diff --git a/html/changelogs/Yoshax - Practiceshellmapping.YML b/html/changelogs/Yoshax - Practiceshellmapping.YML
new file mode 100644
index 0000000000..83e9751b33
--- /dev/null
+++ b/html/changelogs/Yoshax - Practiceshellmapping.YML
@@ -0,0 +1,37 @@
+################################
+# Example Changelog File
+#
+# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
+#
+# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
+# When it is, any changes listed below will disappear.
+#
+# Valid Prefixes:
+# bugfix
+# wip (For works in progress)
+# tweak
+# soundadd
+# sounddel
+# rscadd (general adding of nice things)
+# rscdel (general deleting of nice things)
+# imageadd
+# imagedel
+# maptweak
+# spellcheck (typo fixes)
+# experiment
+#################################
+
+# Your name.
+author: Yoshax
+
+# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
+delete-after: True
+
+# Any changes you've made. See valid prefix list above.
+# INDENT WITH TWO SPACES. NOT TABS. SPACES.
+# SCREW THIS UP AND IT WON'T WORK.
+# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
+# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
+changes:
+ - rscadd: "Maps in the top mounted 9mm practice rounds, .45 practice rounds, and practice shotgun shells into the armory."
+
diff --git a/maps/exodus-1.dmm b/maps/exodus-1.dmm
index 2bd87fee7c..0af561fa81 100644
--- a/maps/exodus-1.dmm
+++ b/maps/exodus-1.dmm
@@ -137,7 +137,7 @@
"acG" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/screwdriver{pixel_y = 15},/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/security/main)
"acH" = (/obj/structure/table,/obj/machinery/recharger,/turf/simulated/floor,/area/security/main)
"acI" = (/obj/structure/disposalpipe/segment,/obj/structure/table,/obj/machinery/recharger,/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/main)
-"acJ" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/light{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = list(3)},/obj/item/ammo_magazine/c45m/flash,/obj/item/ammo_magazine/c45m/flash,/obj/item/ammo_magazine/c45m/flash,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/weapon/storage/box/beanbags,/obj/item/weapon/storage/box/beanbags,/obj/item/weapon/storage/box/flashshells,/obj/item/weapon/storage/box/stunshells,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury)
+"acJ" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/light{dir = 1},/obj/machinery/door/window/brigdoor{dir = 2; name = "Weapons locker"; req_access = list(3)},/obj/item/ammo_magazine/c45m/flash,/obj/item/ammo_magazine/c45m/flash,/obj/item/ammo_magazine/c45m/flash,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/weapon/storage/box/beanbags,/obj/item/weapon/storage/box/beanbags,/obj/item/weapon/storage/box/flashshells,/obj/item/weapon/storage/box/stunshells,/obj/item/ammo_magazine/c45m/practice,/obj/item/ammo_magazine/c45m/practice,/obj/item/ammo_magazine/c45m/practice,/obj/item/ammo_magazine/c45m/practice,/obj/item/ammo_magazine/mc9mmt/practice,/obj/item/ammo_magazine/mc9mmt/practice,/obj/item/weapon/storage/box/practiceshells,/obj/item/weapon/storage/box/practiceshells,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury)
"acK" = (/obj/structure/table,/obj/item/weapon/reagent_containers/syringe/inaprovaline,/obj/item/weapon/reagent_containers/syringe/inaprovaline{pixel_x = -2; pixel_y = 5},/obj/item/weapon/reagent_containers/syringe/inaprovaline{pixel_y = 10},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/security/main)
"acL" = (/obj/structure/table,/obj/item/bodybag/cryobag{pixel_x = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = 5; pixel_y = 5},/turf/simulated/floor{dir = 5; icon_state = "whitered"},/area/security/main)
"acM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/turf/simulated/floor/plating,/area/security/main)