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https://github.com/CHOMPStation2/CHOMPStation2.git
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Merge pull request #3203 from Anewbe/apron_pockets
Aprons now have pockets
This commit is contained in:
@@ -78,7 +78,7 @@
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/obj/item/clothing/under/scratch,
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/obj/item/clothing/under/wedding/bride_white,
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/obj/item/clothing/suit/chef,
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/obj/item/clothing/suit/apron/overalls,
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/obj/item/clothing/suit/storage/apron/overalls,
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/obj/item/clothing/under/redcoat,
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/obj/item/clothing/under/kilt
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)
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@@ -51,7 +51,7 @@
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/obj/item/weapon/material/minihoe,
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/obj/item/device/analyzer/plant_analyzer,
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/obj/item/clothing/gloves/botanic_leather,
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/obj/item/clothing/suit/apron,
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/obj/item/clothing/suit/storage/apron,
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/obj/item/weapon/material/minihoe,
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/obj/item/weapon/storage/box/botanydisk
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)
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@@ -80,7 +80,7 @@
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H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/hydroponics(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(H), slot_shoes)
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H.equip_to_slot_or_del(new /obj/item/clothing/gloves/botanic_leather(H), slot_gloves)
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H.equip_to_slot_or_del(new /obj/item/clothing/suit/apron(H), slot_wear_suit)
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H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/apron(H), slot_wear_suit)
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H.equip_to_slot_or_del(new /obj/item/device/analyzer/plant_analyzer(H), slot_s_store)
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H.equip_to_slot_or_del(new /obj/item/device/pda/botanist(H), slot_belt)
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switch(H.backbag)
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@@ -194,7 +194,7 @@
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new /obj/item/clothing/under/waiter(src.loc)
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var/CHOICE= pick( /obj/item/clothing/head/kitty, /obj/item/clothing/head/rabbitears)
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new CHOICE(src.loc)
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new /obj/item/clothing/suit/apron(src.loc)
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new /obj/item/clothing/suit/storage/apron(src.loc)
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delete_me = 1
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/obj/effect/landmark/costume/pirate/New()
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@@ -583,7 +583,7 @@ something, make sure it's not in one of the other lists.*/
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prob(3);/obj/item/clothing/suit/storage/toggle/brown_jacket,
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prob(3);/obj/item/clothing/suit/storage/toggle/leather_jacket,
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prob(1);/obj/item/clothing/suit/storage/vest/press,
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prob(3);/obj/item/clothing/suit/apron,
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prob(3);/obj/item/clothing/suit/storage/apron,
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prob(4);/obj/item/clothing/under/color/grey,
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prob(2);/obj/item/clothing/under/syndicate/tacticool,
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prob(2);/obj/item/clothing/under/pants/camo,
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@@ -795,8 +795,8 @@ something, make sure it's not in one of the other lists.*/
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prob(3);/obj/item/clothing/glasses/material,
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prob(3);/obj/item/clothing/head/soft/yellow,
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prob(4);/obj/item/clothing/suit/storage/hazardvest,
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prob(3);/obj/item/clothing/suit/apron/overalls,
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prob(4);/obj/item/clothing/suit/apron,
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prob(3);/obj/item/clothing/suit/storage/apron/overalls,
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prob(4);/obj/item/clothing/suit/storage/apron,
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prob(2);/obj/item/clothing/under/syndicate/tacticool,
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prob(1);/obj/item/clothing/under/syndicate/combat,
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prob(2);/obj/item/clothing/accessory/storage/black_vest,
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@@ -13,9 +13,9 @@
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..()
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switch(rand(1,2))
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if(1)
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new /obj/item/clothing/suit/apron(src)
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new /obj/item/clothing/suit/storage/apron(src)
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if(2)
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new /obj/item/clothing/suit/apron/overalls(src)
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new /obj/item/clothing/suit/storage/apron/overalls(src)
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new /obj/item/weapon/storage/bag/plants(src)
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new /obj/item/clothing/under/rank/hydroponics(src)
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new /obj/item/device/analyzer/plant_analyzer(src)
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@@ -565,7 +565,7 @@
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M.equip_to_slot_or_del(new /obj/item/clothing/head/welding(M), slot_head)
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M.equip_to_slot_or_del(new /obj/item/device/radio/headset(M), slot_l_ear)
