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[MIRROR] Horror modifier adjusments (#12846)
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
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Cameron Lennox
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@@ -191,7 +191,7 @@
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/// Return to prevent the default behavior (attack_selfing) from occurring.
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#define COMPONENT_ITEM_ACTION_SLOT_INVALID (1<<0)
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///from base of mob/living/carbon/attacked_by(): (mob/living/carbon/target, mob/living/user, hit_zone)
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///from base of mob/living/carbon/attacked_by(): (mob/living/carbon/target, mob/living/user, hit_zone) //We use hit_with_weapon here
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#define COMSIG_ITEM_ATTACK_ZONE "item_attack_zone"
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///from base of obj/item/hit_reaction(): (owner, hitby, attack_text, final_block_chance, damage, attack_type, damage_type)
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#define COMSIG_ITEM_HIT_REACT "item_hit_react"
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