = potential_container
if(datum_container.last_find_references == search_time)
return
datum_container.last_find_references = search_time
var/list/vars_list = datum_container.vars
for(var/varname in vars_list)
#ifndef FIND_REF_NO_CHECK_TICK
CHECK_TICK
#endif
if (varname == "vars" || varname == "vis_locs") //Fun fact, vis_locs don't count for references
continue
var/variable = vars_list[varname]
if(variable == src)
#ifdef REFERENCE_TRACKING_DEBUG
found_refs[varname] = TRUE
#endif
log_reftracker("Found [type] \ref[src] in [datum_container.type]'s \ref[datum_container] [varname] var. [container_name]")
continue
if(islist(variable))
DoSearchVar(variable, "[container_name] \ref[datum_container] -> [varname] (list)", recursive_limit - 1, search_time)
else if(islist(potential_container))
var/normal = IS_NORMAL_LIST(potential_container)
var/list/potential_cache = potential_container
for(var/element_in_list in potential_cache)
#ifndef FIND_REF_NO_CHECK_TICK
CHECK_TICK
#endif
//Check normal entrys
if(element_in_list == src)
#ifdef REFERENCE_TRACKING_DEBUG
found_refs[potential_cache] = TRUE
#endif
log_reftracker("Found [type] \ref[src] in list [container_name].")
continue
var/assoc_val = null
if(!isnum(element_in_list) && normal)
assoc_val = potential_cache[element_in_list]
//Check assoc entrys
if(assoc_val == src)
#ifdef REFERENCE_TRACKING_DEBUG
found_refs[potential_cache] = TRUE
#endif
log_reftracker("Found [type] \ref[src] in list [container_name]\[[element_in_list]\]")
continue
//We need to run both of these checks, since our object could be hiding in either of them
//Check normal sublists
if(islist(element_in_list))
DoSearchVar(element_in_list, "[container_name] -> [element_in_list] (list)", recursive_limit - 1, search_time)
//Check assoc sublists
if(islist(assoc_val))
DoSearchVar(potential_container[element_in_list], "[container_name]\[[element_in_list]\] -> [assoc_val] (list)", recursive_limit - 1, search_time)
/proc/qdel_and_find_ref_if_fail(datum/thing_to_del, force = FALSE)
thing_to_del.qdel_and_find_ref_if_fail(force)
/datum/proc/qdel_and_find_ref_if_fail(force = FALSE)
SSgarbage.reference_find_on_fail["\ref[src]"] = TRUE
qdel(src, force)
#endif

View File

@@ -345,6 +345,7 @@
#include "code\datums\organs.dm" #include "code\datums\organs.dm"
#include "code\datums\position_point_vector.dm" #include "code\datums\position_point_vector.dm"
#include "code\datums\progressbar.dm" #include "code\datums\progressbar.dm"
#include "code\datums\reference_tracking.dm"
#include "code\datums\riding.dm" #include "code\datums\riding.dm"
#include "code\datums\soul_link.dm" #include "code\datums\soul_link.dm"
#include "code\datums\sun.dm" #include "code\datums\sun.dm"