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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 02:34:00 +00:00
Big Bastard Incidental Sound Port
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@@ -160,6 +160,7 @@
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var/label = href_list["dispense"]
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if(cartridges[label] && container && container.is_open_container())
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var/obj/item/weapon/reagent_containers/chem_disp_cartridge/C = cartridges[label]
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playsound(src.loc, 'sound/machines/reagent_dispense.ogg', 25, 1)
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C.reagents.trans_to(container, amount)
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else if(href_list["ejectBeaker"])
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@@ -21,6 +21,7 @@
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icon = 'icons/obj/bloodpack.dmi'
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icon_state = "empty"
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item_state = "bloodpack_empty"
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drop_sound = 'sound/items/drop/food.ogg'
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volume = 200
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var/label_text = ""
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@@ -11,6 +11,7 @@
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w_class = ITEMSIZE_TINY
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slot_flags = SLOT_EARS
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volume = 5
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drop_sound = 'sound/items/drop/glass.ogg'
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/obj/item/weapon/reagent_containers/dropper/examine(var/mob/user)
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if(!..(user, 2))
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@@ -7,6 +7,7 @@
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icon = 'icons/obj/chemical.dmi'
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icon_state = null
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item_state = "pill"
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drop_sound = 'sound/items/drop/food.ogg'
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var/base_state = "pill"
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@@ -25,6 +25,7 @@
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var/visible_name = "a syringe"
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var/time = 30
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var/drawing = 0
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drop_sound = 'sound/items/drop/glass.ogg'
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/obj/item/weapon/reagent_containers/syringe/on_reagent_change()
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update_icon()
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