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M.equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/plain/monocle(M), slot_glasses)
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M.equip_to_slot_or_del(new /obj/item/clothing/suit/apron(M), slot_wear_suit)
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M.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/apron(M), slot_wear_suit)
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M.equip_to_slot_or_del(new /obj/item/weapon/material/knife(M), slot_l_store)
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M.equip_to_slot_or_del(new /obj/item/weapon/surgical/scalpel(M), slot_r_store)
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@@ -1,7 +1,7 @@
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// Suit slot
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/datum/gear/suit
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display_name = "apron, blue"
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path = /obj/item/clothing/suit/apron
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path = /obj/item/clothing/suit/storage/apron
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slot = slot_wear_suit
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sort_category = "Suits and Overwear"
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cost = 2
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@@ -149,7 +149,7 @@
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/datum/gear/suit/overalls
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display_name = "overalls"
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path = /obj/item/clothing/suit/apron/overalls
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path = /obj/item/clothing/suit/storage/apron/overalls
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cost = 1
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/datum/gear/suit/poncho
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@@ -3,7 +3,7 @@
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*/
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//Botanist
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/obj/item/clothing/suit/apron
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/obj/item/clothing/suit/storage/apron
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name = "apron"
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desc = "A basic blue apron."
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icon_state = "apron"
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@@ -120,7 +120,7 @@
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name = "red sweatervest"
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icon_state = "sweatervest_red"
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*/
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/obj/item/clothing/suit/apron/overalls
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/obj/item/clothing/suit/storage/apron/overalls
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name = "coveralls"
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desc = "A set of denim overalls."
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icon_state = "overalls"
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36
html/changelogs/Anewbe - Aprons.yml
Normal file
36
html/changelogs/Anewbe - Aprons.yml
Normal file
@@ -0,0 +1,36 @@
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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#
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# wip (For works in progress)
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# tweak
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# soundadd
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# sounddel
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# rscadd (general adding of nice things)
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# rscdel (general deleting of nice things)
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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#################################
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# Your name.
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author: Anewbe
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
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# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
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changes:
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- rscadd: "Aprons now have pockets."
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@@ -2254,7 +2254,7 @@
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"aRr" = (/obj/structure/cryofeed,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/white,/area/security/prison)
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"aRs" = (/obj/structure/closet{name = "Prisoner's Locker"},/obj/item/clothing/head/soft/orange,/obj/item/clothing/shoes/sandal,/turf/simulated/floor/tiled,/area/security/prison)
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"aRt" = (/obj/structure/table/woodentable,/obj/effect/floor_decal/corner/green{dir = 5},/turf/simulated/floor/tiled,/area/hydroponics/garden)
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"aRu" = (/obj/structure/closet{name = "Prisoner's Locker"},/obj/item/weapon/reagent_containers/food/drinks/bottle/absinthe,/obj/item/clothing/suit/apron/overalls,/obj/machinery/camera/network/prison{c_tag = "SEC - Brig Bedroom"; dir = 8},/turf/simulated/floor/tiled,/area/security/prison)
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"aRu" = (/obj/structure/closet{name = "Prisoner's Locker"},/obj/item/weapon/reagent_containers/food/drinks/bottle/absinthe,/obj/item/clothing/suit/storage/apron/overalls,/obj/machinery/camera/network/prison{c_tag = "SEC - Brig Bedroom"; dir = 8},/turf/simulated/floor/tiled,/area/security/prison)
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"aRv" = (/obj/machinery/door/airlock{name = "Toilet"},/turf/simulated/floor/tiled/freezer,/area/security/prison)
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"aRw" = (/obj/structure/table/standard,/obj/item/weapon/storage/box,/obj/item/weapon/storage/box{pixel_x = 3; pixel_y = 3},/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/item/weapon/tape_roll{pixel_x = 4; pixel_y = 4},/obj/item/weapon/tape_roll,/turf/simulated/floor/tiled,/area/storage/art)
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"aRx" = (/obj/structure/table/standard,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen/blue{pixel_x = -5; pixel_y = -1},/obj/item/weapon/pen/red{pixel_x = -1; pixel_y = 3},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/machinery/light,/turf/simulated/floor/tiled,/area/storage/art)
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