Readies our borg stuff for next sync fixes.

-Fixes the default module icon missing from our _vr.dmi
-Makes our custom modules enable ui_style_vr to pull the hud icon from our dmi instead.
-Makes relogging etc not revert to default ui file if ui_style_vr is enabled for the borg.
-Moves the clumsy VS edit borg reset stuff to a more appropriate place.
-Adds the recently fixed attack anim offset fix and the ui_style_vr to the reset module.
This commit is contained in:
Verkister
2018-03-07 11:29:46 +02:00
parent de44e7e01e
commit 8cffc2298c
5 changed files with 19 additions and 6 deletions

View File

@@ -276,6 +276,8 @@ var/obj/screen/robot_inventory
r.client.screen -= r.robot_modules_background
/mob/living/silicon/robot/update_hud()
..()
if(ui_style_vr) //VOREStation Edit
hands.icon = 'icons/mob/screen1_robot_vr.dmi'
if(modtype)
hands.icon_state = lowertext(modtype)
..()

View File

@@ -26,14 +26,10 @@
/obj/item/borg/upgrade/reset/action(var/mob/living/silicon/robot/R)
if(..()) return 0
R.pixel_x = initial(pixel_x) //VOREStation Edit
R.pixel_y = initial(pixel_y) //VOREStation Edit
R.dogborg = FALSE //VOREStation Edit
R.wideborg = FALSE //VOREStation Edit
R.uneq_all()
R.modtype = initial(R.modtype)
R.hands.icon_state = initial(R.hands.icon_state)
R.icon = initial(R.icon) //VOREStation Edit - Dogborg reset tweak since separate file.
R.notify_ai(ROBOT_NOTIFICATION_MODULE_RESET, R.module.name)
R.module.Reset(R)
qdel(R.module)

View File

@@ -120,6 +120,7 @@
src.emag = new /obj/item/weapon/gun/energy/laser/mounted(src) //Emag. Not a big problem.
R.icon = 'icons/mob/widerobot_vr.dmi'
R.hands.icon = 'icons/mob/screen1_robot_vr.dmi'
R.ui_style_vr = TRUE
//R.icon_state = "k9"
R.pixel_x = -16
R.old_x = -16
@@ -173,6 +174,7 @@
src.emag = new /obj/item/weapon/dogborg/pounce(src) //Pounce
R.icon = 'icons/mob/widerobot_vr.dmi'
R.hands.icon = 'icons/mob/screen1_robot_vr.dmi'
R.ui_style_vr = TRUE
//R.icon_state = "medihound"
R.pixel_x = -16
R.old_x = -16
@@ -202,6 +204,7 @@
src.emag = new /obj/item/weapon/gun/energy/laser/mounted(src)
R.icon = 'icons/mob/64x64robot_vr.dmi'
R.hands.icon = 'icons/mob/screen1_robot_vr.dmi'
R.ui_style_vr = TRUE
R.pixel_x = -16
R.old_x = -16
R.default_pixel_x = -16
@@ -226,6 +229,7 @@
src.emag = new /obj/item/weapon/dogborg/pounce(src) //Pounce
R.icon = 'icons/mob/widerobot_vr.dmi'
R.hands.icon = 'icons/mob/screen1_robot_vr.dmi'
R.ui_style_vr = TRUE
//R.icon_state = "scrubpup"
R.pixel_x = -16
R.old_x = -16
@@ -260,6 +264,7 @@
src.emag = new /obj/item/weapon/hand_tele(src)
R.icon = 'icons/mob/widerobot_vr.dmi'
R.hands.icon = 'icons/mob/screen1_robot_vr.dmi'
R.ui_style_vr = TRUE
//R.icon_state = "science"
R.pixel_x = -16
R.old_x = -16
@@ -268,3 +273,12 @@
R.wideborg = TRUE
..()
/obj/item/weapon/robot_module/Reset(var/mob/living/silicon/robot/R)
R.pixel_x = initial(pixel_x)
R.pixel_y = initial(pixel_y)
R.icon = initial(R.icon)
R.dogborg = FALSE
R.wideborg = FALSE
R.ui_style_vr = FALSE
R.default_pixel_x = initial(pixel_x)
..()

View File

@@ -8,6 +8,7 @@
var/dogborg = FALSE //Dogborg special features (overlays etc.)
var/wideborg = FALSE //When the borg simply doesn't use standard 32p size.
var/original_icon = 'icons/mob/robots.dmi'
var/ui_style_vr = FALSE //Do we use our hud icons?
var/vr_icons = list(
"handy-hydro",
"handy-service",

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